5 million SP cap reached. i can technically ride a battleship but i dont have large weapons so its like ehhhh. or perhap i could use a battleship with M sized weapons but y tho?
im gonna keep farming with the stabber or perhaps upgrade to do L3s in a BC, the only worry is that i only have the skill up to lvl3 so im not sure if that would be enough for an artillery hurricane compared to my L2 Stabber.
while i figure it out, im doing some gatecamping in Lonetrek. spent like 6-7 million fitting a combat probe. it can field 3 drones, 2 rockets and 1 autocannon. damage sounds good in paper if you used T2 but since im that poor i only have meta4. typical brawling fit with an ancillary shield booster to mitigate hull damage.
dont expect to survive a few trades against a proper pvp ship but its better than do missions, besides, it seems low sec is dead nowadays. i only see people rushing to jump.
EDIT:
welp, Lonetrek is dead, but i got to reach the warzone at Black Rise/Placid. almost kill a farmer in a venture but he scaped with half armor. getting close to cloud ring i finally got a good fight against a Hookbill.
fight was more or less even, the hookbill entered into scram+web range and churned out rockets against me. i did the same and the fight lasted for a while but in the end, the shield booster ran out of charges leaving the hull at mercy from the enemy. i enjoyed it honestly, got to shred 1/4 or so of the hookbill's shield before popping.
the probe seems like a capable ship due to the good amount of powergrid and electronics. perhaps i could use armor tank on it, have to check the simulator.
EDIT2:
here's the kill btw
https://zkillboard.com/kill/67568355/EDIT3:
after messing around with fits, it seems brawling doesnt work in PvP unless you have a thick tanked ship so i went for something kitey with the probe
Probe [Buffer Shield]
prototype arbalest lml x2
5mn compact mwd
small FS9 regolith shield extender x2
small shield extender II
damage control II
power diagnostic system II x2 (powergrid is a bitch plus some shield buffs)
small anti-em screen reinforcer I x2
small anti-thermal screen reinforcer I
warrior I x7 (as much as i can store, and exploration frigates can field at least 3, 4 for the imicus)
mjollnir light missile x240 (3 magazines in total)
got at least 2 fights so far. a Firetail that tried to defang me by focusing the drones while tanking the missiles (navy superiority). both had to warp off because of several frigates entering the pocket.
second fight was against a corp member (Serylda is a neutral alt but they probably notice from the API), he was testing a kestrel fit, the fight was even. i was getting hurt in big chunks but the missiles and drones were applying as expected. the kestrel warped off at half armor, very enjoyale T1vT1 fight (ship wise at least).
so yeah, so far its op success. i even got to practice with manual controls a bit, just to keep range from scrams or webs. sadly, i havent been able to kill anyone because of the lack of warp disruption tools.
i tried putting 2 warp disruptors and it can be compensated with a medium shield extender but the capacitor wont be able to keep the points and the mwd at the same time.
any ideas there? its not like i like kitey bullshit but its the only strat right now that ensures i dont disappear in a few seconds.