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Author Topic: Pony Mod: My Little Fortress  (Read 353830 times)

Ult1mara

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Re: Pony Mod: My Little Fortress
« Reply #1650 on: January 23, 2012, 10:15:17 am »

Wow techno u really are helping a lot ^_^

Congrats and this must be helping Nido and the others a lot ^_^
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The local scottish drunken dwarf
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Ult1mara

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Re: Pony Mod: My Little Fortress
« Reply #1651 on: January 23, 2012, 03:26:35 pm »

The last 3 videos of my LP for this mod are now finished

Episode 17: http://www.youtube.com/watch?v=vPGCwzrS5Oc
Episode 18: http://www.youtube.com/watch?v=Qq6XZgoQmfY
Episode 19: http://www.youtube.com/watch?v=mcxr67NOJ7A
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The local scottish drunken dwarf
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Tecknojock

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Re: Pony Mod: My Little Fortress
« Reply #1652 on: January 23, 2012, 05:13:00 pm »

Thanks Ult1mara, but don't give me too much credit. I haven't really done all that much.  I've spent a little under 3 days ironing out a few little annoyances that were bugging me. (No graphics, and ponies with Dwarven Names)  These really don't have much effect on the overall quality of the mod as it doesn't really effect gameplay.

On that note, Nido if you have anything that you need to be done and would like me to do, feel free to ask.  I will warn you though, while I am a quick learner, you have seen the extent of my DF modding experience. Before I came your mod last Monday and decided I couldn't play without sprites, I hadn't touched DF modding.
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Pokon

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Re: Pony Mod: My Little Fortress
« Reply #1653 on: January 23, 2012, 05:23:46 pm »

Just figured something out: Sea Serpents where missing mustaches. I have fixed that issue, and now my farms all have serpents with fantasic flowing facial hair in a varity of forms and styles. :P
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adecoy95

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Re: Pony Mod: My Little Fortress
« Reply #1654 on: January 23, 2012, 10:41:14 pm »


The problem with the initial attempt to get sprites was that I think adecoy95 forgot to change all the Dwarves in the job entries to what ever he put under [TITLE_PAGE] as [STANDARD:dwarf:0:0:AS_IS:DEFAULT] reverences the graphics file titled dwarf while [STANDARD:PONY:0:0:AS_IS:DEFAULT] references the graphics file titled pony.

your probably right, i had no idea i had to change those.

also, your sprites look really good :D
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Tecknojock

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Re: Pony Mod: My Little Fortress
« Reply #1655 on: January 24, 2012, 12:04:31 am »

I just noticed a small bug. It's really no big deal, but I figured I'd point it out to you anyways. In entity_pony, all your nobles do not have their first letter of their title capitalized, which is in contrast to the rest of the professions. I didn't check the other entity files though, so I can't speak for them. I just noticed it a minute ago while playing.

@adecoy Thanks
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Ult1mara

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Re: Pony Mod: My Little Fortress
« Reply #1656 on: January 24, 2012, 09:49:12 am »

Here is my first review for the mod after my initial fort. Hope u all are happy with the results, they arent the best sorry Nido :(

Spoiler (click to show/hide)
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The local scottish drunken dwarf
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Deon

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Re: Pony Mod: My Little Fortress
« Reply #1657 on: January 24, 2012, 10:28:45 am »

Is the author of this mod interested in a graphics pack? Is anyone working on that?

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Tecknojock

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Re: Pony Mod: My Little Fortress
« Reply #1658 on: January 24, 2012, 10:46:13 am »

Both bread and I are working some
 his is a 16x16 one and mine is an 18x18 aware.

However, please feel free to contribute if you wish.
« Last Edit: January 24, 2012, 09:29:16 pm by Tecknojock »
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Jack_Bread

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Re: Pony Mod: My Little Fortress
« Reply #1659 on: January 24, 2012, 09:16:21 pm »

Both bread and I are working some
 his is a rectangular one and mine is an 18x18 aware.

However, please feel free to contribute if you wish.
Mine is a square 16x16, by the way.

Drago55577

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Re: Pony Mod: My Little Fortress
« Reply #1660 on: January 24, 2012, 11:27:56 pm »

Is this mod still in development? if it is, could i have a link that comes with the mod attached to DF? i normally screw stuff up manually modding it. Also what graphics pack does it use?
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Tecknojock

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Re: Pony Mod: My Little Fortress
« Reply #1661 on: January 25, 2012, 12:00:03 am »

As it stands, this mod doesn't have any set of prepackaged files, but its really hard to mess up the install. Just copy the raw files into \raw\objects. Files

As it stands there are no finished graphics files but there are 2 sets in progress.

An 18x18 one for use with Ironhand's graphics

and a 16x16 one which should fit pheobus's graphics

to install one of those, just drop the files into the \raw\graphics folder

Make sure you install the graphics pack before the pony files.
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Drago55577

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Re: Pony Mod: My Little Fortress
« Reply #1662 on: January 25, 2012, 01:59:50 am »

thanks :D but im gonna play a bit of genesis first, or fallout mod (for DF ofcourse)
hopefully this will combine with the fallout mod. Fallout Equestria FTW

keep up the goodwork though.


edit: searching for fallout only came up with this thread :/
« Last Edit: January 25, 2012, 02:01:24 am by drago55577 »
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Deon

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Re: Pony Mod: My Little Fortress
« Reply #1663 on: January 25, 2012, 06:48:14 am »

Someone was working on Fallout Equestria mod, I am not sure if they have released it or not... Search for it :).

My fallout mod is called "Wasteland" and it's for 40d, but you can find Putnam's patch to DF2010 (and I'm almost done with the new version which will be for the new DF version which is around the corner).
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rwen4

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Re: Pony Mod: My Little Fortress
« Reply #1664 on: January 25, 2012, 08:15:50 am »

Hmm I am using techno's texture pack for this mod (or at least trying to) and all the ponies are still apearing with differently colored P's. Anyone know what I am doing wrong?
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