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Author Topic: Any tips for a first-time DM?  (Read 32200 times)

Neonivek

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Re: Any tips for a first-time DM?
« Reply #225 on: April 08, 2011, 12:32:46 am »

Wow, you caught onto that fast.

Yes... Yes he does want to play a better then anyone else.

but I can't eject him.
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Gorjo MacGrymm

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Re: Any tips for a first-time DM?
« Reply #226 on: April 08, 2011, 12:44:27 am »

Wow, you caught onto that fast.

Yes... Yes he does want to play a better then anyone else.
Yup, got that from the very first post about it.  Grrrrr, damn players and grrrrrrr damn us gamemasters and our need to placate them!  :D
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"You should stop cutting down all these herr trees, or, MAN is my Queen going to be Aaaaa-aang-Re-ee with you guys!" flipping his hand and batting his eyelashes."
"Oh my god guys, wood, is like, totally murder."

Neonivek

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Re: Any tips for a first-time DM?
« Reply #227 on: April 08, 2011, 12:48:36 am »

When I mentioned Gaestalt he asked if he could play a Monk Druid.
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Gorjo MacGrymm

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Re: Any tips for a first-time DM?
« Reply #228 on: April 08, 2011, 12:50:13 am »

LOL, i myself have lamented on not being able to play a monk-druid!  lol my hypocrisy knows no bounds!

I would say let him play the monk-druid and just screw with him roleplaying wise.
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"You should stop cutting down all these herr trees, or, MAN is my Queen going to be Aaaaa-aang-Re-ee with you guys!" flipping his hand and batting his eyelashes."
"Oh my god guys, wood, is like, totally murder."

Neonivek

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Re: Any tips for a first-time DM?
« Reply #229 on: April 08, 2011, 12:53:42 am »

LOL, i myself have lamented on not being able to play a monk-druid!  lol my hypocrisy knows no bounds!

I would say let him play the monk-druid and just screw with him roleplaying wise.

What do you mean by that?
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nenjin

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Re: Any tips for a first-time DM?
« Reply #230 on: April 08, 2011, 12:54:20 am »

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I thought Deadlands was less rigid than nenjin seems to think, but criticism and opinion is fair for games and our experiences with them.

Maybe rigid was a poor choice of words on my part. But when a game wants a deck of cards for casting spells, 6 die types and all the other cookiness of Dead Lands, it's pretty locked into its own thing.

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Ravenloft

Agreed. One of the few boxed campaign sets I could actually get into. Castles Forlorn, ftw. Players have to be open to getting abused a little in Ravenloft though, which actually makes the setting a little more like some of the other games (WoD, CoC) we've mentioned.

Rifts is good too. The rules, while having a lot of cool systems going, are kind of a mess though. Which is what happens when you create damage rules meant to encompass everything from insects fighting each other to planet-sized monsters with universe destroying lasers. 

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But you could look up a "plane-touched" character.  I dont think they are level adjusted.  There are demonic and other versions.

Could play a Thiefling too, which is a pretty balanced race alongside the other mundane ones. He'll get his "Roll blah blah off chart yadda yadda" so he feels special, and get something mostly harmless like create darkness 3/day.

Then you can do all the nasty stuff to him Gorjo mentioned.
« Last Edit: April 08, 2011, 12:56:03 am by nenjin »
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Neonivek

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Re: Any tips for a first-time DM?
« Reply #231 on: April 08, 2011, 01:04:16 am »

Yeah...

Not hard to mess over a Chaotic Evil Monk, Druid, Demon...

Mind you I am not here to hurt him... I am thinking of adding SOME tidbit of plot to help him survive. He and the party will basically be chosen ones selected by the patron dieties of every place the Players created (they also have to create the patron dieties of these locations). This will stop him from being outright killed.

Also better YET in his world he is an ultimate weapon specifically designed to seek him out.

I told him his character exists AFTER. He doesn't get it. He is inserting himself as next in the line for the weapon.

Basically the weapon possesses the user and forces them to give it to the next in the line. He is part of a family that ONLY has one member left ignoring his character.

Better yet the weapon holds a peice of the character's soul and is basically an intelligent weapon made from their soul.

Honestly this is all just annoying busy work as I have to keep him from setting too much awsome for himself.

At least I WOULD if it wasn't for the fact that his character is a fake thanks to the 6th plot... Yes I had to think of this in advance.

I am still talking to him because everything I tell him, he creates another loophole. For example I told him players may kill his evil demon character. So his weapon now conceals his allignment too.

