Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 144 145 [146] 147 148 ... 165

Author Topic: Fiefdoms @ War: Fluff Thread  (Read 73772 times)

Johnfalcon99977

  • Bay Watcher
  • The Herp Derp Assassin
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2175 on: April 28, 2011, 05:56:05 am »

Yeah, only the wolves are useful slaves. The rest are sorta meh...probably best as merchants
You'd be surprised. All Ariani races were enslaved, and they all were good workers.

Also, what differentiates between  Jaguars and Cats? After you add "man" to the end, I don't think you would find any significant differences.
Funny thing.
Jaguars were never meant to be a race, but the GM gave me a turn that said I was fighting Jaguars in Northern Maver.
I didn't want to be rude and discount the GM, and I really didn't have a problem with them, so I just threw them in.

And difference is that Jaguars are more violent, and brutal then the other races, as well as sneaky and sly.
Cats are Jaguars without the violent and random traits. They have far more self-control as well.
Logged
Also known as the Knowlagable, the Forgetful, and/or the Ignored

Please excuse my horrible awful linguistic skills.

CyberGenesis

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2176 on: April 28, 2011, 12:57:42 pm »

Yeah, see? Neuter em and they stop being violent...

Furries...Would it be neutering or castration?

Either way, meh...the whole thing is bunk. The last cat warrior i dealt with went away when i struck down Mirri a few times. Now the only animals i want to see is a breedng pair of Rocs appear in my tent.
Logged
Everything below this line is a distant memory
------------------------------------------------------
Evil Genius - Round 1 - Concluded
Evil Genius - Round 2 - Scrapped
Planet@War: Starting Soon

Taricus

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2177 on: April 28, 2011, 12:59:45 pm »

Go back to the goats, Using fantastic creatures like that is just humiliating...
Logged
Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Criptfeind

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2178 on: April 28, 2011, 01:33:03 pm »

Yeah, see? Neuter em and they stop being violent...

Well now. As future overlord of the beast man race, this sorta information is very helpful to me. You got any more things I should know John?

Also:
Either way, meh...the whole thing is bunk. The last cat warrior i dealt with went away when i struck down Mirri a few times. Now the only animals i want to see is a breedng pair of Rocs appear in my tent.

Whoosh. Right over my head.
Logged

Johnfalcon99977

  • Bay Watcher
  • The Herp Derp Assassin
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2179 on: April 28, 2011, 02:06:41 pm »

Other then the fact they value HONOUR and RESPECT above all? And that their CULTURE and RELIGON is quite valuable to them?

Nope, not tellling you anything else. Unless you'd like to check my fluff on the frist page. Learn a little about the race you are going to kill.
Logged
Also known as the Knowlagable, the Forgetful, and/or the Ignored

Please excuse my horrible awful linguistic skills.

CyberGenesis

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2180 on: April 28, 2011, 02:32:42 pm »

He's only killing the ones with weapons...the rest are simply going to realign their ruler loyalties
Logged
Everything below this line is a distant memory
------------------------------------------------------
Evil Genius - Round 1 - Concluded
Evil Genius - Round 2 - Scrapped
Planet@War: Starting Soon

Criptfeind

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2181 on: April 28, 2011, 02:44:47 pm »

Right, and lets be honest, John has not been the best rules for most of them so far, I do not think they will really care about me taking over enough to fight.
Logged

Iituem

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2182 on: April 28, 2011, 03:10:12 pm »

We're in an middle age setting, I guess that even nice player's armies are looting, raping and burning their way into new territories. Nobody like to be invaded.

Pretty much.  No matter who's doing the invading, soldiers more or less rape and pillage.  I'll give Diplomats an additional advantage to balance this out, though; stack them with an invading army during the conquest and they'll halve the loyalty penalty from 'controlling' the troops.
Logged
Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Taricus

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2183 on: April 28, 2011, 03:11:34 pm »

Or send a few goats with the army. Works wonders for keeping the lads off the peasants. (If no goats, use Ariani)
Logged
Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Phantom

  • Bay Watcher
  • Asiatic Asian
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2184 on: April 28, 2011, 04:27:53 pm »

(If no goats, use Ariani)
>_>
When you need to rape something, just call the Raiders to take some of the women from somewhere.
Logged

Taricus

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2185 on: April 28, 2011, 04:28:53 pm »

They don't have slavery yet though...
Logged
Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Phantom

  • Bay Watcher
  • Asiatic Asian
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2186 on: April 28, 2011, 04:29:30 pm »

I didn't say the women were not willing.
Logged

Criptfeind

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2187 on: April 28, 2011, 04:30:02 pm »

Annnnnd Lets back this up about four posts.

Really. Stop.
Logged

Phantom

  • Bay Watcher
  • Asiatic Asian
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2188 on: April 28, 2011, 04:30:58 pm »

Really, there is nothing for us to do except talk mindlessly.


And insult John vigorously.
Logged

Taricus

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2189 on: April 28, 2011, 04:31:40 pm »

Pretty much. Just have to wait on the turn now.
Logged
Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll
Pages: 1 ... 144 145 [146] 147 148 ... 165