So finally bought a tengu and took it out. Wanted to be cautious, especially since they're not really insurable. So I did an L3 mission in Amarr space. Got the Blockade, and it took an hour. Had to warp out probably 4-5 times. Overall I'd describe it as "better than a caracal." Which is not saying much for a 400 million ISK ship.
It would be better if I were in caldari space to benefit from kinetic missiles and incoming damage that matches my natural resistance. It would be better if I finished training subsystem skills to 5. It would be better if finish training for T2 HAMs and use those instead of heavies...maybe. I was not finding speed tanking to be very effective, and it seemed to work better as an artillery platform. It would be better if I invest a few days into launcher rigging so I can actually put rigs in without running out of cpu. Yes, there are a lot of things I can do to improve its performance, but overall my first impression is not to be impressed.
I've read lots of times that the "great" thing about strategic cruiser is how oh-so-versatile they are. I'm just not seeing it. Because of the high cost combined with uninsurability and perma-skill losses if it's destroyed...it's not like this is a ship I'm going to take out to null or use to explore wormholes. Odyssey removed the ability of strategic cruiser to go into 4/10 complexes so I won't be doing that. It's not suitable for incursions. And with no utility slots and no drones it can't even loot missions. It's expensive, it's uninsurable, it's hard to fit, it's a massive skillpoint sink, it has lousy capacitor, it's more durable than other ships in its size class, but not overwhelmingly so, and while its damage is certainly better than ships of its size class, it's a lot less than battleships...which are a whole lot cheaper and less risky to fly.
What purpose is this ship supposed to serve?