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Author Topic: Eve Online  (Read 276616 times)

xaritscin

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Re: Eve Online
« Reply #3105 on: March 06, 2018, 02:32:54 pm »

NEWS:

there was another SiSi update.

1. skins for the XV anniversary. and another set of Octopus skins for caldari ships or something like that.

2. some more stuff for the Guristas Easter Event, as always there will be some cerebral accelerators and stuff like that.

3. those previously leaked Gurista related BCUs which combine not only missile bonuses but also Drone damage bonuses.

4. the Monitor is now on SiSi (aparently), for those that dont know, its a concord related T2 ship for a new class called "Flag Cruiser" which is basically an almost unkillable ship designed for FCs, it has heavy defensive stats at the cost of being non combat capable and only able to carry stuff like probes and prop mods, perhaps a target painter too.

5. the SoCT new ship is the Praxis battleship, no details on the stats yet but it has 25% bonus to all main weapon systems, 50% bonus to drone damage and hitpoints and 37,5% bonus to probing. pretty much the same thing as all the other SoCT ships.

6. battleships got their cargo capacity increased (part of some changes that were planned, not sure if its a second increase in cargo)

7. new stuff regarding the Trinary Data Vaults or something like that which is related to both the Drifters and the Triglavian ships.

8. all shuttles received a bonus of 90% jump fatigue reduction, it also applies to special edition shuttles and those rare capsules.
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martinuzz

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Re: Eve Online
« Reply #3106 on: March 06, 2018, 03:26:49 pm »

I played EVE for about 2 years, about 15 years ago. Back then, it could be considered free to play, because once someone invited you into the game with some ISK, you could earn your monthly subscription by just flying high level PvE missions for an hour or two every day.
At some point they either vastly increased the ISK cost of subscriptions, or got rid of paying with ISK for subscription alltogether, or decreased the rewards on PvE missions, I forgot what exactly it was, but from then on, it became near impossible to pay for your subscription with ISK. So I sadly had to abandon my station, which was one of the first wormhole stations (wormholes were just new in the game).

What's the current state? I'd like to try EVE again someday, but I really cannot afford subscription fees.
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Madman198237

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Re: Eve Online
« Reply #3107 on: March 06, 2018, 04:22:19 pm »

There is an entire FtP forever option (Alpha Clones) where you get access to everything up to battleships (but you can't use most "necessary"/mid-to-high level battleship skills), and a variety of other skills.

In other words, since you previously had an account, go log in and see what skills you have access to, it's hard to explain.


Most skills ARE still locked behind subscription/PLEX (which have been broken down into smaller "units", it now takes 500 PLEX to pay for a month of Omega time, and each PLEX unit costs ~3 million ISK, leaving Omega time at ~1.5 billion ISK), but those can be bought with ISK.
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xaritscin

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Re: Eve Online
« Reply #3108 on: March 06, 2018, 05:55:28 pm »

pretty much what madman said. in addition:

1. Alpha Clones can skill on time a total of 5 million SP when new

2. both Alphas and Omegas have a hard cap of 20 million SP for unsuscribed gameplay. basically if you dont have sub up, you only count 20 million skills from those avaliable in the Alpha Clone program.

3. to get past the 5 million SP mark you buy "Daily Alpha Injectors" either from the store or from the market directly, they are the equivalent to 1 day worth of SP (50K), good for getting several cheap skills up to lvl 3 but a bit grindish to get to lvl 4 and 5, they cost 50-60 million each one and can only be used once per day (you can buy several but have to wait 24 hours between uses). these were designed for people that didnt want to pay a full sub just to get some skills up.

4. null sec income is more or less the same as always, outside of anom ratting in a Vexor Navy, Rorqual mining has become the most profitable operation there, as long as you dont get whaled.

i wouldnt worry about ISK too much anyways, if what you did is under the alpha clone skill plan, then i dont see the point on subbing, unless you're planning on doing Battleship PvE/PvP with T2 weaponry or capital, T2, T3 piloting, PI or anything related to high lvl mining, industry and the like.




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Rince Wind

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Re: Eve Online
« Reply #3109 on: March 06, 2018, 06:29:46 pm »

If he had his own WH station he probably had more skills than what today is an alpha account (those didn't exist back then, only way to play for free was the 2 week trial (3 weeks if you had been invited by a friend, iirc) or buying plex with ISK.
And CCP didn't change the Plex, I am pretty sure. They just got more expensive on the market, as I am reasonably sure that you were never able to purely buy your subscription with ISK, it was just plex that someone played real money for. Though admittedly I started when WHs weren't new anymore.
If you login almost every day you should be able to pay for the plex with 2 hours of "work" each day if you fly incursions. The problem is that you need a good ship and good skills if you want in the good fleets and that there are usually waiting times until you get a spot.
(Either a pirate battleship, Nightmares and Vindicators preferred, the Mach a distant second, the others not used, or a shield logistic with lvl 5 logistics. Mind, my information might be outdated by now.)
« Last Edit: March 06, 2018, 06:35:25 pm by Rince Wind »
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xaritscin

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Re: Eve Online
« Reply #3110 on: March 06, 2018, 07:37:05 pm »

imp retty sure the only stations in J-Space are those from Thera. there werent Outposts of any kind anchored in WHs as far as i know. but if he's talking about the time when WH space was new, then it was probably a POS tower instead, which must be either inactive and abandoned or it has been destroyed long ago.

anyways, you should login just to check.

