There's also the issue that, now, every single CCP employee refuses to answer, "Will game-effecting items make it into the cash store?"
Also, read these.
Everyone keeps saying this is the big problem... That CCP is being all suspiciously tight-lipped about it... But that just seems stupid to me.
Of course game-effecting items will make it into the cash store. Maybe not now. Maybe not soon. But it
will happen. The entire freaking industry is moving towards cash stores and microtransactions and pay-to-win. CCP, eventually, isn't going to have much of a choice.
The problem is that players are looking for a promise that game-effecting items will
never make it into the cash store. And there's no way in hell CCP is going to give them such a promise. And anything short of that promise is going to be seen as a betrayal. So it's no wonder CCP is keeping quiet on that front. I just think it's a little naive of the players to be looking for such a promise in the first place.
since CCP appeared to be more focused on adding eye candy than fixing old issues ore making the game fun to play.
This is something that all game developers face - do we add something new and interesting, or do we fix something old and broken?
Like it or not, folks like to see change. If you announce Incarna 1.0, now with fewer bugs - and there's absolutely no new content, just bug fixes, folks are going to rant that it was a wasted expansion. If you announce Incarna 1.0, now with CQ - and there are still old bugs in the content, folks are going to rant that it was a wasted expansion. You can't make everyone happy.
The decision to explicitly remove support for older computers was also a nail in the coffin; while my computer is a little old it could still support things, but poorly. But, in my mind, the path to success is not to tell people they need new hardware to play your game. If you look at the king of the MMO-hill, you can run that on almost decade-old hardware (I used to run it on a PowerMac G4). This mentality ultimately caused me to let my subscription expire.
I'll assume you're referring to WoW. WoW's system requirements have gone up over the years as well. Maybe not as much as EVE's... But I'll tell you right now, when I last played WoW my aging computer was basically unable to handle Lich King raiding. Even with everything turned down - it was still a slideshow.
It happens. Technology improves, software is written to take advantage of the new technology, and folks with old hardware get left behind. If it didn't happen now it would've happened eventually.
I played the game because it was technical, it was space, and it was low-key. But it wasn't really engaging or fun unless you were involved heavily in the meta-game. This aspect is also a pain, and while it has always been important in EVE, I think the increase in the meta-game through microtransactions just went a bit too far for most people.
One of the things I've always loved about EVE is that the metagame is a real, legitimate part of gameplay. All sorts of politics and scheming and double-crossing. Most other MMOGs don't allow that kind of metagame.
That's also one of the things that always pushes me away from EVE. If you don't find a good corporation that can actually participate in the metagame, you get left behind pretty quickly.
I don't really see how the NEX is messing with the metagame any more that PLEX does. You're still paying for stuff with real cash.
Granted, now you're poofing items out of a database instead of buying something on the market that's been manufactured by other players... But you're still paying to win.
Sure, it's fun to rage and riot, but when the last thing you hear before the devs leave for the weekend is this:
...
It’s clear that many of you are _angry_. There’s a lot happening, things are changing quickly and we haven’t been as forthcoming as you were used to in the past. I’m willing to step out front and take a lot of heat for that since I was the one who made the decision to hold off on responding for a while to see if things cooled down once the new wore off.
...
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1536065&page=1
... well it's not too hard to understand people being afraid that ccp has given up on what had seemed to be a pretty player-oriented game design philosophy.
I agree whole-heartedly.
Folks don't seem to realize that running a successful MMOG is a partnership. The developers need the goodwill of the players, so that they'll keep logging in, playing, and paying their bills. But the players need the goodwill of the developers, so that they've still got a game to log in to and play.
If the players don't care about the game, they'll just wander off and play something else.
If the developers don't care about the players, they'll just throw random shit in until the playerbase evaporates.
It's a two-way street. And communication is key to this. CCP's communication has definitely declined. And that is definitely an issue.
Beyond that, however, I'm not sure that it was a bad idea to let this sit for a while. I mean, obviously it didn't work out the way CCP hoped... But there was a lot of resistance to this update before it even came out. If people actually played with it for a few days and saw that the sky was not actually falling, there might not have been so much rage.
Wile I will agree that communication is important, and failed miserably in recent history... I don't think Incarna isn't a sign of the end-times like so many people on the forum seem to think. The cash store has basically no impact on the game right now. You can turn off the CQ. There's one or two shortcuts that don't work anymore, but there's still about three other ways to accomplish what those shortcuts did. The system requirements did go up... But it isn't like they're insanely high. I can still play on my crappy, work-issued laptop.
And if you listen to those Chicken Little's rioting in Jita, you'd think that this one patch has suddenly turned EVE into The SIMs.
Plus, e-rioting is fun. Don't tell me that disco ball outside Jita 4-4 wasn't pretty...
At this point I'd be willing to bet that's about the only motivation left for most players.
It seems like the folks who had legitimate complaints were vocal on the first day, and the folks screaming since then are just doing it for fun.
My concern at this point is that all the raging and rioting is doing more harm than good. Legitimate complaints are being drowned-out by stupid wardecs and random publicity stunts. Folks who would genuinely try to help the players are now busy locking threads and cleaning up images.