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Author Topic: Unlucky Joe Beta  (Read 11315 times)

Gatleos

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Re: Unlucky Joe Beta
« Reply #45 on: March 16, 2011, 09:35:35 pm »


Spoiler: Screen 2 (click to show/hide)
Spoiler: Screen 3 (click to show/hide)
Spoiler: Screen 4 (click to show/hide)
Having no idea how the game works, you accidentally input a basic command!
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Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
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Bdthemag

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Re: Unlucky Joe Beta
« Reply #46 on: March 16, 2011, 09:41:33 pm »

Go on the Bay12 forums and look up a basic guide for the game. Using your TIME MACHINE
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Gatleos

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Re: Unlucky Joe Beta
« Reply #47 on: March 16, 2011, 09:43:39 pm »

Go on the Bay12 forums and look up a basic guide for the game. Using your TIME MACHINE
You want to go into a future version of this thread in which I have already explained the rules instead of just asking about them?!
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Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

mcclay

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Re: Unlucky Joe Beta
« Reply #48 on: March 16, 2011, 09:46:26 pm »

Ask about rules
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Hugehead

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Re: Unlucky Joe Beta
« Reply #49 on: March 16, 2011, 09:49:58 pm »

Click the help button, see if there's any documentation.
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Hubris Incalculable

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Re: Unlucky Joe Beta
« Reply #50 on: March 16, 2011, 09:50:40 pm »

Go on the Bay12 forums and look up a basic guide for the game. Using your TIME MACHINE
You want to go into a future version of this thread in which I have already explained the rules instead of just asking about them?!

YES!
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Code: (Bay 12 Lower Boards IRC) [Select]
server = irc.darkmyst.net
channel = #bay12lb

mcclay

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Re: Unlucky Joe Beta
« Reply #51 on: March 16, 2011, 09:58:21 pm »

Go on the Bay12 forums and look up a basic guide for the game. Using your TIME MACHINE
You want to go into a future version of this thread in which I have already explained the rules instead of just asking about them?!

YES!
No, ther's a certian point when insanity becomes a waste of resources. At that point we are forced to kill the insane one.
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Bdthemag

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Re: Unlucky Joe Beta
« Reply #52 on: March 16, 2011, 10:00:52 pm »

Go on the Bay12 forums and look up a basic guide for the game. Using your TIME MACHINE
You want to go into a future version of this thread in which I have already explained the rules instead of just asking about them?!
Of course, just do it :P
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Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
Welcome to Reality.

Gatleos

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Re: Unlucky Joe Beta
« Reply #53 on: March 16, 2011, 10:02:38 pm »

In the future...

« Last Edit: March 16, 2011, 10:04:51 pm by Gatleos »
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Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

mcclay

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Re: Unlucky Joe Beta
« Reply #54 on: March 16, 2011, 10:08:05 pm »

Tell fig to boggie.
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Phantom

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Re: Unlucky Joe Beta
« Reply #55 on: March 16, 2011, 10:08:23 pm »

I'm pretty sure December 26, 2010 is not the future...
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Gatleos

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Re: Unlucky Joe Beta
« Reply #56 on: March 16, 2011, 10:09:15 pm »

I'm pretty sure December 26, 2010 is not the future...
It's the future in 1996.
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Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Hugehead

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Re: Unlucky Joe Beta
« Reply #57 on: March 16, 2011, 10:11:39 pm »

Click the help button, see if there's any documentation.
Let's do this instead of crazy time shenanigans.
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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

Gatleos

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Re: Unlucky Joe Beta
« Reply #58 on: March 16, 2011, 10:11:58 pm »

You decide to go to the future and bring the info back to the present. Which would make "you" me. I think we just ran into a time paradox in a game that doesn't involve time travel.



F1

Code: [Select]
Welcome to the Unlucky Joe Beta! It's a beta because it's a complete mess with no goals whatsoever. I'm testing its effectiveness as a forum game. The game area is that shape because it was originally played on a piece of lined paper.

...So, yeah. Do whatever the hell you want.

...

Code: [Select]
Oh yeah, the rules. It's a sandbox. You make stick figures and tell them what to do. Different types of stick figures can do different things. I'll tell you what a type of stick figure does once you spawn it for the first time. Here's a list.
Code: [Select]
Normal Dude
Unlucky Joe
Hiker
Sumo
Swordsman
Beast
Wizard
Bomber
Lion Tamer
Ghost
Amish Guy
Inventor
Chicken
Gangster
Water Mage
Fire Mage
Virus
Chompy
Werewolf
Freako
Suction Cup Guy
Digger
Sculptor
Zombie
---------------------------------------
Kung-Fu Guy
Death
Fisherman
King
Queen
Blacksmith
Archer
Snowman
PB Guy
Spy
Pirate
Guard
Lumberjack
Demo Man
Mercenary
Medic
Drunkard
Shaman
Robot
Jester
Frankenstein
Cook
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Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

SHAD0Wdump

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Re: Unlucky Joe Beta
« Reply #59 on: March 16, 2011, 10:15:31 pm »

Is this a real program?

I'm starting to wonder...
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