Steam: Entire X series (including X3: TC and AP) is on sale as a bundle for $10.---
That's one of the fun bits of the Soulsborne games. As you learn more about a piece of equipment or an area you naturally become more comfortable with it. As you progress further in most games, this is compounded by your gear and levels scaling past an area. That second part? Not so true in Soulsborne games. You go back to an early area right before you finish the game and you can still get stomped if you get lazy or cocky and don't take it seriously.
For a player like you, DS1 is probably ideal, since the combat itself is also relatively slow-paced and cautious. Attacks don't come out lightning-quick, enemies (with some exceptions) aren't moving around at sanic speeds, but the same applies to you. DS3 drew on Bloodborne's very fast-paced combat and, although it's still slower than that, tends to emphasize it a lot more. DS1, mostly the big thing that you need to have good reflexes and timing for is parrying and roll-backstabbing.
I disagree. In DS 1 and 2 magic was easy mode, yes, but in 3 you have to go up to 60 Int and use only gear that buffs magic damage (Dusk Crown, both rings, offhand candlestick, etc) and then, you might be able to cast one or two Crystal Soul Spears that do maybe 20 more damage than smacking someone with a straight sword and take twice as long to cast those as it does to swing a weapon. It's just kind of annoying to see a particular play style nerfed so hard.
To be fair, I uninstalled before the DLC came out so maybe it's a little better now.
Not at all. DS3 Pyromancer is by far the easiest start, and will carry you a good way through NG with basically zero effort. Other magic styles are also strong early, as always. You only really need the exclusively magic-oriented builds for melting people in PvP, which is as it should be--the strongest melee builds are also highly specialized. Yeah, if you do a JoAT build and don't do much to improve your magic, it's gonna suck, and probably a little more than your equally mediocre melee, but that's mostly because raw gems exist and there are decent low-req weapons.
I don't use magic much myself, but there's plenty of examples out there of people stomping shit with it.
SL 82 pure pyromancySorcery invasion is hardLets' not forget the people that only use dark spellsmiracles only useful for 1hp builds and Force trolling, right?I mean god damn man, PvP meta SL is ~100-130, you'd better have either 60 or 40/40 in your primary/primaries at that point, and specialized gear to match it. If you're dipping a little bit of everything and still staying in the meta range
of course you're going to be worse at everything than a specialist.