One thing I have to ask though.
Why is everyone so enamored by the ghost house? I actually found that the low part of the early game. And that's because I consider myself kind of a baby when it comes to scares and things like that. It just... Didn't hit me like everyone else I guess.
Something just felt awesome about exploring an old haunted house. I didn't really find it scary, but I loved the atmosphere.
Also, for me(who wasn't really familiar with the White Wolf lore) I think it was one of the earlier bits of the game where you learn that there is more going on in the world than just vampires. It really made the whole game feel a bit more real to me.
Personally, I didn't like it just because I don't respect jump scares. I know they're coming, I know they're supposed to be scary, and I know they can't actually do anything, because an instant-death trap house that early in the game would be stupid. I do get a little impressed at clever jump scares, but as soon as it was obvious the house was haunted with no actual enemies or puzzles, it was just a question of how much special effects do I need to sit through before I wander into the next scene?
I'm overselling it, it wasn't that bad. I'm just pointing out how one could not like it.
But yeah, I recommend Masquerade: Bloodlines to anyone who like action-RPGs. It's a lot like Deus Ex really, but with more RPG elements, a conversation engine, and vampire powers instead of nanomachines.