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Author Topic: Godhood IV OOC Thread  (Read 46741 times)

adwarf

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Re: Godhood IV OOC Thread
« Reply #360 on: April 13, 2011, 03:18:07 pm »

OMG  I put my Godhood story in the I write like thing, and I write like J.R.R. Tolkien !!!!!!!
« Last Edit: April 13, 2011, 03:20:19 pm by adwarf »
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Caesar

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Re: Godhood IV OOC Thread
« Reply #361 on: April 13, 2011, 03:18:41 pm »

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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.

adwarf

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Re: Godhood IV OOC Thread
« Reply #362 on: April 13, 2011, 03:19:58 pm »

OMG

Care to elaborate?

I edited my post I write like my FAVORITE AUTHOR !!
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Caesar

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Re: Godhood IV OOC Thread
« Reply #363 on: April 13, 2011, 03:28:37 pm »

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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.

ragnarok97071

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Re: Godhood IV OOC Thread
« Reply #364 on: April 13, 2011, 03:28:55 pm »

OMG  I put my Godhood story in the I write like thing, and I write like J.R.R. Tolkien !!!!!!!
^^^
Tolkien.
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Caesar

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Re: Godhood IV OOC Thread
« Reply #365 on: April 13, 2011, 03:29:51 pm »

OMG  I put my Godhood story in the I write like thing, and I write like J.R.R. Tolkien !!!!!!!
^^^
Tolkien.

Silly. I presumed he meant another post. Scrolling up just a bit proved me wrong.
Congratulations.
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.

forsaken1111

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Re: Godhood IV OOC Thread
« Reply #366 on: April 13, 2011, 05:33:14 pm »

Quote
Death takes extra care to guide the dead to their final rests. - One act

Wait really? Guiding a few souls on took an act, even though I specifically said I wanted to save my one act for something later?

If you haven't noticed, I also gave you an extra act for doing just that, so in effect, it cost no acts as all.
Alright then. :)
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Atilliano

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Re: Godhood IV OOC Thread
« Reply #367 on: April 13, 2011, 05:39:08 pm »

forsaken, you're new picture somehow gives me a headache...
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forsaken1111

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Re: Godhood IV OOC Thread
« Reply #368 on: April 13, 2011, 05:41:13 pm »

forsaken, you're new picture somehow gives me a headache...
Yay!  :)
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Evergod41

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Re: Godhood IV OOC Thread
« Reply #369 on: April 13, 2011, 06:27:07 pm »

forsaken, you're new picture somehow gives me a headache...
Yay!  :)
It also causes my browser to lag.....

Caesar

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Re: Godhood IV OOC Thread
« Reply #370 on: April 13, 2011, 06:31:40 pm »

forsaken, you're new picture somehow gives me a headache...
Yay!  :)
It also causes my browser to lag.....
Yet still it supplements us with awesome.
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.

forsaken1111

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Re: Godhood IV OOC Thread
« Reply #371 on: April 13, 2011, 06:33:26 pm »

forsaken, you're new picture somehow gives me a headache...
Yay!  :)
It also causes my browser to lag.....
A single animated gif causes your browser to lag? Really?
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Evergod41

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Re: Godhood IV OOC Thread
« Reply #372 on: April 13, 2011, 06:39:46 pm »

forsaken, you're new picture somehow gives me a headache...
Yay!  :)
It also causes my browser to lag.....
A single animated gif causes your browser to lag? Really?
...(Does a test to see if true)... Apparently...

forsaken1111

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Re: Godhood IV OOC Thread
« Reply #373 on: April 13, 2011, 06:46:00 pm »

Hm. It is a large gif but I didn't think it would cause trouble. I'll change it.
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Humaan

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Re: Godhood IV OOC Thread
« Reply #374 on: April 13, 2011, 10:01:30 pm »

The way I'm envisioning it, time is mutable on the plane of Death. Its not useful for any exploitative purposes and it isn't time travel, its just that a minute can seem like a lifetime or 50 years could pass in an eyeblink. Have fun with it, use it in your roleplay if you like. Don't abuse it.

Caesar, if you don't like it let me know and I'll edit.

The plane of Death is, in effect, your realm, like Kinaré's Cave is hers. So the workings of time and even laws of nature in their realms are determined by the Gods themselves. As long as people will not stress the boundaries too much, we'll be alright.

I also find it curious to see the Lady testing the extent of her invisible opponent's power.

Somehow I can't see the Lady ever creating a realm of her own in that way, but I might do something with temples later.  She's a less Elemental god than Death, Destruction, Growth, the Sea or even to an extent Dreams.  A plane of Strife doesn't really make much sense.

The Lady is an embodiment of strife.  That doesn't always mean fighting, but she's got a pretty keen grasp of human nature.  As much as this is testing her invisible opponent's power, she's testing (Kinare's) level of control.  I'm planning a few moves ahead any way.

I wouldn't say I was disappointed in my expectations.  Pleasantly surprised is about right.  I also like the contrast in attitudes that's developing between the chosen servants of the different gods; where Elti more or less hated the Lady by the end (in part due to her failure and the futility of her quest), Isra died hand in hand with Mahet.  Nevertheless, both remained loyal.

Edit:  I'm also not 100% why I had Elti's reunion with the Lady be such a sour one.  It just seemed the appropriate response to an ultimately fruitless lifetime of servitude, especially to such a callous (if not actually uncaring) master.

I never stated that the Gods need to form a realm of their own, especially not when it deals with their spheres like the Realm of Dreams and the Realm of the Dead do. The main other reason to form a realm would be to create a sanctuary for the God to remain when they can no longer sustain themselves on the realm of mortals, or to retreat to to recuperate.

Kinaré is a curious Goddess. While it is not very hard for her to test the amount of control and power The Lady has, she finds it curious to try and get to know her, playing a figurative game of chess where either one of them can keep, as you phrased it 'a few moves ahead'. Kinaré respects strife, as it is one of the most important attributes of mortals (and thus, through an extent, one of her own).

Loyalty can be gained in multiple ways.

It seemed appropriate to me indeed. In fact, I did not expect otherwise.

Huh. So basically, its where we go for our R&R.

Oddly enough, I wrote a 2 1/3 page essay in about 30 minutes today, yet I am struggling to finish my act in 3 times that. I hate when school steals my creative juices.
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