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Author Topic: SALES Thread  (Read 1456693 times)

Catastrophic lolcats

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Re: SALES Thread
« Reply #10515 on: January 09, 2015, 02:23:01 pm »

Unlike Nekopara
"This game is in your discovery queue because it is popular."

Number one reason I don't use the discovery queue right there.
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umiman

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Re: SALES Thread
« Reply #10516 on: January 09, 2015, 03:54:08 pm »

If I'm not mistaken, Nekopara uses that new image-moving technology which will probably be integrated with Oculus Rift if it ever comes to it. Basically it separates the image into a lot of layers and then uses a kind of optical illusion to make it so the image remains 2D while moving in a 3D environment, thus preserving the art style of the character without the need of 3D models.

I'd link to the proper explanation if I even remotely knew what the search tags would be.

Toaster

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Re: SALES Thread
« Reply #10517 on: January 09, 2015, 03:59:08 pm »

"Chest Bounciness Slider"
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forsaken1111

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Re: SALES Thread
« Reply #10518 on: January 09, 2015, 04:00:31 pm »

"Chest Bounciness Slider"
*slides to maximum*
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Shooer

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Re: SALES Thread
« Reply #10519 on: January 09, 2015, 04:03:32 pm »

"Chest Bounciness Slider"
*slides to maximum*
Congratulations, you are now a candidate to join team ninja.
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Il Palazzo

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Re: SALES Thread
« Reply #10520 on: January 09, 2015, 04:25:58 pm »

If I'm not mistaken, Nekopara uses that new image-moving technology which will probably be integrated with Oculus Rift if it ever comes to it. Basically it separates the image into a lot of layers and then uses a kind of optical illusion to make it so the image remains 2D while moving in a 3D environment, thus preserving the art style of the character without the need of 3D models.

I'd link to the proper explanation if I even remotely knew what the search tags would be.
This thing?
http://www.live2d.com/en/
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Oneir

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Re: SALES Thread
« Reply #10521 on: January 09, 2015, 04:40:02 pm »

"Chest Bounciness Slider"
*slides to maximum*
There should be a "dangerously high" setting which can injure the main character.
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cerapa

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Re: SALES Thread
« Reply #10522 on: January 09, 2015, 04:46:20 pm »

"Chest Bounciness Slider"
*slides to maximum*
There should be a "dangerously high" setting which can injure the main character.
Maximum health is the inverse of Chest Bounciness.

Turn settings to max for hard mode.
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Tick, tick, tick the time goes by,
tick, tick, tick the clock blows up.

n9103

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Re: SALES Thread
« Reply #10523 on: January 09, 2015, 05:03:08 pm »

Yea, if that's their 3D engine at work, I hope they have day jobs.

"Chest Bounciness Slider"
Also, yea, wow. really?
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0x517A5D

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Re: SALES Thread
« Reply #10524 on: January 09, 2015, 05:30:17 pm »

New Humble Weekly.

Humble Weekly Bundle: Mastertronic
  • Pay what you want
    • Montague's Mount
    • Blast Em! + Source Code
    • May's Mysteries: The Secret of Dragonville
    • The Shopkeeper
    • Richard & Alice
    • Speedball 2 HD
    • The Chaos Engine
  • Beat the average (currently $3.65)
    • Concursion
    • 10 Second Ninja
    • 0RBITALIS (Early Access)
    • Over 9000 Zombies! (Early Access)
  • Pay $15 or more to unlock
    • Tango Fiesta (Early Access)
    • Dream (Early Access)
    • Runers
Nothing appeals to me.
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BigD145

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Re: SALES Thread
« Reply #10525 on: January 09, 2015, 05:34:24 pm »

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Mephisto

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Re: SALES Thread
« Reply #10526 on: January 09, 2015, 06:21:30 pm »

    • Over 9000 Zombies! (Early Access)

    Lies. I saw birds, giant floating eyeballs, and crabs in the video.[/list]
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    ChairmanPoo

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    Re: SALES Thread
    « Reply #10527 on: January 09, 2015, 06:53:59 pm »

    The humble bundles got progressively more gray. Most of them aren't even DRM-free anymore. They're practically steam resellers nowadays.
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    Hawkfrost

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    Re: SALES Thread
    « Reply #10528 on: January 09, 2015, 08:15:25 pm »

    If I'm not mistaken, Nekopara uses that new image-moving technology which will probably be integrated with Oculus Rift if it ever comes to it. Basically it separates the image into a lot of layers and then uses a kind of optical illusion to make it so the image remains 2D while moving in a 3D environment, thus preserving the art style of the character without the need of 3D models.

    I'd link to the proper explanation if I even remotely knew what the search tags would be.

    It uses E-mote actually, if I recall correctly, which seems to use layers and stretch/scaling systems. A tech that has been so far been used in exactly zero good VNs.

    The one you are thinking of is Live2D.
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    umiman

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    Re: SALES Thread
    « Reply #10529 on: January 09, 2015, 09:01:16 pm »

    I don't effing know dude. Not exactly my field of expertise.

    Also right know I'm too frigging hyper from the Gateway update. My emotions are simultaneously going through a complete rollercoaster of wiping all my 3DS savegames and content while getting Gateway to work.
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