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Author Topic: Stronghold: Kingdoms  (Read 157036 times)

Taricus

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Re: Stronghold: Kingdoms
« Reply #255 on: March 16, 2011, 05:57:52 pm »

One hovel is enough for the time being.
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andrea

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Re: Stronghold: Kingdoms
« Reply #256 on: March 16, 2011, 06:01:49 pm »

I'll build one when I get some new toys to play with, such as bakery and pig farm.
But I also plan to increase wood and stone production ( stockpiling stone to eventually build a castle).

Anyway, nothing of this is going to be done today.

the question is: should I start recruiting peasants? it takes time to recruit armies, and I am not sure I will be able to draft one quickly enough when I lose protection (by the way, how much does it last?)

Akura

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Re: Stronghold: Kingdoms
« Reply #257 on: March 16, 2011, 06:03:28 pm »

Protection is 72 hours. I dunno about other troops, but Peasants are trained instantly - you just need 3 gold and a free peasant. It's getting the peasant that takes time.
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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

Taricus

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Re: Stronghold: Kingdoms
« Reply #258 on: March 16, 2011, 06:04:29 pm »

Protection last about a couple of days, but people only attack a parish center anyway.

And stockpile stone for a market.
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adwarf

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Re: Stronghold: Kingdoms
« Reply #259 on: March 16, 2011, 06:06:20 pm »

Some cowards have been attacking me because our parish guy left
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Akura

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Re: Stronghold: Kingdoms
« Reply #260 on: March 16, 2011, 06:17:07 pm »

What the hell? I found a pitch stash nearby, and I'm trying to sell it, which requires 200 units. I had 200 units, but the sell button wasn't doing anything(merchant had just returned from buying wood) and somehow I have only 150 pitch.
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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

Taricus

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Re: Stronghold: Kingdoms
« Reply #261 on: March 16, 2011, 06:18:11 pm »

@Andrea: Which forest are you putting the woodcutters at?
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andrea

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Re: Stronghold: Kingdoms
« Reply #262 on: March 16, 2011, 06:23:45 pm »

top left.
by the way, I am in a lowland village. I suppose most people start with that, since it is listed as "balanced".

why do you ask?

Akura

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Re: Stronghold: Kingdoms
« Reply #263 on: March 16, 2011, 06:31:11 pm »

Son of a cockbite! That pitch stash had over 1600 left in it, two scouts come, both fast, and now it's gone.
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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

Taricus

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Re: Stronghold: Kingdoms
« Reply #264 on: March 16, 2011, 06:39:50 pm »

Move your stockpile between the stone and the wood.
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andrea

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Re: Stronghold: Kingdoms
« Reply #265 on: March 16, 2011, 06:43:14 pm »

the stockpile starts between rock and wood. I don't have to move it.

I used my 8th villager to create a second quarry, even thought it meant losing 6 happiness points, since just one dairy can't produce enough for quad rations, so I only get 1 kind of food. I hope it wasn't a mistake...
probably it was, but the damage shouldn't be too big.
tomorrow I'll expand much more. luckily I have a wood card to play.

edit: I will expand not only to get more resources, but also because I think I'll start taxing my citizens, after getting back my double food bonus ( and possibly getting more). I need more gold...
« Last Edit: March 16, 2011, 06:48:02 pm by andrea »
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Micro102

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Re: Stronghold: Kingdoms
« Reply #266 on: March 16, 2011, 06:51:24 pm »

Son of a cockbite! That pitch stash had over 1600 left in it, two scouts come, both fast, and now it's gone.

yep it seems the abusive play is still in. People focus on scouts and can gain resources faster then resource buildings. Some guy become the richest int he game just by taking all the apples within reach with scouts.

That's the main reason I stopped playing.
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Rilder

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Re: Stronghold: Kingdoms
« Reply #267 on: March 16, 2011, 06:57:59 pm »

Question about the sub-ranks, does going up sub-ranks give research points as well?

Yes

Also, hitting two unscouted stashes in a row.

*SuccessKid*
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Akura

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Re: Stronghold: Kingdoms
« Reply #268 on: March 16, 2011, 07:15:13 pm »

Question about the sub-ranks, does going up sub-ranks give research points as well?

Yes

Also, hitting two unscouted stashes in a row.

*SuccessKid*
5 irritated peasants Massive army inbound. Prepare yourself for destruction.
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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

Rilder

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Re: Stronghold: Kingdoms
« Reply #269 on: March 16, 2011, 08:01:02 pm »

Question about the sub-ranks, does going up sub-ranks give research points as well?

Yes

Also, hitting two unscouted stashes in a row.

*SuccessKid*
5 irritated peasants Massive army inbound. Prepare yourself for destruction.

Oh hey another Undiscovered Stash just spawned nearby *Exploits* Oh and one of these was Pitch, which is always welcome.
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Youtube(Let's Plays), Occasional Streaming
It felt a bit like a movie in which two stoners try to steal a military helicopter
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