First off, a note. I apologize if this is incoherent, but it felt good to write it. I would also like to say that a lot of what I said in here is probably not true, but please do not contradict me on it because I wrote most of this from opinion and personal experience. I also do not think this thread belongs in this board, but I had to get this out. Thank you.
What is it with modern video games? It seems like every time a company publishes a successful new series, they just milk money out of it until everyone hates it. For a sequel, they take the same game mechanics, add two new features at most, fix a couple bugs, create a couple new maps, and then bang, you've got a new game. All new sequels should not be considered games, merely large expansion packs. And yet, people still seem to buy them.
Also, it seems that companies are catering to less and less sophisticated gamers. Quality storylines have, for the most part, gone out the window. If modern day gamers can't blow sh*t up in the first five minutes of the game, then it instantly sucks in their eyes. Which takes me to my next topic- graphics. There are probably hundreds of games out there with "bad" graphics (like Dwarf Fortress), and they never get widely recognized because modern day games have to have good graphics.
To summarize, modern games are mostly mass-produced crap. Storylines have deteriorated to blurs of explosions and gunfire, and sequels are not sequels at all but more like new areas to run around in and do the same thing you did in the last game. Amazing graphics are a requirement, or a game is never recognized. These companies have so many employees that they can pump out game after game with exactly the same basic mechanic in a few months (for example, the COD series. Let's see, about three games in a year or two?).