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Author Topic: Fiefdoms @ War: Turn 15  (Read 130200 times)

Iituem

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Re: Fiefdoms @ War: Turn 6
« Reply #1005 on: March 28, 2011, 04:56:19 pm »

Fluff thread for bragging.

And if you lose a battle your hero is captured by the enemy side, regardless of whether some of the other units escaped.  Using heroes is always a risky business.

Even if they are a flying ranged unit ?

Even if they are a flying ranged unit, because heroes are individuals rather than groups.

And whether it started out as bragging or not, it's becoming an argument.  Fluff or PMs, you know the drill.  Personally, I'm eager to find out whether or not Vremya puts a blockade on trading horses.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

adwarf

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Re: Fiefdoms @ War: Turn 6
« Reply #1006 on: March 28, 2011, 04:56:30 pm »

How, exactly, would you know?

As I recall, you weren't even on this site when it was up. (( We should take this to the fluff thread... ))

What ?
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Criptfeind

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Re: Fiefdoms @ War: Turn 6
« Reply #1007 on: March 28, 2011, 04:58:44 pm »

Fluff thread.
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Phantom

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Re: Fiefdoms @ War: Turn 6
« Reply #1008 on: March 28, 2011, 05:39:05 pm »

Spoiler: Blargh (click to show/hide)
« Last Edit: March 28, 2011, 06:00:43 pm by Phantom »
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Iituem

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Re: Fiefdoms @ War: Turn 6
« Reply #1009 on: March 28, 2011, 05:51:17 pm »

Will you be allowing trade of horses to everyone else, or barring it as speculated?  :o
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Phantom

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Re: Fiefdoms @ War: Turn 6
« Reply #1010 on: March 28, 2011, 05:54:52 pm »

Barring trade of horses. HORSES ARE MAH HORSES.


However you all send in your Dogs of War.
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Johnfalcon99977

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Re: Fiefdoms @ War: Turn 6
« Reply #1011 on: March 28, 2011, 05:58:11 pm »

Good, then I assume you would be open to trade?
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Phantom

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Re: Fiefdoms @ War: Turn 6
« Reply #1012 on: March 28, 2011, 05:58:46 pm »

Totally open.
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Johnfalcon99977

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Re: Fiefdoms @ War: Turn 6
« Reply #1013 on: March 28, 2011, 05:59:35 pm »

Should I... no.

I am definately making the caravan. I really need the money.
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Taricus

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Re: Fiefdoms @ War: Turn 6
« Reply #1014 on: March 28, 2011, 06:00:47 pm »

Well better get researching those fantastic mounts ;)
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Johnfalcon99977

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Re: Fiefdoms @ War: Turn 6
« Reply #1015 on: March 28, 2011, 06:02:08 pm »

Also time for Deer scouts if I hopefully get game.
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Iituem

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Re: Fiefdoms @ War: Turn 6
« Reply #1016 on: March 28, 2011, 06:21:17 pm »

Making it official; you cannot make deer-based cavalry.

However, camels are available in Desert locations and will allow you to raise camelry.  Which I admit isn't too great for you right now because that entire desert region to the north of you is ridiculously rich and well-defended.

Oh, and if you want Scout units just research Scouts.  They're infantry with Move 3, no real attack/defense but they have a chance of moving through enemy territory undetected (and will always move through neutral territory undetected, unless that particular territory is at war with you) and will give you the troop disposition and income of any territory they pass through.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Johnfalcon99977

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Re: Fiefdoms @ War: Turn 6
« Reply #1017 on: March 28, 2011, 06:23:08 pm »

Why not? They would be very weak, and just a replacement if you do not have calvary.

I do not see why not?...
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Phantom

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Re: Fiefdoms @ War: Turn 6
« Reply #1018 on: March 28, 2011, 06:25:22 pm »

Would it be possible to research something like Crusaders which have a bonus against different religions or can we research things like Paladin units?
« Last Edit: March 28, 2011, 06:29:03 pm by Phantom »
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Johnfalcon99977

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Re: Fiefdoms @ War: Turn 6
« Reply #1019 on: March 28, 2011, 06:27:41 pm »

I guess its time for this to get religous then...
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