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Author Topic: SALES Thread  (Read 1475455 times)

Siquo

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Re: Steam Sales
« Reply #6030 on: August 12, 2013, 07:50:12 am »

Their forums say: don't buy based on the video; it has a lot of potential, but that's not in the Alpha yet.

Think I'll pass until there's more. I really do like their take on guns, incorporating parcours and actual physics, and creative turret-base-building with voxels, but maintaining structural integrity and weaknesses. I hope it'll be awesome one day.
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Anvilfolk

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Re: Steam Sales
« Reply #6031 on: August 12, 2013, 08:50:13 am »

Survivor Squad is pay what you want @ indiegamestand. I got it and am having a pretty good time with it. The gameplay itself is fairly solid, and there's an OK meta-game campaign. It won't blow your socks off, but it's some nice pausable real-time squad-based stuff. Multiplayer was recently added too. The interface could use a little help, but it's definitely playable!

Chaoswizkid

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Re: Steam Sales
« Reply #6032 on: August 12, 2013, 01:25:55 pm »

StarForge Alpha is... really nothing at the moment. As much as it might want to be "HD Minecraft in Space!", it actually has none of that at the moment. Materials are just dropped near where you spawn, and you can build but it's frustrating, the physics are overwhelmingly wonky, the guns are neat but confusing, and there's no documentation in game of how you can accomplish anything. There's just a "fight off waves of aliens" mode that's not really entertaining beyond checking out the guns. I got it like a month back but I wish I held off on it to see if it actually becomes something I want to play.
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stabbymcstabstab

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Re: Steam Sales
« Reply #6033 on: August 12, 2013, 07:22:30 pm »

You can actually reach space in that version with enough blocks so there's always that.
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Urist McScoopbeard

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Re: Steam Sales
« Reply #6034 on: August 15, 2013, 10:28:11 pm »

right, two worlds 2 for 6 bucks, yes or no?
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Vector

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Re: Steam Sales
« Reply #6035 on: August 15, 2013, 10:28:36 pm »

How do we feel about Sine Mora?  I want it, but I'm feeling some uncertainty.
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Mech#4

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Re: Steam Sales
« Reply #6036 on: August 15, 2013, 10:44:22 pm »

right, two worlds 2 for 6 bucks, yes or no?

Have you played the Gothic or Risen series? It's like those, but with a random loot generator. It is open world but that world is made up of islands that you progress between (though you can go back to them when you want).

While I haven't played all of the game, horse riding is on one island, the jungle is another island and there might be a third. The large landmass in the centre of the map, from what I remember reading, is not fully explorable but has sub zones that you are confined to.

Combat is timed hits to deal more damage while magic... I think it was a system about combining different effects to create interesting spells.

The game looks very nice and has some neat architecture designs (I bought it mostly because one area is themed off ancient China, not a common theme) but the plot hasn't interested me enough to finish it.


Edit: Here's a map of the game world. The areas with the little circles are generally around where you can walk. I do remember that a number of areas on the large island are actually just for co-operative play. I think the pale green area is the one available in single player.
« Last Edit: August 15, 2013, 10:46:11 pm by Mech#4 »
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Anvilfolk

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Re: Steam Sales
« Reply #6037 on: August 16, 2013, 03:54:40 am »

Also, Red Faction Guerrilla is on sale. It's wicked cool with wicked series. Armageddon sucks - it's a shooter on rails. They have this amazing physics engine where everything can be destroyed, from thick squad buildings to the highest towers, and they put you in tiny, claustrophobic little tunnels. I hate whoever made that decision!

Lightningfalcon

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Re: Steam Sales
« Reply #6038 on: August 16, 2013, 04:10:48 am »

Also, Red Faction Guerrilla is on sale. It's wicked cool with wicked series. Armageddon sucks - it's a shooter on rails. They have this amazing physics engine where everything can be destroyed, from thick squad buildings to the highest towers, and they put you in tiny, claustrophobic little tunnels. I hate whoever made that decision!
But that just means that you no longer just go around, aimlessly building up government buildings, losing morale because of those civilians inside! It's much better this way, because the buildings are so much closer together so you can spend your entire time destroying building after building with no consequences! (Actual stated opinion of developers)
It just doesn't feel the same.  In Guerrilla you can get a bunch of remote charges, stick 18 of them (Fully upgraded) to the back of a truck at the safehouse, storm an EDF position, using the trucks guns to blast a hole through, and then jump out and use the explosives to blast a really big hole in a high priority building.  And then you can use your nano rifle to pick off the guards not killed in the initial attack, and use the thermobaric rocket to level those buildings still standing.  Then you can go to a resupply crate, switch out your weapons for a regular rocket launcher, remote charges, and the arc welder, fight your way through to an EDF tank, use the arc welder to hijack it, and carve your way back to your safehouse.  Where you restock on ammo and go blow some more stuff up.  But this time you have a TANK.  In Armageddon you... use the weapons that you never had to work for, in confined spaces, where there are so many enemies and so much natural cover that blowing up that nearby building (With a single shot, as you didn't need to put any effort in finding it's supports, or planting explosives) does absolutely nothing.  There's just no satisfaction or challenge in it.  And finally, in Guerrilla I can remember exactly three man made things that couldn't be destroyed.  A statue in the Badlands (Because it held something), some rebar in Eos, and some of the bridges in Eos (Which were mostly built out of stone, and were so thick that you would of needed all your explosives.  Plus, navigating those mountain roads were hell enough with bridges).  In the first level of  Armageddon at least three quarters of what you saw around you was invincible. 
Guerrilla is easily among my top three favorite games, and armegeddon is easily in my least favorite two.   
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Anvilfolk

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Re: Steam Sales
« Reply #6039 on: August 16, 2013, 06:12:24 am »

Siquo

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Re: Steam Sales
« Reply #6040 on: August 16, 2013, 06:25:22 am »

Have never played Armageddon, but the process of finding a structures' weak points in order to get it down (while using the least amount of exposives, and getting shot at) was awesome. Guerilla is very cool.
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

Micro102

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Re: Steam Sales
« Reply #6041 on: August 16, 2013, 06:49:33 am »

I want more Guerrilla.... Any other games with that sweet destruction engine?
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Urist McScoopbeard

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Re: Steam Sales
« Reply #6042 on: August 16, 2013, 01:49:07 pm »

alas I think not.
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Lectorog

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Re: Steam Sales
« Reply #6043 on: August 17, 2013, 03:50:14 am »

Now that I've gotten to play Red Faction: Guerrilla, I give it fully my +1. It's really fun.

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andrea

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Re: Steam Sales
« Reply #6044 on: August 17, 2013, 03:55:13 am »

Just bought, and it gets a +1 from me as well.
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