Oh, about the ship you lost earlier, did you by any chance fly right at someone? Because that is deadly in a frig.
some recaps:
1. the original C1 rifter i used was lost trying to do a Perimeter Camp -> neuted and swarmed by the frigate triggers
2. the first passive tanked slasher was one shot at a C2 -> battleship spawn somehow was able to deal damage despite having a fairly small signature radius
3. second passive tanked slasher was brought down by the second wave -> shield regen wasnt enough to keep up despite having speed as additional, too much damage when aligning
UPDATE:
there's 3 ambush points pendant to run, i was close to finish one but a guy entered the system with a heron then came back with a ferox alt and tried to scan me down. tried dodging him by returning to empire space (needed to get drones again, fucking disconnects, at least there's a mission hub 1 jump from the staging system so cheap acolytes!).
cant keep going on until that guy gives up or i dont know. i even flew to one of the structures (the raitaru is 14 hours missing or so to anchor, guess i'll have to abandon the hole in the future). so i waited until combat timer expired, kited him into the engineering complex then warped back to a safe and logoffski.
im gonna jump to my new caldari alt for a while. hopefully this guy wont be in the C1 by when i return, my only complain is loosing the 8 million or so of that site, now there's only perimeter camps there but i cant run those.
UPDATE2:
i got to more or less finish the site, but only got to loo 3 wrecks. still i had made one last ambush point before. and another spawned to take its place. the constellation this system belongs seems to get their anoms cycled pretty fast or its because i dont clear them too fast and thus respawn a few hours after i finish.
anyways. an impel and an anathema appeared in the scanner but they were probably travellers, the man in the ferox appeared again and there was also a navy brutix. i didnt get scanned this time for some reason.
however, a mobile depot was left floating in space, so someone is settling in. the main entrance collapsed at last but i found a new one 4 jumps out of Amarr. so im going to restock and try to get my hands on an angel data site that spawned, along with perhaps, some tackle items to see if i can bait explorers or get some salvagers to get extra stuff.
UPDATE3:
cant fit an expanded probe launcher on the Breacher (CPU is not enough even if i take out all the other modules, must be that missing lvl in electronics or something), so i cant scan down that mobile depot and take it down (or check if i can steal stuff from those abandoned POS towers).
anyways, the rest of the stuff was able to be hauled from Amarr without any cargo mods. replenished the 5K stock of missiles, a pair of drones, scram + web (not sure if i'll be able to pull out that one on a explorer but its worth bringing somehow), a single salvager along with data and relic analyzers.
the angel data site only got me 3 successfull cans for a total of more or less 6 million.
doing another ambush point gave a bit over 12 million counting blue loot + drone salvage. so my income improved, the key is to be able to manage the change of modes, specially after restocks since i need to be able to both change modules and carry the mobile depot (dont want to risk it, i depend on it heavily).
the good part is that all the goods are below in volume to the ammunition and since i burn roughly 1K of missiles per ambush point i get to release that pressure quickly. perhaps i should not round to 5K and instead carry the 4800 flat just to save those extra m3.
UPDATE4:
i finally was able to finish the rest of the ambush points without interruptions (some explorers here and there but no combat probes or combat ships in scanner). total blue loot of those 3 sites along with the few wrecks from the uncompleted one, full salvage of each site and the few loot from the data site yielded a bit over 43 millions in total.
i got to chronometrate the time it takes to clear a site, with current equipment and skills it takes aprox 50 minutes to clear a site in perfect conditions. upping the DPS to 100 should fix it to a degree, have to check the avaliability of some of the stuff and revise the fit. the Breacher isnt exactly bonused for damage, so the rate of fire only improves a bit of the stuff, perhaps changing to rockets but i like having a good degree of range. its not exactly a life or death situation, but i'd like to clear these things faster.
now that the ambush points have been cleared i dont have much to do, gonna check if there's new signatures that i could run. im also doing 1000 km bookmarks to the structures for extra watching spots.