« Last Edit: March 06, 2018, 07:38:37 pm by xaritscin »
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Rince Wind

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Re: Eve Online
« Reply #3111 on: March 06, 2018, 08:47:18 pm »

Yeah, I meant a POS. :)

Thera wasn't a thing back then either, it is pretty recent.
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martinuzz

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Re: Eve Online
« Reply #3112 on: March 07, 2018, 09:28:54 am »

It was indeed a POS tower. Didn't do the upkeep for that monster on my own though, We had a good core group of 4-5 pilots.
I was the guy skilling up industry and tech (or whatever the skils are called required for owning and managing a POS, and producing high end stuff), and even though I wasn't super high skilled yet, I am quite sure it would surpass Alpha Clone level by miles.
It's ages ago though, I would probably need to relearn the entire game.
I think at some point I ragequit when my shiny new warp interdictor was warp interdicted, ransomed, and shot even after paying ransom, and when I came back a few weeks later (I think to refuel the POS), plex had become unaffordable.

I doubt that if the POS is abandoned but still alive I would ever be able to refind it. IIRC, we always needed to keep one active scout in WH space to search for new exits when it moved, or lose the location to the whims of the RNG
« Last Edit: March 07, 2018, 09:37:11 am by martinuzz »
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Madman198237

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Re: Eve Online
« Reply #3113 on: March 07, 2018, 10:07:50 am »

Yes, while playing in a wormhole you do need a scouting-capable vessel to find the exits (That or you can hope someone nice drops by and is willing to get you out of there).
If you're outside the wormhole, well, there's several hundred wormhole systems and multiple thousands of wormhole players, so the tower is almost certainly gone and looted.


I guess that means you don't have to find it, though :P.
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xaritscin

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Re: Eve Online
« Reply #3114 on: March 07, 2018, 10:45:11 am »

yeah in that case it would be best to start in a clean character unless you really want to see research all the changes that were done.

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Antioch

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Re: Eve Online
« Reply #3115 on: March 07, 2018, 11:43:44 am »

Carrier and supercarrier ratting seriously inflated the economy.

And skill injectors increased demand for plex, causing prices to rise even further.
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xaritscin

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Re: Eve Online
« Reply #3116 on: March 07, 2018, 12:28:06 pm »

dont forget Rorqual mining with Excavator Drones. heck, the capital changes made for people to even do anomalies with Titans.
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xaritscin

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Re: Eve Online
« Reply #3117 on: March 12, 2018, 11:12:26 am »

need help deciding between 2 fits for the WH adventure. i've already made a thread in R/evefits but only one person answered my question and was regarding a Heron fit i added to the list (sadly, it seems the Heron cannot do what i want).

i wanted a vessel that could use tackle to surprise people while still being optimal for WH PvP. since im caldari that means using ships with plenty of mids. but the caldari frigates dont really have that so they are mostly a farming tool. i've devised bigger vessels but for a C1 lifestyle they would be counterproductive (Moa, Caracal or even Blackbird could still be a balanced investment tho).

these are the 2 fits:

Rocket Condor

Spoiler (click to show/hide)

Rail Merlin

Spoiler (click to show/hide)

and just for the lols, this was the Heron fit

Spoiler (click to show/hide)

i got suggested to focus only on the combat related frigates so Condor and Merlin are there. the Kestrel is out because compared to the Condor the only difference is that it gets an extra rocket launcher which means swapping with the mobile depot every time i need to scan stuff, the Condor does it with a utility high, goes faster, has lower signature and uses practically the same fit.

on the other side of the coin i really, really want to use the Merlin, but i have to go with rails because blasters will put me in bumping range when clearing the sentries at sleeper sites. the tracking enhancers help me compensate some the range lost while using Antimatter/Javelin, would those mods and the T2 ammo enough to apply damage properly?

im probably going to skill up for both but i really wanted to focus only on 1 weapon system, and hibrids were my preference right now. going for missiles kinda kills it. was even thinking on perhaps training for Sansha ships in the future.
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motorbitch

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Re: Eve Online
« Reply #3118 on: March 12, 2018, 11:51:26 am »

all the fits are horrible.  the most glaring problems:

small shield booster suck in pvp. get rid of all that capacitor tank and fit a medium ancillary booster or buffer. use the now free slots for damage and resistance.
having just an invul + purgers is even worse and proably the worst thing you can do to a pvp frigate.

without mwd you wont catch anything outside lowsec

no web, no fun. especially if you only load the high damage / poor application ammo.
« Last Edit: March 12, 2018, 11:56:36 am by motorbitch »
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Rince Wind

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Re: Eve Online
« Reply #3119 on: March 12, 2018, 12:30:12 pm »

Yep, have a pvp and a pve fitting and change at the mobile depot. That is what they are there for.
You are also missing tackle.

To surprise anyone that is not clueless in a WH you need something cloaked (or doesn't appear on dscan for other reasons), which is not possible as an alpha. If you hope to get someone to engage you and then surprise them by counterattacking you are in a bad position, because they will most likely fly a dedicated pvp ship.
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