Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: Cook is having a tantrum....  (Read 744 times)

OverrideB1

  • Bay Watcher
  • Legendary Coffee-Drinker
    • View Profile
Cook is having a tantrum....
« on: April 17, 2007, 02:58:00 am »

So, one of my dwarves has been churning out happy meals on an almost continuous basis -- rapidly becoming a talented cook. Inevitably, he managed to slap together a masterpeice dish. Now he's have a total wobbly because somebody had the effrontary to actually eat it.

Is this a bug, because I don't think that cooks should exhibit this sort of behaviour at the "loss" of a masterpiece dish.

Logged
By the Beards of my Ancestors: There are Elephants inside the fortress. Seems like a good time to lie down right in front of them and... go to sleep
---last words of Cog Ingishontak, legendary Craftsdwarf

Frogman

  • Bay Watcher
    • View Profile
Re: Cook is having a tantrum....
« Reply #1 on: April 17, 2007, 03:01:00 am »

:(
Logged

Heliopios

  • Bay Watcher
    • View Profile
Re: Cook is having a tantrum....
« Reply #2 on: April 17, 2007, 09:18:00 am »

They shouldntget pissed at a meal being eaten, are you sure it wasnt left in a hallway and rotted, or something of the like?
Logged

Fieari

  • Bay Watcher
    • View Profile
Re: Cook is having a tantrum....
« Reply #3 on: April 18, 2007, 03:21:00 pm »

It's my understanding that masterpiece food items are explicitly made exempt from tantruming due to eating it.  They are not exempt from tantruming due to being tossed in the river/chasm/magma, and it'll also cause a tantrum if it rots.

I'd bet you almost anything it rotted, probably while still in the kitchen, before a hauler could get it safely into storage.  This makes sense for tantrums.  "I MADE THIS FANTASTIC MEAL, AND YOU LET IT ROT?!?!?!?!"

Logged

OverrideB1

  • Bay Watcher
  • Legendary Coffee-Drinker
    • View Profile
Re: Cook is having a tantrum....
« Reply #4 on: April 18, 2007, 06:28:00 pm »

Yeah, that appears to be what happened... and how I got confoozled. 2 stacks of identically named food -- only one is a masterpeice and the other is just a McDwarven Happy Meal. The regular stuff gets eaten, but the real good stuff was left to rot.

How long, on average, do temper tantrums last? 'Cause it's been over a year now and he's still throwing wobblies -- even though I've appointed another chef and demoted him to general haulage duties... just so it doesn't happen again.

And, on a related note -- shouldn't eating priority get given to 5-star meals over elephant-burgers and chips?

[ April 18, 2007: Message edited by: OverrideB1 ]

Logged
By the Beards of my Ancestors: There are Elephants inside the fortress. Seems like a good time to lie down right in front of them and... go to sleep
---last words of Cog Ingishontak, legendary Craftsdwarf

Black Hound

  • Bay Watcher
    • View Profile
Re: Cook is having a tantrum....
« Reply #5 on: April 19, 2007, 03:16:00 pm »

quote:
It's my understanding that masterpiece food items are explicitly made exempt from tantruming due to eating it.

So what if someone ate, say, a masterpiece sword? Would the smith be okay with that?

Actually, I can see how even an insufferable perfectionist might be reluctant to try and start anything with someone who can eat swords.

Logged

Frogman

  • Bay Watcher
    • View Profile
Re: Cook is having a tantrum....
« Reply #6 on: May 08, 2007, 12:00:00 pm »

quote:
Originally posted by OverrideB1:
<STRONG>And, on a related note -- shouldn't eating priority get given to 5-star meals over elephant-burgers and chips?
[ April 18, 2007: Message edited by: OverrideB1 ]</STRONG>

Had your economy started? I think most dwarves don't want to spend their entire fortune on a single meal. And well-made food is... expensive.

Logged

herrbdog

  • Bay Watcher
    • View Profile
Re: Cook is having a tantrum....
« Reply #7 on: May 08, 2007, 01:50:00 pm »

As soon as I had a fey-mood crafter make an artifact bag and get legendary weaver and all badass stats, he IMMEDIATELY got drafted. Not so he would injure the other dwarves, not so his super stats would make him a super soldier.

It's cause I didn't want him going nuts if I had him make cloth and one of his bags happened to wash into the river when someone left it there, cause he had to get a drink in the middle of collecting sand...

Logged

Peristarkawan

  • Bay Watcher
    • View Profile
Re: Cook is having a tantrum....
« Reply #8 on: May 09, 2007, 11:50:00 am »

quote:
Originally posted by herrbdog:
<STRONG>As soon as I had a fey-mood crafter make an artifact bag and get legendary weaver and all badass stats, he IMMEDIATELY got drafted. Not so he would injure the other dwarves, not so his super stats would make him a super soldier.

