I'm about to be able to buy my second city. I have a plot available next to the first one so I can feed it resources. Good idea?
Also, I've built a pretty goofy looking castle, but it seems to work pretty well. I had a whole bunch of palisades for a while, then built stone walls where red's peasants poked holes in them. It covers all the castle with stone and is pretty large.
The castle itself, the one that upgrades with crenelations, shoots over stone walls, right? I know that it shoots over wooden structures of all kinds, but it seems somewhat squat compared to the walls.
Also, if anyone would like to buy some bows, a buddy of mine from Illyriad with the username kung fu will sell you some. Tell him naiv sent you and that you'll trade him for his bows.
Finally, fate chose to put me directly on the county border with a parish on the other side with the name of Elphin... if no Bay12'ers are living there I'm thinking about invading and pillaging it and possibly burning it if necessary at some point in the future if I get some help. Anyone want to help or have a reason for that not to happen? I'm not too familiar with the factions, would that be a bad idea?
Also, did anyone have the foresight to go strong military that would appreciate some stone/wood resource shipments?
Now that I've almost gotten to the second village research, I'll be going more heavily into military size and speed.
Also, I recommend building all your hovels asap, it boosts popularity quite a bit after they are all bit.
Engineering for the storage space for everything was extremely useful, plus it unlocks better housing research.
Finally, what did we have to do again to make an alliance/faction/house or whatever?
Are faith points useful? I'd kind of like to be the pope or cardinal at some point so I could put it on my theoretical business card, but faith points don't seem to be very good in comparison to some of the other researches. I think I put 2 research into theology or whatever as I figured if I did it early it would at least build up over time.