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Author Topic: The Little Things You Never Knew About Dwarf Fortress Thread  (Read 2764 times)

Root Infinity

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The Little Things You Never Knew About Dwarf Fortress Thread
« on: March 18, 2011, 07:09:28 pm »

This is a place to post those little *headdesk* moments we have when we find out something obvious...

Mine is when I discovered that you can use the "/" and "*" keys when assigning bedrooms.
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Urist Imiknorris

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Re: The Little Things You Never Knew About Dwarf Fortress Thread
« Reply #1 on: March 18, 2011, 07:43:16 pm »

There's a facepalm thread in the DF Dwarf Mode forum.

On-topic: Mass dumping.
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Re: The Little Things You Never Knew About Dwarf Fortress Thread
« Reply #2 on: March 19, 2011, 07:43:08 am »

You don't need to assign bedrooms at all for non-noble dwarves. As long as you have designated it as a bedroom, dwarves will move in and decide to own it.
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Angel Of Death

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Re: The Little Things You Never Knew About Dwarf Fortress Thread
« Reply #3 on: March 19, 2011, 07:56:30 am »

You need to build a chair before you can place one. I was just sitting there thinking ''Jesus! This game's broken!'' before I knew.
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Noble Digger

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Re: The Little Things You Never Knew About Dwarf Fortress Thread
« Reply #4 on: March 19, 2011, 09:13:26 am »

When I discovered that the mouse could be used to draw designations when mining, etc. I had used arrow keys, shift, and enter for a long time.
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quib·ble
1. To evade the truth or importance of an issue by raising trivial distinctions and objections.
2. To find fault or criticize for petty reasons; cavil.

GotIt_00

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Re: The Little Things You Never Knew About Dwarf Fortress Thread
« Reply #5 on: March 19, 2011, 02:43:51 pm »

When I discovered that the mouse could be used to draw designations when mining, etc. I had used arrow keys, shift, and enter for a long time.

Wait, what? This thread is blowing my mind. First, what's the function of / and * in room designation. Second, I thought the mouse had zero functionality in DF. You can draw mining spots? Anything else? Other "d" menu stuff?
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melkorp

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Re: The Little Things You Never Knew About Dwarf Fortress Thread
« Reply #6 on: March 19, 2011, 03:08:08 pm »

Mass forbid, mass reclaim.  I was forbidding single objects at a time until after my Battlefailed turn.
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Re: The Little Things You Never Knew About Dwarf Fortress Thread
« Reply #7 on: March 19, 2011, 04:06:51 pm »

When I discovered that the mouse could be used to draw designations when mining, etc. I had used arrow keys, shift, and enter for a long time.

Wait, what? This thread is blowing my mind. First, what's the function of / and * in room designation. Second, I thought the mouse had zero functionality in DF. You can draw mining spots? Anything else? Other "d" menu stuff?
Right clicking places the X cursor where you clicked. A lot of stuff in various menus can be selected by clicking.
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Ghills

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Re: The Little Things You Never Knew About Dwarf Fortress Thread
« Reply #8 on: March 19, 2011, 08:37:29 pm »

I just recently discovered that you could designate with the mouse, but I had no idea about right-clicking. Thanks!

On topic: when I discovered that prepared meals don't show up under 'Plants' or 'Meat' on the z/status screen. It took me a full game year of wondering why my dwarves weren't starving to figure that out.
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obeliab

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Re: The Little Things You Never Knew About Dwarf Fortress Thread
« Reply #9 on: March 19, 2011, 08:52:38 pm »

When I discovered that the mouse could be used to draw designations when mining, etc. I had used arrow keys, shift, and enter for a long time.

First, what's the function of / and * in room designation.

/ and * function as page up/page down in most secondary menus, AKA "stuff you have to select with (+) and (-)."
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Interus

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Re: The Little Things You Never Knew About Dwarf Fortress Thread
« Reply #10 on: March 20, 2011, 03:04:12 am »

Somebody posted a picture of the military assignment screen, with a circle around the part where it shows what squad the currently selected dwarf is in when assigning dwarves to squads.  Blew my mind.
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Ovg

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Re: The Little Things You Never Knew About Dwarf Fortress Thread
« Reply #11 on: March 20, 2011, 05:52:04 am »

Interus, care to repost it?
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Re: The Little Things You Never Knew About Dwarf Fortress Thread
« Reply #12 on: March 20, 2011, 11:52:43 am »

When I figured out that I could put a one tile pond or two in the middle of my danger room to teach my military dwarves to swim. Also, when I realized I could declare up to four pond zones over the same tile to speed up bucket brigades.
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Interus

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Re: The Little Things You Never Knew About Dwarf Fortress Thread
« Reply #13 on: March 20, 2011, 11:01:30 pm »

Interus, care to repost it?

When there isn't a squad, the place I put that red box around is empty.
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Ieb

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Re: The Little Things You Never Knew About Dwarf Fortress Thread
« Reply #14 on: March 21, 2011, 01:10:47 am »

Despite a few years of playing DF, only a few days ago did I find out that when you designate a metal chain as a room and make it used for Justice, every chain/cage within the room counts as a Justice-used detaining device.

Sort of seems obvious now, since Dining Halls work on the same principle but somehow, I never really thought about it. Just made every chain and cage their own little room of JUSTICE!
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