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Author Topic: Nuclear Diplomacy (Round 2 needs victims-I mean, players!)  (Read 3875 times)

SHAD0Wdump

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Re: Nuclear Diplomacy (Round 1 has blown up!)
« Reply #45 on: March 16, 2011, 06:50:04 am »

And yeah, Sign me up again please.
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AntiAntiMatter

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Re: Nuclear Diplomacy (Round 1 has blown up!)
« Reply #46 on: March 16, 2011, 06:51:06 am »

Posting to watch.
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[/post]

Bdthemag

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Re: Nuclear Diplomacy (Round 1 has blown up!)
« Reply #47 on: March 16, 2011, 08:34:51 am »

Well im not suprised by my score at all.
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Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
Welcome to Reality.

JacenHanLovesLegos

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Re: Nuclear Diplomacy (Round 1 has blown up!)
« Reply #48 on: March 16, 2011, 08:41:37 am »

FIRING NUKES

Or maybe just posting to watch. :P
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

Criptfeind

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Re: Nuclear Diplomacy (Round 1 has blown up!)
« Reply #49 on: March 16, 2011, 11:56:31 am »

Well im not suprised by my score at all.

Yeah. I also expected that. :/

I will join round two yes.
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Demonsul

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Re: Nuclear Diplomacy (Round 1 has blown up!)
« Reply #50 on: March 16, 2011, 12:53:04 pm »

My nation surrenders, cities suffering too much after the barrage to continue a nuclear war.
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Absconditus

lemon10

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Re: Nuclear Diplomacy (Round 1 has blown up!)
« Reply #51 on: March 16, 2011, 01:12:12 pm »

Victory for humanity (by which I mean me of course) :)
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

ExKirby

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Re: Nuclear Diplomacy (Round 1 has blown up!)
« Reply #52 on: March 16, 2011, 03:16:00 pm »

Ok, a quick change in the point system. Instead of being x! points, you will recieve x+(x-1)+(x-2)...+3+2+1 points. This will not affect the previous round's scores.

I'll make some new rules for Round 2, and we can FIRE THE NUKES.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

ExKirby

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Re: Nuclear Diplomacy (Round 1 has blown up!)
« Reply #53 on: March 16, 2011, 03:17:51 pm »

Ok, Round 2 has an extra rule, 2 extra players, 2 extra turns, 2 extra cities and 3 total extra nukes. Erm.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Criptfeind

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Re: Nuclear Diplomacy (Round 2 needs victims-I mean, players!)
« Reply #54 on: March 16, 2011, 03:19:52 pm »

Me in game.
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warhammer651

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Re: Nuclear Diplomacy (Round 2 needs victims-I mean, players!)
« Reply #55 on: March 16, 2011, 03:31:48 pm »

I'll play in round 2
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Tell me your mother isn't a Great Old One, please.

Bdthemag

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Re: Nuclear Diplomacy (Round 2 needs victims-I mean, players!)
« Reply #56 on: March 16, 2011, 03:47:23 pm »

I'll play another round.

BLOOD FOR THE BLOOD GOD
SKULLS FOR THE SKULL THRONE
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Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
Welcome to Reality.

warhammer651

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Re: Nuclear Diplomacy (Round 2 needs victims-I mean, players!)
« Reply #57 on: March 16, 2011, 03:58:12 pm »

I'll play another round.

BLOOD RADIATION FOR THE BLOOD RADIATION GOD
SKULLS CHARRED CORPSES & ASH FOR THE SKULL  CHARRED CORPSES & ASH THRONE

FIX'D
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Tell me your mother isn't a Great Old One, please.

electronics

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Re: Nuclear Diplomacy (Round 2 needs victims-I mean, players!)
« Reply #59 on: March 17, 2011, 11:37:35 am »

Continue me through the rounds unless I suddenly disappear.
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1=0
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