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Author Topic: Fiefdoms @ War: Turn 15  (Read 130248 times)

adwarf

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Re: Fiefdoms @ War: Turn 10
« Reply #1335 on: April 08, 2011, 08:44:20 pm »

Also, Adwarf: Although I can not afford it this turn, I am also interesting in infrastructure II.

How does… 600 pounds sound for it?

700, or 650 ?
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Criptfeind

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Re: Fiefdoms @ War: Turn 10
« Reply #1336 on: April 08, 2011, 08:46:35 pm »

650 then.

Not this turn, maybe not next turn. Maybe in three or four turns.
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adwarf

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Re: Fiefdoms @ War: Turn 10
« Reply #1337 on: April 08, 2011, 08:50:05 pm »

650 then.

Not this turn, maybe not next turn. Maybe in three or four turns.

Ok thats fine.
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Criptfeind

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Re: Fiefdoms @ War: Turn 10
« Reply #1338 on: April 09, 2011, 12:31:11 am »

Am I reading this right, Imps have NO upkeep?

Cause, they are pretty weak, but not that weak.

Edit: Turns out the answer is no. I just failed at reading it.
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Sheb

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Re: Fiefdoms @ War: Turn 10
« Reply #1339 on: April 09, 2011, 04:34:21 am »

Harticus, would you accept £600 for Infrastructure II? (Also, don't forget you have those three macemen again. You can probably take Eastern Farland pretty easily now). Maybe not this turn, but definitively once the pirates are dispatched.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Criptfeind

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Re: Fiefdoms @ War: Turn 10
« Reply #1340 on: April 09, 2011, 04:57:20 am »

I will spot you the extra 50 bucks. I will just pay 700 for mine.
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Iituem

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Re: Fiefdoms @ War: Turn 10
« Reply #1341 on: April 09, 2011, 05:11:42 am »

...again?! Why does this keep happening to me?! WHY?! And shouldn't it be 3 skirmishers not 2?

Quote from: Turn 11
A Hive Ecktak Spearmen has defeated a Foul Phalanx [Avatar], but sustained heavy damage.  [78 vs 78]

What

I'll check that number when I get back, but I think it was 2 because one of your skirmishers was still healing from the last turn.

Also there is always that very slight advantage to defenders in combat, but it hasn't come up until now; if both units roll the same number, advantage goes to the defender.  It's basically a 1/25th tilt in their favour on the wounding scale.

Edit:  I'll recheck the whole turn when I get back, actually.  Looks like rushing turn = plenty of mistakes.  Bluh bluh.
« Last Edit: April 09, 2011, 05:18:01 am by Iituem »
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

adwarf

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Re: Fiefdoms @ War: Turn 10
« Reply #1342 on: April 09, 2011, 07:49:41 am »

Harticus, would you accept £600 for Infrastructure II? (Also, don't forget you have those three macemen again. You can probably take Eastern Farland pretty easily now). Maybe not this turn, but definitively once the pirates are dispatched.

Yes I will sell it to you for 600
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Hubris Incalculable

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Re: Fiefdoms @ War: Turn 10
« Reply #1343 on: April 09, 2011, 08:33:04 pm »

Spoiler (click to show/hide)

@ Iituem: one of the things you forgot was to update my tech list
« Last Edit: April 11, 2011, 11:39:30 am by hubris_incalculable »
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Phantom

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Re: Fiefdoms @ War: Turn 10
« Reply #1344 on: April 09, 2011, 09:12:56 pm »

Spoiler (click to show/hide)
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Sheb

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Re: Fiefdoms @ War: Turn 10
« Reply #1345 on: April 10, 2011, 03:29:37 am »

Spoiler (click to show/hide)
« Last Edit: April 11, 2011, 12:01:27 pm by Sheb »
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Iituem

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Re: Fiefdoms @ War: Turn 10
« Reply #1346 on: April 10, 2011, 05:23:33 am »

The Arcadian fleet will hit the Brentish channel the end of this turn, so your fleet won't be able to move into Alestrom waters with the Arcadians on this turn.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Sheb

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Re: Fiefdoms @ War: Turn 10
« Reply #1347 on: April 10, 2011, 05:27:38 am »

Uh, right, they're still two tiles away now. Well, we'll have to hope the pirates come to us if we cant go to the pirates.

Also, Terenos, are you willing to trade?
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Terenos

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Re: Fiefdoms @ War: Turn 10
« Reply #1348 on: April 10, 2011, 05:36:36 am »

Always. And through you I hope to trade with everyone. Huzzah for trade.

Spoiler: Turn 11 Actions (click to show/hide)

Update to include turn stuff!
« Last Edit: April 10, 2011, 06:30:38 am by Terenos »
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But despite what you've been told, I once had a soul. Left somewhere behind...

Sheb

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Re: Fiefdoms @ War: Turn 10
« Reply #1349 on: April 10, 2011, 06:41:01 am »

What's "special actions"?
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.
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