The team quickly goes about buying some gear, and then comes back to the man. You gather around him, and he says " Alright time to go. We will be heading out now so stay with me. " and with that he walks out the front gates of the town, and you follow. For hours you walk following him down roads, over rubble, and under sections of fallen, but still sturdy, buildings. As the sun rises on the horizon you see a wall stretching between to solid barriers of rubble. The gate at the front seemed to be the only entrance, and looking at the wall you see twenty men armed with rifles, and staring out across the destroyed city watching for the Talon Mercs the knew would come.
Approaching the gates you see four guards walk out from inside one of them a middle aged man with blonde hair, and some stubble across his face says " Stop announce your self, and your buisness. What do you want with us we are a simple fishing village ? " The Weasel looks up, and sees thirty-five guards pointing there guns at them he thought
Hmmm ... they must have rooms within the walls. This is more than a simple fishing village. teh man steps forward, and says " I am Kain, Diplomat of this Village, you sent me out in search of hope, and I have returned with it. " he waves his hand at you five, and continues " These are five of the mercs of the famous Eagles Of Hope arch-rivals of the Talon Mercs. They ahve come to help us with the 'Infestation' we are having. " The guard stares at your team in disbelief for several minutes then ushers you inside saying " We must get you to the Village Council ", and for twenty minutes after that you walk in silence through street after street until you reach a large mansion that had been repaired with wood, stone, and metal.
The guard ushers you in, and down a several flights of stairs you see ten landings , and finnally reach a tunnel cut through rock, and at the far end you see a door which seemed to be exactly like that of the vault you were in. The guards walks up to the door, and presses the button on the intercom. After a few seconds there is a *
BUZZZZ* and then a voice comes on " Yes, Adam what is it you need ? " he replies quickly, but you notice his voice is a bit shaky " We have visitors here. They have come to help with the Talon Merc problem. " after what seemed like hours with no reply the door shudders open, and there before you stands two men, and three women. They are all tall with dark brown hair, and oddly thet seem to all be the same height as well.
They stare at you for a minute then one of them hands each of you a device, and says " You will go to the gate, and help defend them from the coming Talon Mercs, and their horde. These devices will allow you guys speak with the other guards from a distance, and also to us if need be. Now go they will arrive soon. " and with that you are lead back to the gate to prepare for the coming horde.
Name: Fuzz
Gender: Male
Age: 22
Bio: Living in the middle of a gigantic scrapyard with only his older brother and a handful of other scavengers, Fuzz gained an intrest in old tech at a young age. He is enamored with anything mechanical, and understands robotics more than most others.
Class: Robot Master
Status:
Robot Master - You gain plus 1 to rolls involving robots, building them, and making or interacting with turrets.
Hp: 7/7
Stamina: 60/60
Carrying Capacity: 0/80 Lbs.
Level - 2
Xp: 0/200
Inventory:
Wood Longbow ( 1d3 ) ( Equipped - Ammo : 1/1 )
50 Wooden Arrows ( +0 )
Rough Leather Armor ( 1d3 defense ) ( Equipped )
5 MREs
5 Bottles of Water
Companion:
Name: Unknown
Class: Eyebot ( Scout )
Status:
HP: 7/7
Def: 2
Inventory:
Laser Gun ( 1d6 )
Name: Bd
Gender: Male
Age:21
Bio:His mother and father were both part of the Followers of the Apocalypse, and he grew up on the road. Since he grew up around many medical experts he learned how to treat wounds and sicknesses quickly. After he reached the age he left the group and began to journey a long way to reach the fabled New York City.
Class: Medic
Status -
Medic - You gain plus 1 to rolls involving Healing, and using Pistols
Hp: 10/10
Stamina: 100/100
Carrying Capacity: 0/100 Lbs.
Level - 2
Xp: 0/200
Inventory:
9mm Pistol ( 1d6 ) ( Equipped - Ammo: 14/14 )
3 9mm Clips ( 14 bullets +0 )
15 weak stimpaks ( 1d8 healing )
a Medicine Bobble head ( +1 to healing )
medic combat suit ( 1d4 defense ) ( Equipped )
5 MREs
5 Bottles of Water.
Name: 'The Weasel'
Gender: Male
Age: 28
Bio: "Look, You got it all wrong. Let me tell you that right off. I never stole nothing, I 'scavenged' it. They was all dead anyways. You dont like that explanation? I best get out of town while the gettings good? Alright then.."
The Weasel is a slim, tall fellow with twitching fingers. He got a bad dose of radiation sickness once, when he was young, and it never fully got cured. All thats left is the spasms in his fingers, so he puts it to use for him, grabbing small items and keeping himself fed and moving across the wasteland. Thieves that stay in one place too long die, or have to join large gangs to live.
Class: Thief
Status:
Hp: 10/10
Stamina: 150/150
Carrying Capacity: 0/50 Lbs.
Level - 2
Xp: 0/200
Inventory:
Combat Knife ( 1d4 ) ( Equipped )
10 Bobbypins
5 Throwing Knives ( 1d3 )
set of black clothes ( 1d1 defense ) ( Equipped )
5 MREs
5 Bottles of water.
Name:Aaron keane
Gender:male
Age:23
Bio:an son of an tribal leader who at the age of 19 ran away to experience the world,hes tall pale black haired and grey eyed
Class:heavy infantery
Status:
Heavy Infantry - You gain plus 1 to rolls using heavy weapons
Hp: 22/22
Stamina: 80/80
Carrying Capacity: 0/250 Lbs.
Level - 2
Xp: 0/200
Inventory -
BAR Mk. III ( 1d10 ) ( Equipped - Ammo: 25/25 )
9 5.56 Mags ( 25 Bullets each )
combat suit ( 1d5 ) ( Equipped )
5 MREs
5 Bottle of Water
Name: Sean Duncan
Gender: Male
Age: 37
Bio: There isnt quite much known about him, however it seems he has lived in a vault for his entire time of life and never gone out of it. He likes being the sarcastic asshole but also helping people, some even describe him to have "personalities" at once cause he's so different. In the vaults he served as the officer of the security.
Class: Officer (+1 on Leadership or Persuasion rolls, +1 when fighting with small arms)
Status:
Hp: 10/10
Stamina: 90/90
Carrying Capacity: 0/75 Lbs.
Level - 2
Xp: 0/200
Inventory -
9mm Pistol ( 1d6 ) ( Equipped - Ammo: 14/14 )
7 9mm Clips ( 14 bullets +0 )
set of leather armor ( 1d3 defense )
5 Radios
5 MREs
5 Bottles of Water
( Don't worry about any items I have left out I am working on it. )