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Author Topic: Yay for bugfixes!  (Read 3356 times)

Uristocrat

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Yay for bugfixes!
« on: March 21, 2011, 04:09:25 am »

Who else is getting excited about the next release after seeing all those bugs getting squished?

Quote from: Toady One
I have a few more bugs I want to look at, and some sponsorship beasts to add, and then I'll put up the next release. Here's the latest:
  • fixed up bone artifacts
  • stopped crash in linux from critters with kill orders on them leaving the map
  • stopped a crash from tileless burrows
  • cleaned up a lag problem from ghosts and some other general lag issues
  • made recentering hotkeys work in dwarf modes with cursors
  • stopped surgery cancellation over patient not resting in some circumstances
  • fixed fish availability problems based on temperature (old saves will still be missing them)
  • made adv mode crafts use skill properly, involved an attribute rewrite which will also affect dwarf mode
  • fixed ,"" style names for historical figures in legends and gave invader mounts/monsters first names

It'll be nice when ghosts are no longer feared for their lag :)  Not to mention getting rid of all those nameless losers that invade and worthless bone artifacts.
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You could have berries on the rocks and the dwarves would say it was "berry gneiss."
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yarr

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Re: Yay for bugfixes!
« Reply #1 on: March 21, 2011, 04:30:02 am »

Yes, very excited :D

I'm refreshing the frontpage every 2 minutes :(
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Grimlocke

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Re: Yay for bugfixes!
« Reply #2 on: March 21, 2011, 04:30:11 am »

Not to mention a real hospital might soon be preferable over magma powered hospitals. Well, in some aspects.
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Uristocrat

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Re: Yay for bugfixes!
« Reply #3 on: March 21, 2011, 04:42:32 am »

Yes, very excited :D

I'm refreshing the frontpage every 2 minutes :(

Heh, I always come straight to the forums.  I have to remember to look at the homepage now and again to read about this stuff (I should set up an RSS reader someday...) because I don't even have it bookmarked.
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You could have berries on the rocks and the dwarves would say it was "berry gneiss."
You should die horribly for this. And I mean that in the nicest possible way.

Mister Always

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Re: Yay for bugfixes!
« Reply #4 on: March 21, 2011, 06:55:49 am »

Yeah, I am excited about it. But I seem to have a problem where I don't have the option to control mineral scarcity (.21).

Dis is bad D:
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Daw1de

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Re: Yay for bugfixes!
« Reply #5 on: March 21, 2011, 07:10:52 am »

He also fixed the "Cancels Clean Self: Area Inaccessable" bug ( http://www.bay12games.com/dwarves/mantisbt/view.php?id=1023 ) :)
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Warlord255

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Re: Yay for bugfixes!
« Reply #6 on: March 21, 2011, 09:01:22 am »

He also fixed the "Cancels Clean Self: Area Inaccessable" bug ( http://www.bay12games.com/dwarves/mantisbt/view.php?id=1023 ) :)

Good to hear... my current fort's suffering badly from it. On the bright side, though, my hospital just patched up four dwarves. Not too shabby!
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Makbeth

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Re: Yay for bugfixes!
« Reply #7 on: March 21, 2011, 11:33:23 am »

Anyone else experiencing crashes in 31.21 adventure mode when receiving/reporting the success of quests?  Seems to happen about 25% of the time.
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Diso Faintpuzzles was born in 120.  Although accounts vary it is universally agreed that Diso was chosen by fate as the vanguard of destiny.

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Dohon

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Re: Yay for bugfixes!
« Reply #8 on: March 21, 2011, 12:29:17 pm »

Yay for bugfixes!
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EmperorJon

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Re: Yay for bugfixes!
« Reply #9 on: March 21, 2011, 12:39:49 pm »

@MakBeth Yes, it's fixed AFAIK.
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Knight Otu

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Re: Yay for bugfixes!
« Reply #10 on: March 21, 2011, 12:52:47 pm »

@MakBeth Yes, it's fixed AFAIK.
Not according to the bug tracker, unfortunately.
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Makbeth

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Re: Yay for bugfixes!
« Reply #11 on: March 21, 2011, 01:17:41 pm »

That's too bad.

I really like the new adventure mode (was playing 31.16 until a couple days ago), but I forget to save often enough, and three quests is the most I've been able to complete without losing all my progress.
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Diso Faintpuzzles was born in 120.  Although accounts vary it is universally agreed that Diso was chosen by fate as the vanguard of destiny.

In the early spring of 143 Diso began wandering the wilds.

In the early spring of 143 Diso starved to death in the Horn of Striking.

Deviled

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Re: Yay for bugfixes!
« Reply #12 on: March 21, 2011, 01:22:41 pm »

Yay, he fixed the creature crashing bug.
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Uristocrat

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Re: Yay for bugfixes!
« Reply #13 on: March 21, 2011, 01:26:11 pm »

He also fixed the "Cancels Clean Self: Area Inaccessable" bug ( http://www.bay12games.com/dwarves/mantisbt/view.php?id=1023 ) :)

Good to hear... my current fort's suffering badly from it. On the bright side, though, my hospital just patched up four dwarves. Not too shabby!

Just build a Dwarven Bathtub at the start of a dead end hall, put a lever at the dead end (or more than one....) and assign it to the spammer.  That one at least has a proper work-around that will totally get rid of the spam right now, without waiting :)

But I'm glad to see the fix!
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You could have berries on the rocks and the dwarves would say it was "berry gneiss."
You should die horribly for this. And I mean that in the nicest possible way.

Aelig

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Re: Yay for bugfixes!
« Reply #14 on: March 21, 2011, 02:42:40 pm »

Anyone else experiencing crashes in 31.21 adventure mode when receiving/reporting the success of quests?  Seems to happen about 25% of the time.

Same here, nasty segfault.
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