Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 134 135 [136] 137 138 ... 165

Author Topic: Fiefdoms @ War: Fluff Thread  (Read 76302 times)

Phantom

  • Bay Watcher
  • Asiatic Asian
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2025 on: April 25, 2011, 05:05:27 pm »

Wait, there were feudal socialists/communists?
Logged

adwarf

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2026 on: April 25, 2011, 05:06:41 pm »

Wait, there were feudal socialists/communists?

Does Genghis Khan qualify ?
Logged

Phantom

  • Bay Watcher
  • Asiatic Asian
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2027 on: April 25, 2011, 05:11:59 pm »

I don't think he was a socialist...
Logged

adwarf

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2028 on: April 25, 2011, 05:21:30 pm »

I don't think he was a socialist...

Well I was basing it on what little I read of your turns which isn't alot.
Logged

Iituem

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2029 on: April 26, 2011, 03:54:44 pm »

Wait, there were feudal socialists/communists?

Feudalism and socialism somewhat contradict one another.  The closest you can come to is the concept is noblesse oblige, the idea of responsibility by the rulers for the ruled.  In a full acceptance of that ideal, the aristocracy would be servants to the greater needs of the demesne as a whole, working to guide, regulate and lead their subjects to the best advantage of all.

Needless to say, history has proved that most aristocrats (be they landed hereditary nobility, financial oligarchs, elected politicians or entrenched bureaucrats) have failed to live up to that social contract.  Though this is perhaps a failing of humanity, not of the ideal.



There is a small bonus to raiders or pirates from blocking a trade route, mostly by charging smugglers to get goods through.  It is nowhere near as much as the trade income the player factions would receive from the route.
« Last Edit: April 26, 2011, 04:24:56 pm by Iituem »
Logged
Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Iituem

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2030 on: April 26, 2011, 04:31:20 pm »

((I sure as hell they are. I really feel like I must have run over Iituem's puppy by moment.))

I'll be honest, you've forced me to stretch Bob's resources to his limit.  Which is exactly what he was meant to prompt, really.  I didn't anticipate you drawing cash and tech support from other players like that, so well played.
Logged
Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Criptfeind

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2031 on: April 26, 2011, 04:32:52 pm »

Thus the next attack from NPCs is going to be that much bigger.
Logged

Terenos

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2032 on: April 26, 2011, 04:36:07 pm »

Heh. I highly doubt ol Bob is out for the count. And if he is, maybe he needs a safe port o'harbor. Someone not in the New Empire, and not inclined to give him up for a pat on the back and some goodwill.
Logged
But despite what you've been told, I once had a soul. Left somewhere behind...

Criptfeind

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2033 on: April 26, 2011, 04:37:32 pm »

I dunno, the right about of good will can be worth many thousands of pounds.
Logged

adwarf

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2034 on: April 26, 2011, 05:23:17 pm »

Hmmm .... how many NPC Pirate, Raider, Etc. groups are there that we know of ( I don't count CG as a raider group I think of him more as a Merc Company )
Logged

Terenos

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2035 on: April 26, 2011, 06:05:34 pm »

Well let me see here. So far we've seen, the Dread Pirate Roberts, summoned forth from somewhere to wage mighty war upon our trade routes.."
And CG, and his merry band of raiders,who will also im sure, cut our trade at some point. But thats all we know of. I imagine Iituem will keep groups like that to a minimum (perhaps no more than 2 active at a time) as he must govern them.
Logged
But despite what you've been told, I once had a soul. Left somewhere behind...

CyberGenesis

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2036 on: April 26, 2011, 06:30:27 pm »

Im sure i will, at least out of boredom if nothing else at some point

But as was stated, I'm not an NPC, i don't count for that. I doubt more than 1 NPC at a time would be out since Iituem has more pressing matters like our turns to take care of
Logged
Everything below this line is a distant memory
------------------------------------------------------
Evil Genius - Round 1 - Concluded
Evil Genius - Round 2 - Scrapped
Planet@War: Starting Soon

Terenos

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2037 on: April 26, 2011, 06:35:24 pm »

I know of at least one more challenge he has for us, but it sounds latter game, and quite frankly I am not sure if I am allowed to tell you guys. I don’t think the GM would care, considering the joking tone in his message, but better safe than sorry right?

Heh. Anything serious and requiring us all to pull together and put aside our petty differences, Would be -best- placed after diplomacy has decayed horribly, we all have vicious grudges against all the other surviving players.
I suspect many a thing. Demons from the depths of the earth, Extraplanar tears due to our magical experiments, The return of the Grand Wizard as a Lich of some variety..

Tread cautiously, for Iituem has demonstrated he has a deep bag of tricks to use to strike at us.

In the meantime, I'll just sit here, and make plans against the coming darkness. Cause well, its coming. May as well put out a spread.
Logged
But despite what you've been told, I once had a soul. Left somewhere behind...

adwarf

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2038 on: April 26, 2011, 06:36:33 pm »

I know of at least one more challenge he has for us, but it sounds latter game, and quite frankly I am not sure if I am allowed to tell you guys. I don’t think the GM would care, considering the joking tone in his message, but better safe than sorry right?

Heh. Anything serious and requiring us all to pull together and put aside our petty differences, Would be -best- placed after diplomacy has decayed horribly, we all have vicious grudges against all the other surviving players.
I suspect many a thing. Demons from the depths of the earth, Extraplanar tears due to our magical experiments, The return of the Grand Wizard as a Lich of some variety..

Tread cautiously, for Iituem has demonstrated he has a deep bag of tricks to use to strike at us.

In the meantime, I'll just sit here, and make plans against the coming darkness. Cause well, its coming. May as well put out a spread.

Its not like the gnomes would attack you over somthing like ...... lets say ........ slavery.
Logged

Terenos

  • Bay Watcher
    • View Profile
Re: Fiefdoms @ War: Fluff Thread
« Reply #2039 on: April 26, 2011, 06:38:15 pm »

You're right. It will never possibly happen. I can totally let my guard down about that.
..Or I'll just sit here growing ridiculously wealthy off my slavery, and laugh at you all for not doing the same. Possibly while doing something else of moral dubiousness.
Logged
But despite what you've been told, I once had a soul. Left somewhere behind...
Pages: 1 ... 134 135 [136] 137 138 ... 165