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Author Topic: Fiefdoms @ War: Fluff Thread  (Read 73861 times)

Johnfalcon99977

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Re: Fiefdoms @ War: Fluff Thread
« Reply #405 on: March 26, 2011, 08:42:35 am »

I plan on a weapon so very powerful...

... All for defencive purposes, of course. [/serious]
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adwarf

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Re: Fiefdoms @ War: Fluff Thread
« Reply #406 on: March 26, 2011, 08:43:38 am »

I plan on a weapon so very powerful...

... All for defencive purposes, of course. [/serious]

Lady Ga Ga ?
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Johnfalcon99977

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Re: Fiefdoms @ War: Fluff Thread
« Reply #407 on: March 26, 2011, 08:44:58 am »

No. It is something that was discoveried 200 years later in this time frame. But I plan on speeding up history.
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adwarf

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Re: Fiefdoms @ War: Fluff Thread
« Reply #408 on: March 26, 2011, 08:45:37 am »

No. It is something that was discoveried 200 years later in this time frame. But I plan on speeding up history.

Rail gun, or Gnome Cannon
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Johnfalcon99977

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Re: Fiefdoms @ War: Fluff Thread
« Reply #409 on: March 26, 2011, 08:48:02 am »

This is 1002 AD.

Railguns will not be discoveried (If at all) for another 1097 years damn it!
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adwarf

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Re: Fiefdoms @ War: Fluff Thread
« Reply #410 on: March 26, 2011, 08:52:21 am »

Oh well my steampunk will still rise.
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Johnfalcon99977

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Re: Fiefdoms @ War: Fluff Thread
« Reply #411 on: March 26, 2011, 08:55:05 am »

No. It will take a thousand tech's to get their, and a whole lot of money.

I do not think you will ever reach steampunk. And if you do, you will single handly have destoryed my vision of the world.
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adwarf

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Re: Fiefdoms @ War: Fluff Thread
« Reply #412 on: March 26, 2011, 08:56:44 am »

No. It will take a thousand tech's to get their, and a whole lot of money.

I do not think you will ever reach steampunk. And if you do, you will single handly have destoryed my vision of the world.

Lol. But Iiteum did sya that the empire was on the verge of steampunk before it crumbled, and all I need for gnome copters is Mechanics, Basic Flight, and Gnome Copter research.
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Johnfalcon99977

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Re: Fiefdoms @ War: Fluff Thread
« Reply #413 on: March 26, 2011, 08:59:35 am »

Yeah. That was because they had a brust of techological genius during that time. It ended quickly, however.

They did get Steampunk, but only for a moment, and it was magic powered steampunk.

So you fail again.
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adwarf

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Re: Fiefdoms @ War: Fluff Thread
« Reply #414 on: March 26, 2011, 09:00:29 am »

Yeah. That was because they had a brust of techological genius during that time. It ended quickly, however.

They did get Steampunk, but only for a moment, and it was magic powered steampunk.

So you fail again.

Oh well I will do make Steampunk happen.
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Johnfalcon99977

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Re: Fiefdoms @ War: Fluff Thread
« Reply #415 on: March 26, 2011, 09:02:26 am »

Your grammer...

I cannot deciver...

What did you say?
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adwarf

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Re: Fiefdoms @ War: Fluff Thread
« Reply #416 on: March 26, 2011, 09:03:10 am »

Your grammer...

I cannot deciver...

What did you say?

Sorry about that. I said I will make Steampunk happen if I must.
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Johnfalcon99977

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Re: Fiefdoms @ War: Fluff Thread
« Reply #417 on: March 26, 2011, 09:03:31 am »

No. You cannot make it happen.
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adwarf

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Re: Fiefdoms @ War: Fluff Thread
« Reply #418 on: March 26, 2011, 09:07:46 am »

No. You cannot make it happen.

Just let the GM decide if I cna or not.
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Sheb

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Re: Fiefdoms @ War: Fluff Thread
« Reply #419 on: March 26, 2011, 09:07:53 am »

I clearly remember seeing a reference to planes in the rules, so I guess we can hope to get fairly modern stuff.
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