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Author Topic: Eve Online  (Read 275021 times)

kirrian

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Re: Eve Online
« Reply #300 on: July 13, 2011, 09:56:44 am »

My handle here in fact came from Eve, I fly minmatar ships :P

In fact, I AM Ductape in Eve also. you can look me up. Im not active right now.

So... uh... I "shouldn't" shoot you? =P

I finally got the client downloaded.  I didn't even realize I had actually uninstalled all of Eve... so sad.  But I'm all up and working again.  Well... mostly;  I had to actually try to remember how to go pew pew on some rats.  It's coming back to me though.  I'm in Molden Heath region at the moment, along with my alts who aren't activated yet.  They will be soon.

I'm looking forward to trying out this new fangled planetary interaction stuff too, and one of my alts is specifically designed for industrial type activities (and she's my freighter pilot).  Last I remember (which might not be too well), I think she was working on getting a jump freighter, or might actually have one, or just needed a few more components to make one, or something like that.  So hopefully she can help jump peoples c_ap out to some lonely low-sec/no-sec station for semi-permanent habitation.

I'm really liking the new WIS(walking in station) thing.  I'm just hoping I can get through that door soon and actually see other folks in all their get ups.  I haven't been reading much on that though, so just know what I can from walking around myself.

I need to make up a few throw away Rifters and jump into another clone, and go splorin' the lands less friendly to care-bears.  Cloning vat here I come!  =P

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LordMelvin

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Re: Eve Online
« Reply #301 on: July 16, 2011, 09:23:14 pm »

Update for HFS people who mine: The -HFS- corp now has (corp faction standings aside) perfect refining at the HQ!

Anything you mine for the corp or for personal use, put in the station containers in the mining hangar and lock. Anything from the 'Personal Use' hangar will be deposited into your hangar in the station, anything in the other will go towards making stuff for the corp - I.E., you - to use.
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Hitty40

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Re: Eve Online
« Reply #302 on: July 16, 2011, 09:38:40 pm »

A few months ago I did the 2-week trial, and it was awesome. Don't plan to pay for it though, since I'm already paying for WoW.
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ductape

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Re: Eve Online
« Reply #303 on: July 16, 2011, 09:43:12 pm »

My handle here in fact came from Eve, I fly minmatar ships :P

In fact, I AM Ductape in Eve also. you can look me up. Im not active right now.

So... uh... I "shouldn't" shoot you? =P


You can shoot me, I can bring a ship you cant blow up.
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dragonshardz

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Re: Eve Online
« Reply #304 on: July 17, 2011, 01:44:46 am »

So.

I plan to eventually have a Gallente Dreadnought and an Orca.

It'll take...what, a few months?

LordMelvin

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Re: Eve Online
« Reply #305 on: July 17, 2011, 02:18:54 am »

So.

I plan to eventually have a Gallente Dreadnought and an Orca.

It'll take...what, a few months?

For certain definitions of ' a few, ' yeah.

Don't forget to factor in time to skill to fit them properly. Fitting is, y'know, important, on big-target ships like that.
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dragonshardz

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Re: Eve Online
« Reply #306 on: July 17, 2011, 02:42:22 am »

Yup.

LordBucket

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Re: Eve Online
« Reply #307 on: July 17, 2011, 11:40:50 am »

a Gallente Dreadnought and an Orca.

It'll take...what, a few months?
Call it a year, plus a couple billion ISK.  Capital ships skillbook is 360 million. Dreadnought skillbook is 130 million. Advanced spaceship command and industrial command are 45 million each. These are just skillbooks, we're not talking about actually buying ships yet. Your Orca looks to be about 460 million. And the Moros probably about 1.4 billion. Would you like to be able to fit with weapons and things? Add another billion.

Expensive enough that you can pretty much plan to be selling PLEX to do it. Which is not necessarily a bad thing. At current rates, 3 billion is about 8 PLEX. 8 months of gametime. $120. Maybe you're willing to do that, maybe you're not. But if you are the sort of player willing to put more money into the game like that, may I make a suggestion? Get a second account now and start training stuff on it. Odds are good that any player serious enough to pilot a dreadnought will probably want a second account eventually. It's better to get it sooner than later. It would also allow you to have one pilot train exclusively skills relevant to capitals, and one pilot training frigate - battleship skills that you can actually play in the meantime.

Fikes

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Re: Eve Online
« Reply #308 on: July 18, 2011, 01:14:20 pm »

We had our first Pod losses last night. Regi, Siaobhan and I decided we wanted to try a low sec mining op. We saw the gate camp on the map and decided to try and run it. Regi and Siabhan were shot down and podded. Lost were a Bestower and frigate.

The operation, route, and ships were my idea. I wanted to see how we could do getting through the gate. I honestly thought the frigate would make it and that Regi would get away in his pod but I was wrong. I can replace everything that was lost, including implants.

The gate camp was 3 or 4 battle cruisers and likely had a cloaked ship somewhere nearby that saw us warp into the system and told the camp which gate we were going to. The BC had equipment enough to quickly (almost instantly) lock a frigate (and pod) and managed to tank the sentry guns.

All the bad stuff aside, I did learn new lessons about ganking in low sec and it did return the sense of danger to the area. The use of BC's to gate camp was totaly unexpected. It makes sense in hindsight, they can lock frigates fast enough to tie them down, have the guns to blow them up, and have the tank to survive the sentries.

If we want to play in low sec, we have to accept the risk of losing ships and pods on a regular basis. If we want to fight in low sec we have to accept the reality that we will lose to more experienced people often.

While this gives us a lot to practice and think about, no would should blow this out of proportion. We didn't lose very much. Low sec has bigger risks but bigger rewards. Were we to have made it to Ranni, we could have set up a corporate office (for around 1 million, compared to 25 million in Finid) and mined safely for hours in wide open belts. Once we take some time to practice surviving that exact gate camp, we have the chance to take at least one of them with us(net loss for them).

Not only that but it was more exciting than anything else we did ingame so far.

dragonshardz

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Re: Eve Online
« Reply #309 on: July 18, 2011, 05:11:08 pm »

All my implants were pretty basic stuff I got from mission rewards. Limited-level stuff.

Just buy me a couple basic-level implants and I'll call it even. The JetCan Navitas is something I'm not too worried about replacing.

dragonshardz

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Re: Eve Online
« Reply #310 on: July 18, 2011, 09:48:28 pm »

Well, crap.

I've got six days left on my subscription and no money.

Burnt Pies

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Re: Eve Online
« Reply #311 on: July 18, 2011, 10:28:08 pm »

I know that feeling. Had it twice so far.
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LordBucket

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Re: Eve Online
« Reply #312 on: July 19, 2011, 12:00:24 am »

Quote
We had our first Pod losses last night.

How much did they ask for to not pod you?

dragonshardz

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Re: Eve Online
« Reply #313 on: July 19, 2011, 12:12:26 am »

They didn't.

They just podded us, almost before any of us could react.

kirrian

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Re: Eve Online
« Reply #314 on: July 20, 2011, 03:35:23 pm »

They didn't.

They just podded us, almost before any of us could react.

Bah! What has happened to the honorable pirates that ransom your pod?  Lock it down and send the 'request'.  Five minutes to reply...  Expires...  BOOM!  Now they just boom without even an "ARGH!".  No fun.  No honor.  What is this world coming to.  =P
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