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Author Topic: Stronghold: Kingdoms  (Read 157028 times)

Rilder

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Re: Stronghold: Kingdoms
« Reply #375 on: March 20, 2011, 03:00:39 pm »

They attacked the peasants first? Every defense I've seen with my archers has seen them targeting the archers first above all then focusing on peasants, where the enemy archers just out of range?

Also before fletchers defense is mainly about spamming peasants and buffing your castellation up enough destroy the enemy fast enough before they reach your keep.  A palisade ring doesn't hurt either.
« Last Edit: March 20, 2011, 03:05:26 pm by Rilder »
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Akura

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Re: Stronghold: Kingdoms
« Reply #376 on: March 20, 2011, 03:02:44 pm »

I don't see how. Most of mine were on the platforms. Even if they weren't, how would it be if they were out of range but mine were in range.
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Duuvian

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Re: Stronghold: Kingdoms
« Reply #377 on: March 20, 2011, 03:08:01 pm »

I defeated two NPC attacks fairly easily. The one at the end of the tutorial should be beatable with no army (the NPCs did not even reach the keep, and I had a gap in the wall they walked through.)

The second attack breached the wooden palisade and made it to the keep and my 10 peasants. Luckily, they suffered heavy attrition on their way, and I only lost 3 peasants to their 19.

Also, I noticed that if you fill your keep with peasants, and then form a line in front of it, the NPC will queue up and attack one or two at a time, if they attack from a side or the rear of the keep's entrance, which greatly impedes their progress and let the archer in the keep kill off more before they attack the peasants.

EDIT: I'm now Cow's vassal.
« Last Edit: March 20, 2011, 03:11:49 pm by Duuvian »
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King Cow

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Re: Stronghold: Kingdoms
« Reply #378 on: March 20, 2011, 03:12:53 pm »

Well I have a real problem as I spawned in a provence with an enemy camp. The attacks are linked to rank I think? Anyway if thats true I no defence for my rank.... I guess I must just try and spam like 20 peasants.

BTW Duuvian you want those chairs to your right not the iron. The iron is useless to you for quiet awhile I think.
« Last Edit: March 20, 2011, 03:17:40 pm by King Cow »
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Jopax

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Re: Stronghold: Kingdoms
« Reply #379 on: March 20, 2011, 03:18:13 pm »

Yeah, the bastards are annoying, and i am getting plastered since i'm a freeman now but i only have peasants for now, fletchers are fucking expensive :(
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Aklyon

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Re: Stronghold: Kingdoms
« Reply #380 on: March 20, 2011, 03:20:15 pm »

fletchers are fucking expensive
+20
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Taricus

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Re: Stronghold: Kingdoms
« Reply #381 on: March 20, 2011, 03:20:34 pm »

Mmm, gets more annoying when you've also got to defend the Parish center...

fletchers are fucking expensive
+20
+100
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King Cow

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Re: Stronghold: Kingdoms
« Reply #382 on: March 20, 2011, 03:20:40 pm »

Lucky for me I invested in scouting, got a free + 3 free scouts card and had 2 wood stach spawn next to me. But even so I'm struggling to get enouth wood for 1 fletcher and get my economy balanced and going. God and I need two fletchers anyway if I want to see any made in enouth numbers.

It's going to be a painfull 2 days I think.
« Last Edit: March 20, 2011, 03:22:12 pm by King Cow »
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adwarf

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Re: Stronghold: Kingdoms
« Reply #383 on: March 20, 2011, 03:28:06 pm »

I am all good I got soldiers to gurad my keep, and am working on making my hole wall 2 tile thick stone.
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Aklyon

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Re: Stronghold: Kingdoms
« Reply #384 on: March 20, 2011, 03:28:27 pm »

Yay for stone walls.
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

adwarf

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Re: Stronghold: Kingdoms
« Reply #385 on: March 20, 2011, 03:34:39 pm »

Yay for stone walls.

No Yay for Archers, and stone walls
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Taricus

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Re: Stronghold: Kingdoms
« Reply #386 on: March 20, 2011, 03:35:28 pm »

Need stone...
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Rilder

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Re: Stronghold: Kingdoms
« Reply #387 on: March 20, 2011, 03:57:57 pm »

Wine stash popped up a 2minute scout jog away, exploiting that bitch. Already filled up my storage with it so I'm donating what I can't store, I think our Architects guild now has enough wine for the architects to build a fortress drunk. As well as having enough to make a good few hundred gold from trading.
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Aklyon

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Re: Stronghold: Kingdoms
« Reply #388 on: March 20, 2011, 04:02:41 pm »

Yay for stone walls.

No Yay for Archers, and stone walls
see above. fletchers=expensiv.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Taricus

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Re: Stronghold: Kingdoms
« Reply #389 on: March 20, 2011, 04:11:13 pm »

Beat off a final attack from th AI :D
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