You asking for MY strategy? You had it coming... (note, I know this is not the fastest or even the best strategy, just the one I find fun)
Founder is an intelligent, charismatic and agile person (just like myself, coincidentally). Security skill is important, other skills aren't important. Founder's first task is to recruit a (preferably) male high-charisma character, the "Black Widow". Lawyers are optimal - they're easy to recruit, often have some charisma and know how to defend themselves in the likely event of a prostitution sting or datenap failure. The Black Widow should train seduction by prostituting, and the funds may be used by the Founder to train various skills that will be needed in the world of Liberal Covert Action - disguise, driving, dodge (for the tight spot), psychology, science and clean-my-name skills persuasion and law. Founder should also create tons of T-shirts for sale to gain enough skill to create any disguises necessary (cheap suit level is good enough until later on). At this point, Founder may also engage in some minor site raids to gain juice - genetics plant, cosmetics plant and the factories are ok, but nothing severe should be done - yet. Stick to theft and vandalism. GOAL: Have Founder with good all-around stealth action skills and psychology, and Black Widow with good seduction for date napping.
Once the Founder has a passable level of psychology (8, maybe), the Black Widow should acquire a firearm and start datenapping people. They will be treated nicely by the founder. Start with easy targets like janitors, but try to get sleepers in every tactically significant site - prison, court house, police station, nuclear plant are the topmost important ones. Having club security controlled is good as well - almost every important sleeper can be acquired there. Before doing anything that is guaranteed to anger the police OR doing anything that might tip the scales too much towards liberalism, have at least a couple of judges. Continue expanding sleeper network. If Founder starts accumulating heat, it's good to periodically clean him/her by going to trial voluntarily (this is why you have trained law, persuasion and acquired sleeper judges). GOAL: Have a vast network of sleepers and a Founder that can defend him/herself against any reasonable charge in court.
The third phase should be begun before or when you start making actual changes to the political climate. Datenap an agent or a soldier and indoctrinate him/her. This is the Yoda (once enlightened, before that he's the Scumbag). Fetch five Jedis for Yoda from Juice bar - value agility and health (black belts, athletes, dancers ang yoga instructors are good for this). Because Yoda should already have high weapons skills, (s)he can train the Jedis to be passable fighters without ever seeing action. Equipment for Yoda's Jedis can be acquired from the military base either covertly or violently. With Yoda's Jedis equipped, start making the Liberal agenda known by having the Founder spraypaint sites and sleepers advocating furiously (watch out for the Judges' infiltration!). GOAL: Within a week of CCS's appearance their safehouse is raided by a group of well-trained and well-equipped Liberals.
The rest should be quite obvious.