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Author Topic: Failure to Tantrum  (Read 1213 times)

Girlinhat

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Failure to Tantrum
« on: March 22, 2011, 07:42:09 pm »

I started a fort.  I started DFHacking in magma and water, casting obsidian blocks, and smoothing engraving.  The first migrant wave included a lvl 10 Engraver, so I've been using him.  In order to get funny engravings, I'm trying to get him depressed.

I have failed.

Other dwarves started getting ecstatic, as they had no job and just sat around my wagon.  They drank water, vermin, and sometimes plants.  I had this dwarf start running a dry pump, so he'd be busy, bored, and lonely.  He's maintained 65+ mood.

Then a caravan came, and I had no depot.  They stood around, the liaison talked and left, then the caravan went insane, and my dwarves picked up all the booze and food and became happier.

WTF do I need to do to get this engraver to tantrum without actually killing him?  I'm gonna give him some hunting dogs and butcher them...

Gnauga

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Re: Failure to Tantrum
« Reply #1 on: March 22, 2011, 08:09:19 pm »

That'll probably work. I once told a guy to assign a dwarf a few dozen war unicorns, and send him out solo to fight gobbos. The majority of the unicorns died, and that dwarf lost all his happy pretty quickly. So you might need to kill a number dogs.
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Girlinhat

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Re: Failure to Tantrum
« Reply #2 on: March 22, 2011, 08:11:18 pm »

Actually, I dig out one of his masterpieces and his insta-babbling.

Gnauga

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Re: Failure to Tantrum
« Reply #3 on: March 22, 2011, 08:12:51 pm »

Oh, aye. That'll work too, but it becomes less effective the more masterpieces he has. If he goes insane, though, he won't be doing any more engravings.
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Girlinhat

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Re: Failure to Tantrum
« Reply #4 on: March 22, 2011, 08:15:40 pm »

Yeah, well, you live and learn.  I learn.  He's dead.

Hellmoob

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Re: Failure to Tantrum
« Reply #5 on: March 22, 2011, 09:13:34 pm »

Yeah, well, you live and learn.  I learn.  He's dead.

Teach his spouse or friends to engrave near his rotting corpse. If you can't get some sinister shit by doing that, then I guess you'll have to go for some kind of deprivation chamber next time. Hunting for rats to stay alive is a real buzzkill.
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Girlinhat

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Re: Failure to Tantrum
« Reply #6 on: March 22, 2011, 09:16:03 pm »

Actually, after he went babbling and then died of thirst, it triggered a good old fashioned tantrum spiral.  The dozen or so engravings I got during the tantrum were the same old "founding of such fort" and "giant settling in such hills".

I did get the very interesting message "Urist McTantrum cancels Start Fight: Target creature inaccessible."  Followed by "Urist McImmigrant has drowned."

krenshala

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Re: Failure to Tantrum
« Reply #7 on: March 22, 2011, 09:37:02 pm »

From what i've seen on the forums here, if you can keep the tantrums spiraling for a season or six, without actually killing off everyone in your fort, you should get plenty of "good" engravings having to do with citizens getting struck down, drowned, going insane, etc. :D
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Zepave Dawnhogs the Butterfly of Vales the Marsh Titan ... was taken out by a single novice axedwarf and his pet war kitten. Long Live Domas Etasastesh Adilloram, slayer of the snow butterfly!
Doesn't quite have the ring of heroics to it...
Mother: "...and after the evil snow butterfly was defeated, Domas and his kitten lived happily ever after!"
Kids: "Yaaaay!"

bobhayes

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Re: Failure to Tantrum
« Reply #8 on: March 22, 2011, 11:08:26 pm »

Yeah, well, you live and learn.  I learn.  He's dead.

Next time let him socialize and get happy, find a family, have some kids.

Then kill them.
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Psieye

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Re: Failure to Tantrum
« Reply #9 on: March 23, 2011, 01:42:04 am »

If a dwarf only made 1 masterpiece in his life and it gets destroyed, it's -1000 happiness. If he made 10 masterpieces then it's -100 happiness, etc.
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Congrats, Psieye. This is the first time I've seen a derailed thread get put back on the rails.

dragoncurse

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Re: Failure to Tantrum
« Reply #10 on: March 23, 2011, 03:27:20 am »

It's the god damn Murphy's law.

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Raging Mouse

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Re: Failure to Tantrum
« Reply #11 on: March 23, 2011, 03:52:16 am »

Breed 20 kittens. Lock him in a room with them until every single one has adopted him. Then drop them from a very high cliff, one by one, until the desired state of unhappiness has been reached.
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Girlinhat

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Re: Failure to Tantrum
« Reply #12 on: March 23, 2011, 04:42:05 am »

Kittens adopt regardless of distance.  They're fairly random and will adopt outside of their little room.  Trained dogs are easier.  Train a hunting/war dog, assign it to him, it counts as a pet.  Butcher it.

parlor_tricks

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Re: Failure to Tantrum
« Reply #13 on: March 23, 2011, 05:06:13 am »

HAHA! You were given dwarven paradise, where no one felt sad, despite your efforts at letting things fall into disrepair. And then you went and blew it up! Thats several levels of messed up. Nicely done!




Am i disturbed, or are these forums disturbing me ?
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Girlinhat

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Re: Failure to Tantrum
« Reply #14 on: March 23, 2011, 05:31:43 am »

You can only enjoy Dwarf Fortress if you're a little disturbed.  The forums just push it along a bit more.

Also, I've noticed before that having no job makes dwarves ecstatic.  I left them with no food, water, or job, and they sat around at ~700 mood.  Just standing around chatting, and WHAM!  It may be worthwhile to place your prison in your dining hall, so the tantrumers can chat for free, and mood-up.
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