quote:
Originally posted by 517A5D:
The fix I would like to see is having the coins simply disappear when the dwarf picks them up, as if the dwarf is putting them in his pocket.
That is
not a fix, especially since it breaks the game's consistency that it makes
NO ASSUMPTIONS about what a dwarf does and doesn't have on hand. As well, if coins 'disappeared' into some magical account value, that would also mean that the same should happen in Adventure mode, and that the player could collect millions in coins and never be weighted down with them all...
Which is far too insane considering the already stated position of Dwarf Fortress; it makes no (or at most, few) assumptions. [If you're worth X value, you should have X value worn and stored
somewhere... Not floating around in some magical area outside of space and time, and the reach of theives.]
So instead of having the coins disappear, new items should instead be constructable, such as a wallet or coin satchel... Or more simply, just the backpack.
In fact, i dont know why Toady doesn't allow all (or most) of the dwarves to carry backpacks (or indeed, arrive with backpacks) and then use them to store owned items like crafts and toys and coins.
[ May 10, 2007: Message edited by: Mechanoid ]