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Author Topic: Ayrethas - A fantasy RTD - {Turn 27} [Combat Initiated]  (Read 14080 times)

rockhard556

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Re: Ayrethas - A fantasy RTD - {Turn 11} [Never piss off the Desertmen.]
« Reply #150 on: March 16, 2011, 07:05:00 am »

I will try to absorb some majicka from them
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Riccto

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Re: Ayrethas - A fantasy RTD - {Turn 11} [Never piss off the Desertmen.]
« Reply #151 on: March 16, 2011, 07:10:01 pm »

Thats all  :D
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Talarion

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Re: Ayrethas - A fantasy RTD - {Turn 11} [Never piss off the Desertmen.]
« Reply #152 on: March 17, 2011, 01:43:23 am »

Sorry about the wait.

Turn 12
Gank the Elf more!


Spoiler: Combat Order (click to show/hide)

Thugs 3 and 15

They are the first to get out of their daze. They break off from the group, and [TR: 4, 4] Head straight for Thorbjorn. . .  [CR: 1 vs 6][CR: 4 vs 1] drawing their scimitars, Thug 3 gets to him first. His clumsy swing... is so clumsy, it completely misses Thorbjorn, and throws him off balance. -1 to all rolls for the next 2 turns. (This one and next). Thug 15 however, is much more skillful. The attack hits Thorbjorn in the arm, causing a gash to appear. [RDm: 6] To Thorbjorn, however, it is merely like a bug bite.

Evyn Kardoc (Wolfchild)

You growl at them, trying to intimidate them, [IR: 1] but they all ignore you. Seeing some thugs move, you jump at them, [Automatically targeting Thug 3] drawing your daggers in a quick motion. [CR: 6 vs 1-1] even though you're in Human Form right now, you quickly get behind him, slashing his leg, and stabbing him through the back for good measure. [RDt: 6-1] The Thug gasps, and stumbles back a bit. With your keen medical eye, you'd say you pierced through the side of his heart. And he's somehow still moving. Wow. (Another -1 modifier for Thug 3), untill he gets a natural 6 (not including modifiers) on RDt))

Kaguro Draven (KaguroDraven)

You politely ask the men why they're surrounding you, and apologise for the Human. [DR: 2] They ignore you, and draw their weapons. [Auto defend, +1 to all defence rolls, for the next 2 turns. (This and Next)]

Thugs 11, 17, 9, 4, 10, 16 and 1

Seeing their friends break off, and one get stabbed, these 7 jump into action. [TR: 4, 6, 1, 3, 6, 6, 6] Thug 11 heads towards Thorbjorn [CR: 2 vs 5] He swings, slightly clumsily. But this time, Thorbjorn is ready. [CoR: 6] Ducking the swing, the Human comes in with a backhand. It hits the Thug in the side, [RDm: 2] causing a large gash and a lot of bleeding. (Thug 11 will roll another RDm next turn: If still alive, and RDm is failed, Thug 11 will start Rolling to Resist Death.) Thug 17 is the first to move for the Elf. [CR: 1 vs 1+1] Zane barely manages to dodge the swing that would've chopped off his feet. Thug 17 was aiming for his head. Thug 9 goes for the Orc. [CR: 1 vs 4+1] Kaguro sees it coming, and steps out of the way. [CoR: 1] However, he can't counter because if he did, he would hit atleast two of his 'friends'. Thug 4 goes for the Dwarf. [CR: 4 vs 6] However, this Dwarf is as tough as nails, and apparently can move like a speedster. He dodges the scimitar easily. Thugs 10, 16 and 1 decide that Thug 17 was shamed, and all go for the Elf. [CR: 2 vs 4+1][CR: 6 vs 6+1][CR: 3 vs 5+1] First, Thug 10 comes with an overhand. Twisting around the strike, the Elven Mage tries to get some distance. But he find himself being blocked by Thug 16's horizontal slash. He barely manages to backpedal to dodge the blade. Trying to concentrate to cast a spell, he find himself confronted by a diagonal downward slash from Thug 1. Yet again, he evades the attack.

Thorbjorn Karlson (Innsmothe)

[1]You find nothing. Slightly pissed, you pick up some sand and throw it at [TR: 5] Thug 5, [1] It floats into a harmless cloud as the breeze picks up, and you charge through it, getting sand in your eyes. (-1 to Attack/Defend rolls for 1 turn.) [6-1 vs 3] You charge at Thug 5, and slam into him with your shield. [RDm: 5] He takes it pretty well, and rolls back up immediately, using the momentum of the blow to get himself on his feet.

