I have only played for few hours, so my opinion might not have much weight, but here is what I think about Carrier Command: Gaea Mission.
This game is certainly a strange beast. Part of me loves it simply due to fact of it being a remake of an old, forgotten classic (which I never played, ha), which was a unique hybrid even by today's standards. On the other hand, it has it's quirks. Pathfinding problems were mentioned, but it really depends on YOU how much damaging are to the game. If this was a plain strategy game, then yes, this would be problematic in many cases (but not all as this issues are not present all the tame). Then there's voice acting which I'm also on the fence on what to think about. It is generally ok, but sometimes feels a bit off? And graphics...yeah, they are no Crysis killer allright. But at the same game might lag with too high settings.
But all that being said, there's just something...likeable about this game. You choose the island to invade yourself. It frowns upon rushing tactics, encourages scouting, careful assessing of situation, yours and enemy's equipment and with it's limited numbers of vehicles it feels almost as some sort of tactical squad-based strategy (like SWAT or Rainbow Six, you understand). If you fail though, you soon get the ability to replace your loses without much hassle. In a way, it's very forgiving, at least once you get you full production capabilities up (that might change in future missions, as said I'm not to far into this game). But there IS a satisfaction in besting the opponent.
Game lacks polish, but I love it, no, I secretly adore it for what it is. It's an ugly duckling of a game, if there ever was one.