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Major bug fixes
(*) Stopped large pots from forgetting their stockpile assignments
(*) Cleaned up some more resting/infinite job issues with hospitals (surgery in particular)
(*) Stopped plant regrowth underground from deleting ramps and stairs, and stopped plants underground from regrowing in magma, deep water, and some other situations
(*) Stopped buckets from occasionally becoming filled with many, many units of water
(*) Stopped goblin siegers from fighting amongst themselves all the time
Other bug fixes/tweaks
(*) Fixed some issues with natural skills not being applied
(*) Handled some more instances of overstockpiling by the hospital zones
(*) Fixed erroneous interlink between furniture/ammo stockpile interfaces
(*) Made enraged announcement show up for prone-to-rage critters
(*) Some more quick speed tweaks (assorted, but not much: bucket save from 27/28FPS -> 31/32FPS)
(*) Gave rodent men their rodent teeth and added them to the subterranean entity definition
(*) Gave reptile men teeth
(*) Changed penguin wings to flippers
(*) Made platypuses amphibious and made them swim underwater
(*) Changed sizes for most giant variants of animals and gave some thought preference strings to ones that didn't have them
(*) Added missing "mundane" tag to penguins and domestic birds