Zane Firespring (Rockhard556)

Finally, you can concentrate enough to get this to work! You send out your link, pulling on the enemies' Magicka supplies. [MsR: 6] Easily, you pull out their magicka, watching in delight as most of them start to keel over. (All Enemies get -1 to all rolls if they fail their RMF roll.)

Thug 7

He snap out of it [TR: 1] and start heading for the Orc. Then, he start to keel over. [RMF: 5] But he presses on, determined. [CR: 5 vs 5+1] Swinging his scimitar at the Orc, he barely misses, before he jumps back away from the Orc.

Tanzo Wilder (Riccto)

You walk up to the closest Thug, [TR: 3] Which just happens to be the dying one the Were attacked. Oh well. [CR: 6 vs 1-2] He doesn't even see you coming. You impale him, a mercy killing. Then you move, and get your back to the wall. [CvR: 4.] (+1 to all defence rolls untill you move.)

Thugs 2, 5, 6, 8, 13 and 14

[RMF: 5, 1, 6, 1, 1, 5] Thugs 5, 8 and 13 don't take well to Zane's spell. Losing all of your magick isn't good for you, and these three just can't cope. (-1 to RDt) [RDt: 1-1, 3-1, 1-1] After falling to the floor, they just die. Their bodies shut down without magicka. (Zane has now +1 to power and control of all spells, untill a spell is used.) [TR: 4, 5, 5.] Grim looks on their faces, Thugs 2, 6 and 14 move on. Thug 2 goes for the Human [CR: 1 vs 2-1] his moral low from the death of four comrades already, he swings clumsily at the blinded Human. The Human stumbles out of its path, equally clumsy. Thug 6 and 14 go for a pincer attack on Tanzo. [CR: 2 vs 6+1][CR: 2 vs 3+1] Thug 6 slashes at Tanzo, but Tanzo deflects it, [CoR: 6] stabbing him in the stomach. [RDm: 1][RDt: 4] He stumbles off, and collapses. He is still alive, however. Thug 14 attacks while Tanzo is killing his comrade! But sadly, he fails, his blade clattering off the wall behind Tanzo.

Lokot Saltpetre (JWNoctis)

You spend a bunch of time trying to make sawdust to blind them. But you give up, and try to stab the nearest thug. [CR: 2 vs 4] but it misses. Darn.

Thug 12

Finally deciding to help his friends, he starts to step forward. [RMF: 2][RDt: 2] As he feels the force of Zane's spell hit him, he falls over. His body fails, and he dies. (Zane now has +2 to spell control and power.)


Spoiler: Legend/Key (click to show/hide)

Spoiler: Status (click to show/hide)

Spoiler: Inventory (click to show/hide)

Spoiler: Enemy Status (click to show/hide)

Think I got everything.
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KaguroDraven

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Re: Ayrethas - A fantasy RTD - {Turn 12} [Gank the Elf more!]
« Reply #153 on: March 17, 2011, 02:45:25 am »

".....You missed." Take a large swing of the alchohol before swinging my club at them and charging in.
Time for my special >:D.
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"Those who guard their back encounter death from the front." - Drow Proverb.
I will punch you in the soul if you do that again.
"I'm going to kill another dragon and then see if I can't DUAL-WIELD DRAGONS!
Because I can"-WolfTengu

JWNoctis

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Re: Ayrethas - A fantasy RTD - {Turn 12} [Gank the Elf more!]
« Reply #154 on: March 17, 2011, 03:50:34 am »

No wonder Wizardry is considered evil...That's basically a Curse of Death with an area effect!

Collect alchemy ingredients from thugs, with dagger.
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wolfchild

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Re: Ayrethas - A fantasy RTD - {Turn 12} [Gank the Elf more!]
« Reply #155 on: March 17, 2011, 04:20:11 am »

Shift into were form, and while ducking and weaving, using my natural agility to avoid counterattacks, i will hamstring as many of the thugs as a can crippling them for my allies to finish them off
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Innsmothe

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Re: Ayrethas - A fantasy RTD - {Turn 12} [Gank the Elf more!]
« Reply #156 on: March 17, 2011, 04:23:44 am »

Wipe the sand out of my eyes and the same git to the floor...again and make sure he stays there with me sword through part of his body, at this moment in time, I donlt think I would be too particular
« Last Edit: March 17, 2011, 07:48:23 am by Innsmothe »
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Riccto

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Re: Ayrethas - A fantasy RTD - {Turn 12} [Gank the Elf more!]
« Reply #157 on: March 17, 2011, 04:59:20 am »

Stab 14, Keep against the wall and use less than flattering taunts to get a few more over
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rockhard556

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Re: Ayrethas - A fantasy RTD - {Turn 12} [Gank the Elf more!]
« Reply #158 on: March 17, 2011, 04:06:16 pm »

i will try to use some sort of fire spell (if i dont have any fire spells then i'll just drain more mana)
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Talarion

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Re: Ayrethas - A fantasy RTD - {Turn 12} [Gank the Elf more!]
« Reply #159 on: March 18, 2011, 12:38:30 am »

Turn 13
That is one big fire spell.