It's cause I didn't want him going nuts if I had him make cloth and one of his bags happened to wash into the river when someone left it there, cause he had to get a drink in the middle of collecting sand...</STRONG>


Raw materials and intermediates like cloth generally don't have an item quality associated with them, so I don't think you have anything to worry about.  If he had legendary Clothesmaker and you set him to making the actual bags, then you might have a problem.

Logged

TotalPigeon

  • Bay Watcher
    • View Profile
Re: Cook is having a tantrum....
« Reply #9 on: May 09, 2007, 11:59:00 am »

The cloth does have a quality modifier. Don't know how that translates across once you start making bags out of it, but you might get a pissed off dwarf or two.
Logged

Peristarkawan

  • Bay Watcher
    • View Profile
Re: Cook is having a tantrum....
« Reply #10 on: May 09, 2007, 12:12:00 pm »

quote:
Originally posted by TotalPigeon:
<STRONG>The cloth does have a quality modifier. Don't know how that translates across once you start making bags out of it, but you might get a pissed off dwarf or two.</STRONG>

Funny, I've never noticed it.  Then again, I don't go around inspecting my cloth very often.

Logged

herrbdog

  • Bay Watcher
    • View Profile
Re: Cook is having a tantrum....
« Reply #11 on: May 09, 2007, 04:21:00 pm »

Even a no-modifier bag, if made with masterpiece cloth, when swept into the river from being left upon its banks during flooding WILL cause tantrums. I had it happen before. I was watching my dwarfs collect sand during the flood. I had tried to disable sand collecting in time to get them to stop before the flood hit. They didn't, of course, cause of drinking, sleeping, partying... Anyway, I watched as three bags got swept into the river, then "<insert> cancels collect webs: tantruming". It took me a minute to figure out what had happened. Damn weaver killed several other dwarfs by destroying a chasm bridge (and left objects floating in the chasm). Then the Shiriff got his arse into the prison!

This weaver was ONLY weaving (and health care, burial, animal care, and item hauling) and also my only clothmaker. My clothiers kept committing suicide from failing to get stuff for their own great artifacts, so they all made crap quality stuffs. It was the cloth. Unless someone had eaten a rope. I had no clothes to be stolen by kobolds or racoons, I had a nudist fort. Not to mention this was in a desert, so there weren't racoons or mandrills anyway.

Logged

Ookpik

  • Bay Watcher
    • View Profile
Re: Cook is having a tantrum....
« Reply #12 on: May 10, 2007, 02:50:00 am »

quote:
Originally posted by Peristarkawan:
<STRONG>Funny, I've never noticed it.  Then again, I don't go around inspecting my cloth very often.</STRONG>

You've never opened the trading screen?  Cloth turns up there, and you can see a whole range of modifiers.  I usually try to trade away my masterpiece cloth before something terrible happens to it.  

Related question:  When you tan a hide, is it possible for the leather to have a modifier?  I've never had a tanner good enough for this to become an issue, but I'm curious whether I should start putting points into tanning.

Logged
g+@@T@+

The intruder arose, casting off its black cloak.  "Behold, stunted jesters!  It is I, Scuro!"  A jagged scar marked the goblin's face from eye to chin, his greasy mane gray and wild, and about his neck was the broken silver amulet, strapped together by a leather band.

Draco18s

  • Bay Watcher
    • View Profile
Re: Cook is having a tantrum....
« Reply #13 on: May 11, 2007, 08:58:00 am »

quote:
Originally posted by Frogman:
<STRONG>

Had your economy started? I think most dwarves don't want to spend their entire fortune on a single meal. And well-made food is... expensive.</STRONG>


Last I checked food was free to all dwarves.

Logged

slMagnvox

  • Bay Watcher
  • Attend Party
    • View Profile
Re: Cook is having a tantrum....
« Reply #14 on: May 18, 2007, 05:21:00 am »

quote:
Originally posted by Ookpik:
<STRONG>Related question:  When you tan a hide, is it possible for the leather to have a modifier?  I've never had a tanner good enough for this to become an issue, but I'm curious whether I should start putting points into tanning.</STRONG>

Tanned hide doesn't get quality modifiers.

I had a Weaver tantrum very badly once, after a bag made of his cloth washed into the river (Make sure you know how to make a sand bag stockpile before collecting sand!).  Funny part was, the Weaver seriously injured his "arresting officer" (His Loom Hand's Strong!) and the Sheriff never assigned another Guard to chain him up.  I think he had the biggest rap sheet I'd ever generated and went free for over a year while the Guard nursed his wounds.

Once a weaver of mine gets good he gets promoted to the military or to some new profession.  Peasants love weaving, they can collect webs for loads of free EXP.

Logged
Pages: [1] 2