Which is what I meant by configuring. I too would like to try and play a somewhat "pure" MLP mod, but with all the stuff added and cross-referenced in the mod as it is, removing extra bits isn't all that easy.
In fact, it seems like making a spinoff "dedicated" MLP mod is almost a better alternative. Hmm...
Besides reactions and buildings, you can pretty much rip out raws at will, and for those you just need to cut the reaction permissions from the entity files. That's why there's so many raws. Just make sure to take out stuff with the same endings, like if you don't like cave ponies, you take out the body, creature and entity files that end in cave, for ents, you take out their plant and creature files. I am going to clean up the internal structure of the raws and add notes to make what's going on more transparent, though, and make a simplified version.
I'm reading throe this stuff, currently at page 12. As far as I can see you people are creating a glorious clusterfuck of content using my little pony only as a inspiration. That's too bad, I was hoping for a more... Sainish mod?
There is just sooooo much stuff in here.
Well, besides some things like the animal ponies, and the diomedian and cave ponies which are there to fulfil positions Dorf Fort's balance expects, pretty much everything has some support in MLP(Although tanks are just a useful joke based on a throwaway line) or are there to fulfil expectations people have of a pony mod, like painting wood. Of course, the other sentient animals aren't as varied in the show, but that's more me wanting to make a more "believable" world where ponies aren't the chosen kind and make them viable as more than background characters. Bear in mind that page 12 was back in June, there's been a fair few changes since then. As I said above, it's reasonably easy to cut out stuff you don't like, and if you want some help, just ask.
As to the language stuff upthread, while it's not really possible to draw solid conclusions based on the grand three words we have, we know that this is being designed by English speakers as fluff. Si(ster)ho(o)v(es)-i does make the most sense, and positing that that's a coincidence is perfectly valid, but it's taking scientific thoroughness a bit too far. After all, all we'd be using it for is a set of phonemes and and syllable structure for random words and a set of rules for making English portmanteaus. Oh, and Sihov is slightly too close to Brohoof for me to believe the guys and girls who elevated an animator's joke to a running gag didn't do that deliberately.