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Author Topic: Fiefdoms @ War: Fluff Thread  (Read 73863 times)

Terenos

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Re: Fiefdoms @ War: Fluff Thread
« Reply #1980 on: April 25, 2011, 01:53:07 pm »

The odds are heavily against it. IF he shuts up.. IF he can make some diplomatic arrangements and IF the dice favor him..Well, Im smelling a whole lotta IF coming off this plan. So no. I dont think so.
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Johnfalcon99977

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Re: Fiefdoms @ War: Fluff Thread
« Reply #1981 on: April 25, 2011, 01:56:55 pm »

Its not if, I AM getting these Mercs. I am certain of it.
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Sheb

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Re: Fiefdoms @ War: Fluff Thread
« Reply #1982 on: April 25, 2011, 02:00:32 pm »

Yes, but will they be enough? You're still facing a foe with revenues serveral times higher than yours. They'll delay him, but will you be able to turn this delay into a satisfying peace agreement? That's the question.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Criptfeind

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Re: Fiefdoms @ War: Fluff Thread
« Reply #1983 on: April 25, 2011, 02:03:14 pm »

Yes.

My Revenue is 750% of his. And since revenue is the only real resource...

I am not afraid.

I would much rather like it if John would just give up peacefully and run away to his new kingdom.
« Last Edit: April 25, 2011, 02:04:49 pm by Criptfeind »
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Johnfalcon99977

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Re: Fiefdoms @ War: Fluff Thread
« Reply #1984 on: April 25, 2011, 02:04:55 pm »

I will accept nothing that includes me giving away land (or never getting it back!) or disavowing Kiasa. Everything else is an acceptable agreement.

Edit: And I only have to hold out intill Sheb tells Cript to get out when the Empire is functional. That'll be only, two or three turns.

Right?

Edit 2: Also Cript, I will never accept any deal that includes me giving away land or disavowing Kiasa. Anything, ANYTHING is acceptable but that.
« Last Edit: April 25, 2011, 02:07:59 pm by Johnfalcon99977 »
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Criptfeind

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Re: Fiefdoms @ War: Fluff Thread
« Reply #1985 on: April 25, 2011, 02:08:12 pm »

See. You are just not a realist.

I offered to let you Keep North Beaton. And you turned me down.
I offered to not care about you getting away to the south. And you turned me down.

You need to wake up and smell the flowers. You have lost this war and you need to give me something if you don't want me to wipe you out.
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Johnfalcon99977

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Re: Fiefdoms @ War: Fluff Thread
« Reply #1986 on: April 25, 2011, 02:10:49 pm »

I have not lost this war, and thinking that me defeat is a certainity will get you killed.

Just let me keep my land and my religon and I will be fine with anything else.
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Criptfeind

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Re: Fiefdoms @ War: Fluff Thread
« Reply #1987 on: April 25, 2011, 02:14:45 pm »

What else do you even have.

Also, seriously. You need to learn you probability boy. You have like a 1/1000 chance to win this thing. THAT MEANS IT IS UNLIKELY YOU WILL WIN.

You are not in a position of strength here. You blind arrogance and belief that you will get incredible luck is certainly going to be your down fall.
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Terenos

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Re: Fiefdoms @ War: Fluff Thread
« Reply #1988 on: April 25, 2011, 02:19:36 pm »

As a neutral 3rd party, I could draw up some terms of surrender for JF, that I think would be agreeable to both parties.
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Criptfeind

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Re: Fiefdoms @ War: Fluff Thread
« Reply #1989 on: April 25, 2011, 02:20:27 pm »

Well. We could try it. Send me a PM of what you are thinking.
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Johnfalcon99977

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Re: Fiefdoms @ War: Fluff Thread
« Reply #1990 on: April 25, 2011, 02:26:19 pm »

I'd love a chance to end this war before it gets out of hand. I am optimistic about the outcomes, but I would be a fool to think I could hold out forever.
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Sheb

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Re: Fiefdoms @ War: Fluff Thread
« Reply #1991 on: April 25, 2011, 02:28:04 pm »

That would be interesting. I also would like to remember Cript that being an asshole is not yet a reaons for death penalty, and that chances in a millions happens nine time out of ten.
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Quote from: Paul-Henry Spaak
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Terenos

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Re: Fiefdoms @ War: Fluff Thread
« Reply #1992 on: April 25, 2011, 02:29:55 pm »

Only if its exactly one in a million! I'll discuss terms for your surrender that will be at least..Survivable.
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adwarf

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Re: Fiefdoms @ War: Fluff Thread
« Reply #1993 on: April 25, 2011, 02:31:38 pm »

Correct me if I am wrong, but the pirates seem to have a base in Farland E ? If I take that, and they try to attack me they couldn't win since I have the upper hand with my Gliders.
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CyberGenesis

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Re: Fiefdoms @ War: Fluff Thread
« Reply #1994 on: April 25, 2011, 02:32:16 pm »

Cript gave his land requirements. John just needs to move. Does appear to be Cript's biggest complaint. I mean John's mouthed off to me and i'm not rampaging all over his lands for giggles.
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Evil Genius - Round 1 - Concluded
Evil Genius - Round 2 - Scrapped
Planet@War: Starting Soon
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