Spoiler: Combat Order (click to show/hide)

Evyn Kardoc (Wolfchild)

Now in your Were form, you jump into action [TR: 2] headed straight for one of the Thugs, still recovering from the clusmy swing on the Human. [CR: 3+2 vs 6] But luck is on his side, barely. He swings his blade, and both your daggers scrape across the blade and you turn back for another attack, [CR: 4+1 vs 2] This time, you slash his hamstrings, but now your momentum is gone. (Thug 2 has -1 to all rolls for the next two turns.)

Thug 6

[RMF: 1][RDt: 2-1] Thug 6 starts to move, but then falls over. (Zane now has a whopping +3 to control and power. Anyone think the remaining Thugs will survive his fire spell?)

Tanzo Wilder (Riccto)

You lash out at Thug 14, [CR: 4 vs 1] stabbing him in the face. [RDt: 4] Unfortunately, you must've missed anything vital, because now there's a thug with a hole in his face, looking for vengeance. (Thug 14 must now roll RDt any time he does something.)

Thorbjorn Karlson (Innsmothe)

Your target dead, you go for another target, [TR: 9] the Thug that just got stabbed in the face by Tanzo. You charge at him [CR: 5 vs 1] flinging him about 5 meters. [RDt: 1-1] You see his body go limp. You think you pulverised a few of his bones. Or a lot. You're not sure.

Thug 17

[RMF: 6] Thug 17 isn't as weak as his friends. [TR: 4] Seeing the Human throw one of his comrades across the sand, he feels the need for vengeance. [CR: 2 vs 5] He swings, but Thorbjorn deflects it with his shield. Yet, just as he is about to attack again...

Zane Firespring (Rockhard556)

Your fire spell is ready! [CMR: 6+3][MPR: 6+3] You launch it, easily placing barriers around anyone who shouldnt be hurt. You don't even need to check if your enemies died... your fire spell was so hot, there aren't even ashes left. This is the true power of Wizardry!

Kaguro Draven (KaguroDraven) and Lokot Saltpetre (JWNoctis)

You look on in awe, not even being able to do anything before your comrades finish the fight.

Spoiler: Legend/Key (click to show/hide)

Spoiler: Status (click to show/hide)

Spoiler: Inventory (click to show/hide)

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KaguroDraven

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Re: Ayrethas - A fantasy RTD - {Turn 13} [That is one big fire spell.]
« Reply #160 on: March 18, 2011, 12:41:03 am »

Search the bodies for money and booze.Punch the mage elf in the head for burning all the bodies and any cash or booze they could have had on them to ash.
« Last Edit: March 18, 2011, 12:44:01 am by KaguroDraven »
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"Those who guard their back encounter death from the front." - Drow Proverb.
I will punch you in the soul if you do that again.
"I'm going to kill another dragon and then see if I can't DUAL-WIELD DRAGONS!
Because I can"-WolfTengu

JWNoctis

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Re: Ayrethas - A fantasy RTD - {Turn 13} [That is one big fire spell.]
« Reply #161 on: March 18, 2011, 03:26:58 am »

Such an overshoot...He didn't firebomb Jasqar off the map, right?

Shoot a vexing stare at the mage elf, then move on, maybe away from the city, depending on other's action.

EDIT:Follow the human.
« Last Edit: March 18, 2011, 05:15:27 am by JWNoctis »
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Innsmothe

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Re: Ayrethas - A fantasy RTD - {Turn 13} [That is one big fire spell.]
« Reply #162 on: March 18, 2011, 04:19:42 am »

*Scream in triumph*

Then loot the bodies or find a tavern.
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Riccto

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Re: Ayrethas - A fantasy RTD - {Turn 13} [That is one big fire spell.]
« Reply #163 on: March 18, 2011, 05:00:14 am »

"It would be great if you didnt set of gigantic flares "He would then follow the human to a tavern
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wolfchild

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Re: Ayrethas - A fantasy RTD - {Turn 13} [That is one big fire spell.]
« Reply #164 on: March 18, 2011, 06:40:28 am »

Ok so now they are dead, and any more that want us dead know where we are, so, we are leaving, then drag the person that looks least like moving with me towards this tavern, "Oh you, human, how are you going to pay for the alcohol"
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