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Author Topic: Fiefdoms @ War: Turn 15  (Read 127647 times)

Taricus

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Re: Fiefdoms @ War: Turn 2
« Reply #255 on: March 18, 2011, 02:41:16 pm »

Agreed.
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Johnfalcon99977

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Re: Fiefdoms @ War: Turn 2
« Reply #256 on: March 18, 2011, 02:42:50 pm »

If we agree, then the first meeting will be held in Steel (Me, but do not worry, I will only vote on basic things, and something extra...).
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Taricus

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Re: Fiefdoms @ War: Turn 2
« Reply #257 on: March 18, 2011, 02:43:56 pm »

I say we meet in the east storm republic.
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Johnfalcon99977

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Re: Fiefdoms @ War: Turn 2
« Reply #258 on: March 18, 2011, 02:47:12 pm »

... You can go next. I was the one who first proposed the idea for our alliance and the first to propose the idea for the meetings.

Don't desolve this into some argument about "I WANT TO GO FIRST BLARGGGG!"
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Criptfeind

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Re: Fiefdoms @ War: Turn 2
« Reply #259 on: March 18, 2011, 02:47:57 pm »

I am the east storm republic. I second his vote.

Now for phantom?
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Taricus

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Re: Fiefdoms @ War: Turn 2
« Reply #260 on: March 18, 2011, 02:48:07 pm »

EAST storm, not center...
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Johnfalcon99977

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Re: Fiefdoms @ War: Turn 2
« Reply #261 on: March 18, 2011, 02:52:12 pm »

New idea. Exculding the first meeting, we shall vote on where to hold the next meeting. You cannot vote for it to be in your own territory, and the last player who held them cannot hold them again.
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Taricus

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Re: Fiefdoms @ War: Turn 2
« Reply #262 on: March 18, 2011, 02:52:40 pm »

Agreeing to this motion.
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Johnfalcon99977

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Re: Fiefdoms @ War: Turn 2
« Reply #263 on: March 18, 2011, 02:56:51 pm »

We will vote at the end of the Session. The holder must also set up the chatroom.

Should we do this In-Character or out? If we do out it will be more straight forward, but if we do it In-Character then things may be more interesting.
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Taricus

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Re: Fiefdoms @ War: Turn 2
« Reply #264 on: March 18, 2011, 02:57:30 pm »

Now just what are we going to use as the chatroom?
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Demonic Spoon

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Re: Fiefdoms @ War: Turn 2
« Reply #265 on: March 18, 2011, 02:59:02 pm »

Irc or personal messages.
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Criptfeind

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Re: Fiefdoms @ War: Turn 2
« Reply #266 on: March 18, 2011, 02:59:51 pm »

We will vote at the end of the Session. The holder must also set up the chatroom.

Should we do this In-Character or out? If we do out it will be more straight forward, but if we do it In-Character then things may be more interesting.

Hum, lets do in In-Character, but if you need to say something out then put it in Brackets.

Now just what are we going to use as the chatroom?

How about the stuff they use for mafia, quick chat or whatever it is called?
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Taricus

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Re: Fiefdoms @ War: Turn 2
« Reply #267 on: March 18, 2011, 03:01:16 pm »

Er, what?
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Johnfalcon99977

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Re: Fiefdoms @ War: Turn 2
« Reply #268 on: March 18, 2011, 03:02:39 pm »

I have created a chatroom. I will forward you the address and the password for the meeting once we find Phantom.
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Taricus

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Re: Fiefdoms @ War: Turn 2
« Reply #269 on: March 18, 2011, 03:03:08 pm »

With what?
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