Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Map with no ore  (Read 3486 times)

greycat

  • Bay Watcher
    • View Profile
Re: Map with no ore
« Reply #15 on: March 24, 2011, 09:31:32 am »

thats why I don't like trading in DF, all I produce is mugs.. thats boring.

Produce something else, then.  Like prepared meals.

Stones other than obsidian are a limited resource... technically.  So you'll run out of those in some distant century, anyway.  Food is forever.  So are wood, clay and sand (on appropriate maps), thread/cloth (both plant- and animal-based), leather/bones, and... obsidian, if you have a river, brook, aquifer, or cavern lake that touches the map edge.

Out of those, the biggest, baddest, easiest, most profitable thing you can churn out by the dwarfload, all day long, every season, every biome, forever, are prepared meals.
Logged
Hell, if nobody's suffocated because of it, it hardly counts as a bug! -- StLeibowitz
Pages: 1 [2]