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Author Topic: Dungeon Keeper: The Q&A  (Read 50363 times)

Rask

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Re: Dungeon Keeper: The Q&A
« Reply #1065 on: June 10, 2013, 06:04:26 am »

Well, I guess I can work on it whenever there's time and throw a few levelups at it. Or maybe add some partial transformations as intermediary steps?  Something along the lines of  echolocation ears -> sun-blocking fur -> complete bat

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Hastur

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Re: Dungeon Keeper: The Q&A
« Reply #1066 on: June 10, 2013, 12:29:18 pm »

if you glide instead of fly -200
EDIT: Frostbyte. what do you wanna make with your experiments? I am going to make random stuff for you untill i get imput.
« Last Edit: June 10, 2013, 05:44:23 pm by Hastur »
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Rask

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Re: Dungeon Keeper: The Q&A
« Reply #1067 on: June 11, 2013, 06:24:39 am »

*briefly imagines bat that has to be launched like a dart to take off*

Yeah, I'll pass on the gliding thing ;)
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Fr0stByt3

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Re: Dungeon Keeper: The Q&A
« Reply #1068 on: June 11, 2013, 10:55:57 am »

Something useful?
...
When I say "Mad Science", I mean MAD SCIEEEEEEEEEENCE!
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Funding rebels because seriously, fuck those guys.
((They're basically the new Mongols.  I gotta say, I have a newfound respect for the Jamaican police force after playing this game.))

Rask

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Re: Dungeon Keeper: The Q&A
« Reply #1069 on: June 14, 2013, 01:11:09 am »

I guess I should be happy we made it down safely, but my plan didn't call for making bridges. It called for fixing the rope on the far side once the first person is over there, then detaching it on the original side so that those there can tie it around their waist and jump.

Jump -> succeed or fail and get pulled/climb up on far side. Then untie rope from second person, throw loose end to third person, have third person repeat what second person did.

Doing it this way would have had the advantage of preserving spikes and rope, but may be more dangerous.
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Hastur

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Re: Dungeon Keeper: The Q&A
« Reply #1070 on: June 14, 2013, 01:36:51 am »

Ok you want to preserve the rope, i'll change it.
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cheesemcmuffin88

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Re: Dungeon Keeper: The Q&A
« Reply #1071 on: June 24, 2013, 08:08:56 pm »

Hello im sorry ive been absent im more then certain ive missed a turn or two i currently do not have time to read through the posts but a family member of mine had fallen ill with cancer and i had to e with them for the past several weeks till they passed we buried him today so if my charecter is still alive i will continue to play if not i will happily follow the rest of you
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Hastur

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Re: Dungeon Keeper: The Q&A
« Reply #1072 on: June 26, 2013, 02:25:28 pm »

its fine, play by post is forgiving. you are still good to go.
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Unholy_Pariah

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Re: Dungeon Keeper: The Q&A
« Reply #1073 on: June 26, 2013, 08:00:12 pm »

When i hit 100 research i can summon wild mole demons right?
Are there any other milestone bonuses i can get?
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Hastur

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Re: Dungeon Keeper: The Q&A
« Reply #1074 on: June 26, 2013, 08:16:45 pm »

ok at 100 you can spew forth wild mole demons from a portal.
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Unholy_Pariah

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Re: Dungeon Keeper: The Q&A
« Reply #1075 on: June 26, 2013, 08:34:32 pm »

Most excellent, now i just need to guatantee myself a 2x research bonus and i can start up a meat industry next turn :D
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Hastur

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Re: Dungeon Keeper: The Q&A
« Reply #1076 on: June 26, 2013, 09:19:49 pm »

if you rp you get a +2 bonus to the roll! oh and dead demons melt into a black ichor usually. you shoulda been a baconmancer!
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Unholy_Pariah

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Re: Dungeon Keeper: The Q&A
« Reply #1077 on: June 26, 2013, 09:44:06 pm »

Most excellent, now i just need to guatantee myself a 2x research bonus and i can start up a meat dye industry next turn :D

still good...

wait if demons turn into black ichor... how did our mummy get furry demon cat leather arm guards?
do amputated limbs survive intact if you don't kill the demon right away?
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Hastur

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Re: Dungeon Keeper: The Q&A
« Reply #1078 on: June 26, 2013, 09:51:05 pm »

it was a catperson but demonically tainted, like a cambion or tiefeling. amputeted parts dissolve also
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Unholy_Pariah

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Re: Dungeon Keeper: The Q&A
« Reply #1079 on: June 26, 2013, 09:57:28 pm »

interesting...
so if "mole demon + mad science + fish = tainted fish" then we should be able to make a demon-scale armor industry?
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.
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