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Author Topic: Any tips for a first-time DM?  (Read 32237 times)

Vorthon

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Re: Any tips for a first-time DM?
« Reply #180 on: April 05, 2011, 09:02:14 am »

I couldn't help myself with the Felins. :P

I made a typo with Roldaran. It's supposed to be Raldoran. Whoops.

And yeah, Dalor are basically Tinker gnomes that have been shaved and covered head to toe in bodypaint, but they're much shorter-lived. They mature at six years, reach middle age at fourteen years, are 'old' at seventeen, venerable at 20, and have a maximum lifespan of thirty years.
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Darvi

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Re: Any tips for a first-time DM?
« Reply #181 on: April 05, 2011, 09:08:01 am »

Is that because they blow themselves up with their contraptions at an early age?
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GlyphGryph

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Re: Any tips for a first-time DM?
« Reply #182 on: April 05, 2011, 09:08:44 am »

Here's an idea, instead of feline use a different animal as a base. There are so many interesting animals out there, why is always CATpeople, gods!

Perhaps a red panda? (Tanakiiiii!)
Maybe a pangolin?

:P

You wouldn't even have to change the stats.
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Vorthon

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Re: Any tips for a first-time DM?
« Reply #183 on: April 05, 2011, 09:10:36 am »

I could always make a template...

Wait. I just thought of something. What would a Felin with the Lycanthrope template look like in hybrid form? (Let's go with the standard for this little thought experiment. So a Felin Werewolf.)
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Darvi

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Re: Any tips for a first-time DM?
« Reply #184 on: April 05, 2011, 09:10:46 am »

How 'bout the three-toed sloth?
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Vorthon

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Re: Any tips for a first-time DM?
« Reply #185 on: April 05, 2011, 09:11:38 am »

How 'bout the three-toed sloth?

Nooooooo!!!!! I'd like the party to be able to make decent time on the road! :P
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GlyphGryph

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Re: Any tips for a first-time DM?
« Reply #186 on: April 05, 2011, 09:24:47 am »

Well, limit it to appearances then. Just because they look like a mix between a human and an animal does not mean their physiology is the same (and in fact pretty much guarantees it isn't)

And sloths AREN'T actually that slow - they can move pretty quick. They usually move slow, though, because a) its energy efficient, and b) they are remarkably stealthy, and moving slow makes things not notice them.

Anyways, Pangolins or Red Pandas would be the best. Animal-person templates are dumb. Don't just make them animal people, use the animal as a base for creating a unique and interesting race.
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Vorthon

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Re: Any tips for a first-time DM?
« Reply #187 on: April 05, 2011, 09:29:07 am »

Eh. I'm kinda going for cliches here. Just for fun.

Also, the pantheon.

The deities in bold I've pretty well got domains sorted out for.

Num, goddess of nature ; N
Nuglush, god of death ; NE
Nahkra, goddess of chaos ; CN
Bikdá, goddess of darkness ; LE
Kamca, god of strength, courage and revelery; CG
Ralin Farwalker, god of luck and travelers ; CN
Ol, god of the Sun ; NG
Sitsô, the trickester goddess ; CN
Ngok, god of disease and deformity ; NE
Simo Kul Kulur, god of the earth, wealth, and the forge ; LG
Akkar, god of fire ; CN
Darsan, god of destruction ; CE
Kazis, god of healing ; LG
Ugrad, god of war ; CN
Cudal, goddess of laws and justice ; LG
Oth, god of lies ; CE
Athri, god of fate and the universe; N - Doesn't have any domains, but he's an overdeity, so he doesn't give a crap about mortal worshippers.
Anriz, goddess of the sky ; CN
Beru, goddess of lust and depravity ; CE
Quistra, goddess of freedom ; CG
Irum, goddess of the sea ; LN
Peladim, goddess of knowledge, magic and the Moon; N


(For Irum, Anriz, and Akkar, I've got the elemental and alignment-based domains down, but something's... missing from them, domain-wise.)
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Darvi

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Re: Any tips for a first-time DM?
« Reply #188 on: April 05, 2011, 09:31:14 am »

Oh man darkness, and here I thought we were friends D: *casts magic missiles at it*
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GlyphGryph

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Re: Any tips for a first-time DM?
« Reply #189 on: April 05, 2011, 09:36:41 am »

Huh, I thought gods of death where generally true neutral or chaotic neutral (death knows no boundaries and has no aims, and all that). Especially with the awesome D&D afertlifes that make death not so bad...

Though most D&D pantheons seem to have some other god destroy the original neutral god of death and take over, and its pretty easy to see why such gods might be evil.
« Last Edit: April 05, 2011, 09:38:44 am by GlyphGryph »
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Vorthon

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Re: Any tips for a first-time DM?
« Reply #190 on: April 05, 2011, 09:38:41 am »

Well, Nuglush is the kind to usurp power. So that makes sense. I can't find any domains (Other than the alignment-based ones, that is) that fit Beru's portfolio. It's annoying, frankly.
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Darvi

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Re: Any tips for a first-time DM?
« Reply #191 on: April 05, 2011, 09:40:51 am »

I think the book of vile darkness might help there. (warning, rated M for mature)
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Vorthon

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Re: Any tips for a first-time DM?
« Reply #192 on: April 05, 2011, 09:43:02 am »

I'm broke, remember? It doesn't help that when I couldn't find the PH, MM or DMG, that I spent the money I had saved up on scif-fi novels at a used bookshop...
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Darvi

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Re: Any tips for a first-time DM?
« Reply #193 on: April 05, 2011, 09:43:43 am »

Eh, hmm. Lemme see if I still have it.
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Vorthon

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Re: Any tips for a first-time DM?
« Reply #194 on: April 05, 2011, 09:44:48 am »

'kay.
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