Ok better yet here are MORE of its abilities
1) He can use the powers and abilities of anyone who EVER used the sword
2) He commands anything the previous owners ever created.
3) He can reanimate any soul from within the sword (recreate any being within the weapon)
4) The sword and the owner become one despite him having to give his soul to the sword.

Honestly I'll post the abilities of every artifact he made... I am sure someone here will enjoy it and give me disable and Enable tips.

Actually my plan, because the sword is too dang powerful for it to make any sense, is that the current owner had a child with the intention of stealing a shard of his soul so that he may become the eternal holder of the weapon.

I mean... it is a stupidly powerful weapon with absurb power. How couldn't the owner do that?

Though I found a larger plothole. The player is the current owners... Younger Brother.

Which is technically impossible as their father would be dead unless the Older brother brought him forth to create a child intentionally.
« Last Edit: April 08, 2011, 02:25:02 am by Neonivek »
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GlyphGryph

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Re: Any tips for a first-time DM?
« Reply #232 on: April 08, 2011, 07:58:36 am »

My advice - Give him everything he wants (so far). But make every bit of it cost him.

Every time he uses one of its special powers, it devours a bit more of his soul. Every single time he uses it, have him take a random point of PERMANENT stat damage. Place those points into the sword. At certain times, the sword can compel him to act in a certain way (to propogate its own existance) if it successfully rolls under the number of stat points its taken from him on a d20.

What's that, he doesn't want to have kids? Tough shit, your the swords bitch now, and it wants you to have kids.

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1) He can use the powers and abilities of anyone who EVER used the sword
Huge increase to skills and abilities, but he needs to spend a round summoning it forth (at the cost of a stat point), and then it last four rounds (at which point he can pay another stat point to continue the effect for four more rounds)

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2) He commands anything the previous owners ever created.
But ONLY when he's using the above ability. ^_^

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3) He can reanimate any soul from within the sword (recreate any being within the weapon)
But it costs him a stat point and only lasts 10 rounds the soul stays in this reality, AND he has no guarantee over control of the soul, and the soul has no intrinsic understanding of what he'll want it to do.

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4) The sword and the owner become one despite him having to give his soul to the sword.
I don't know what this even means.

Anyways, when he complains about the cost, kindly remind him that great power comes at a price, and if it weren't the case he never would have gotten the weapon in the first place, would he have?
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Neonivek

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Re: Any tips for a first-time DM?
« Reply #233 on: April 08, 2011, 10:14:24 am »

Id do it if he wasn't going to use the weapon to kill the party
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Darvi

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Re: Any tips for a first-time DM?
« Reply #234 on: April 08, 2011, 10:18:36 am »

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Neonivek

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Re: Any tips for a first-time DM?
« Reply #235 on: April 08, 2011, 10:19:49 am »

Make the party come back :3

I am sure, though it is never explicitly said yet, that the sword absorbs the soul of those it kills likely.
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Fayrik

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Re: Any tips for a first-time DM?
« Reply #236 on: April 08, 2011, 10:20:07 am »

I sense it's time to work out a way to kill his character the moment he raises the blade.
Are there any man eating trees in your world?
...Wait.
What's that, he doesn't want to have kids? Tough shit, your the swords bitch now, and it wants you to have kids.
This is the trouble with sentient weapons. You might be able to work that to your advantage... But I'm not sure it'll be 100% reliable.
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So THIS is how migrations start.
"Hey, dude, there's this crazy bastard digging in the ground for stuff. Let's go watch."

Neonivek

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Re: Any tips for a first-time DM?
« Reply #237 on: April 08, 2011, 10:21:29 am »

It is a cosmically powerful sword

I am SURE its Ego rolls are insane.
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Darvi

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Re: Any tips for a first-time DM?
« Reply #238 on: April 08, 2011, 10:21:49 am »

Oh.
Then make it grab the attention of a powerful, soulless demon who submits the character to an eternity of horrible things.

Or just make the sword go "Nah, don't feel like killing those guys. Lets go kill some ninjas instead!"
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Neonivek

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Re: Any tips for a first-time DM?
« Reply #239 on: April 08, 2011, 10:23:25 am »

Or just make the sword go "Nah, don't feel like killing those guys. Lets go kill some ninjas instead!"

Hillariously I mentioned that. He was like "I covered that, the sword has my soul as its soul so it would do anything I want"

and I was secretly going "Yes... like you have never wanted something but didn't feel like it"

I am just waiting for his full write up. Then I'll post it. Who knows what it will have.
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