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Author Topic: SALES Thread  (Read 1454834 times)

Ozyton

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Re: SALES Thread
« Reply #13290 on: July 01, 2016, 12:38:26 pm »

What exactly are the chances of us getting a sequel? I'd love to see the mechanics get expanded upon.

I'm surprised nobody's basically stolen the nemesis system and made a sort of roguelike out of it yet.

Rolan7

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Re: SALES Thread
« Reply #13291 on: July 01, 2016, 12:43:51 pm »

The Bright Lord DLC (Woohoo!) and monster hunting dlc (decent) were significant expansions, cutscene and mechanic-wise.  Monster-hunting even had a new map I think.

I'm not sure what they'd do with a *full* sequel, really.  I think the expansions work pretty well.

You can, actually. If an orc survives a fight with you, they'll still gain power (though not as much as if they killed you, I guess).
Totally, and they always look really cool when they come back!  You just can't do it on purpose...
Well, you can't do it on purpose and still get a piece of loot by "killing" them.  Even being flung off cliffs can be lethal (in direct contradiction of fantasy physics).  I suppose I totally can do that, if I just let them flee each time... Heehee, yes that actually sounds more fun...

Particularly easy when they have a phobia.  Immersion therapy time!  I'm really doing them a favor honestly.
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Anvilfolk

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Re: SALES Thread
« Reply #13292 on: July 01, 2016, 01:30:19 pm »

Yeah, another vote for Shadows of Mordor. Played it through twice with the expansions, got the Season Pass not too long ago. Guess I gotta replay it a third time. I do that with VERY FEW games.

Delta Foxtrot

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Re: SALES Thread
« Reply #13293 on: July 01, 2016, 08:04:29 pm »

Invisible Inc is so good! DLC is your standard "more of the same" deal. Some new gear, enemies, campaign stuff. It's all good. Might as well get it, I guess? Base game by no means needs it, but if you have a few extra bucks to spare.

Shadows of Mordor was fun, but easy. Spent most of my hours playing that one challenge mode that was "kill all the warchiefs". Basically campaign without any of those stupid cutscenes or plot missions. Just run around, slice some uruks. Fun times. Almost like a fantasy GTA in that respect. If you find it too easy, I'd advice not to take any health upgrades and turning off combat prompts. It's still on the easy side but margin of error is pretty low. Makes for some tense moments. [edit: add in self-imposed limited lives challenge and you're golden. Doing a 1-life run can get pretty harrowing.]
« Last Edit: July 01, 2016, 08:06:55 pm by Delta Foxtrot »
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Aklyon

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Re: SALES Thread
« Reply #13294 on: July 01, 2016, 08:09:44 pm »

Theres an actual 1-life mode too.
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Re: SALES Thread
« Reply #13295 on: July 06, 2016, 03:32:45 pm »

This bundle is worth it for Chariot alone. Don't know anything about the other two.

Chariot is this absolutely amazing couch 2-player game. Quinns formerly from RPS had real good things to say about it in fun YouTube format here.

nenjin

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Re: SALES Thread
« Reply #13296 on: July 06, 2016, 06:18:10 pm »

I enjoyed Shadows of Mordor for sure. In the end though, it felt like Assassin's Creed + this Ork thing. I'd read great things about the system, and to be fair, it's well done in a lot of ways. Just the randomness and variety of bosses made them great enemies. Especially the ones that come back from your last encounter more fucked up and dangerous before. The interaction side of it however.....could get a little tedious IMO. As just guys and what not to flavor your playthrough of the campaign it's great. Actually trying to manipulate the system though, problematic. Dudes dying before you can do anything, other guys interfering.....getting all the warchiefs awesome was more work than I ultimately felt like going through.

Still a good game though, makes for amazing screenshots thanks to the screenshot tool.
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hector13

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Re: SALES Thread
« Reply #13297 on: July 06, 2016, 08:37:09 pm »

It's Shadows of Arkham. More like B'man than AssCreed.

Like, the combat system is a straight rip from Arkham.
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nenjin

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Re: SALES Thread
« Reply #13298 on: July 06, 2016, 09:46:06 pm »

Which more or less came from AC. But I'll give it to you, it's as easily any of those two games.
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Cautivo del Milagro seamos, Penitente.
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When we are no longer able to change a situation, we are challenged to change ourselves.
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hector13

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Re: SALES Thread
« Reply #13299 on: July 06, 2016, 09:56:45 pm »

Assassin's Creed has no combat system. All you do is hold block and ocassionally hit the attack button.

There is pretty much no similarity between Arkham combat and AC combat, beyond the existence of fighting in the games.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Shadowlord

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Re: SALES Thread
« Reply #13300 on: July 06, 2016, 09:59:13 pm »

And yet the AC series (at least ACII) has a much more confusing control scheme than Arkham Asylum/City, iirc.

P.S. Of the AC games, I only played ACII and ACII:Brotherhood
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hector13

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Re: SALES Thread
« Reply #13301 on: July 06, 2016, 10:01:06 pm »

And yet the AC series (at least ACII) has a much more confusing control scheme than Arkham Asylum/City, iirc.

P.S. Of the AC games, I only played ACII and ACII:Brotherhood

Nothing changes for combat, afair. I think they maybe added bits after ACIII, but not much. All the AC games play more or less the same.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Zangi

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Re: SALES Thread
« Reply #13302 on: July 06, 2016, 10:28:43 pm »

Mordor Region: Shadows of Arkham
'Gotta catch em all.'

I hope more people runs wild with these sort of system.  Like the later MGS games.
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Aklyon

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Re: SALES Thread
« Reply #13303 on: July 06, 2016, 10:41:32 pm »

And yet the AC series (at least ACII) has a much more confusing control scheme than Arkham Asylum/City, iirc.

P.S. Of the AC games, I only played ACII and ACII:Brotherhood

Nothing changes for combat, afair. I think they maybe added bits after ACIII, but not much. All the AC games play more or less the same.
Except for the pirate game, where you can interrupt the non-combat with boat pewpew and delay the non-pirating by not getting on with it.
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Crystalline (SG)
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

rumpel

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Re: SALES Thread
« Reply #13304 on: July 11, 2016, 07:51:55 pm »

Sins of a Solar Empire: Rebellion (-75%) and Road Redemption (-30%) are on sale right now. What's your opinion?
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