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Author Topic: Histories of Brilliance and Stupidity  (Read 55100 times)

Zrk2

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Re: Histories of Brilliance and Stupidity
« Reply #675 on: July 08, 2011, 12:28:36 pm »

Now that was a dick move, bringing me back for two seconds, just to kill me again? Now I have to go and rehoard everything in the after game dimension.
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He's just keeping up with the Cardassians.

_DivideByZero_

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Roll 47
« Reply #676 on: July 10, 2011, 12:51:49 am »

Roll 47: Deal With It

Item Values

Spoiler: Precious Metals (click to show/hide)

Spoiler: Warfare Metals (click to show/hide)

Spoiler: Enemies (click to show/hide)

Group Kills:
Butch 'The Butcher' Artiboucheff (Killed by everyone)

Objective(s):
Slay Yaetrix.
Slay Schazin.

Location(s):
Spoiler: The Weary Hills (click to show/hide)
Spoiler: RidgeWalled - Castle (click to show/hide)
Spoiler: Barakar - Town (click to show/hide)

Current Weather:
Twilight, Cold
Cloudy

Rolls:

Porin Keeperechoes-Upon seeing this monstrosity, Porin blinks.
Kobold not good against giant metal man...
Thinking quickly, Porin dives behind a bush and inches his way out of sight behind the hill.
I'll let them deal with it.


Tarran Terra-Shocked by the new appearance, Tarran follows suit with Porin and dives behind a rock.
"Bah, I'll let them deal with it," he mutters.


Ivan 'Sir Fiddle' Fiddlebottom-Ivan, also shocked by the appearance of a twelve story metal titan, takes off into the distance. Immediately, the giant shifts its aim toward Ivan, unbeknownst to him, but its cannons are not fully activated yet. Unaware, Ivan thinks to himself.
I'll let them deal with it.


Taric 'Madman' Cogudib-Taric finally, with one great pull, yanks the arrow out. He examines the blood-soaked serrated tip, runs his finger along the edge and reels back in pain.
"This thing is bloody sharp," he thinks openly.
Then, he turns around. And turns around again, to his original position.
"I'll let them deal with it."


'Jacen'-Jacen springs into action.
"I could use some of those... bah what am I thinking! Heeeeeelp!" he cries as he drops his weapon, and drops on the ground, playing dead for all he is worth.
I'll let them deal with it.


Nihilius 'Cogs' Vekt-"Woah."
Cogs continues to himself.
"Far too dangerous.
I guess I'll let them deal with it then."


Bjorn Inmus-Bjorn stands alone in front of the mech, accompanied solely by a semi-dead-looking Jacen.
"Really guys? You cowards!"
Bjorn turns to face the mech, which is unaware of his existence. He walks up to it, kicks it in the foot, then flinches as the contraption walks away and stares at him. The second the first shot is supposed to fire, however, Bjorn shouts, and the entire mech disappears.

In the distance, Bjorn squints to see the mech now located where the village was supposed to be.
Well...
I'll let them deal with it!


Statuses:

Spoiler: Porin Keeperechoes (click to show/hide)
Spoiler: Bjorn Immus (click to show/hide)
Spoiler: Ivan (click to show/hide)
Spoiler: Taric Cogudib (click to show/hide)
Spoiler: Tarran Terra (click to show/hide)
Spoiler: Nihilus Vekt (click to show/hide)
Spoiler: Jacen (click to show/hide)
« Last Edit: July 10, 2011, 01:47:30 pm by _DivideByZero_ »
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Have I now become your enemy by telling you the truth? (Gal 4:16)

HighEndNoob

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Re: Histories of Brilliance and Stupidity
« Reply #677 on: July 10, 2011, 12:53:26 am »

Wow, most useless roll is RTD history.
Seeing that it is turning dusk, find a stick and turn it into a torch.
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Tarran

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Re: Histories of Brilliance and Stupidity
« Reply #678 on: July 10, 2011, 12:57:30 am »

Pffffffftt. I'll let you deal with my action.

...

Pop up and look around bewildered, then get back on my horse and continue on.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

jakeread1

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Re: Histories of Brilliance and Stupidity
« Reply #679 on: July 10, 2011, 03:34:44 am »

Follow the group and hum the theme to skyrim!
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Taricus

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Re: Histories of Brilliance and Stupidity
« Reply #680 on: July 10, 2011, 05:02:34 am »

Patch my wounds up
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

JacenHanLovesLegos

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Re: Histories of Brilliance and Stupidity
« Reply #681 on: July 10, 2011, 09:02:47 am »

Make torch. And follow group.
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

SeriousConcentrate

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Re: Histories of Brilliance and Stupidity
« Reply #682 on: July 10, 2011, 09:14:53 pm »

Porin jumped from a rock outcropping back onto Tarran's horse. He was too small to get onto it normally.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

JacenHanLovesLegos

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Re: Histories of Brilliance and Stupidity
« Reply #683 on: July 14, 2011, 04:52:12 pm »

Starting monday I'll be gone for three weeks, could I be put on leave for now?
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

_DivideByZero_

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Re: Histories of Brilliance and Stupidity
« Reply #684 on: July 14, 2011, 05:42:30 pm »

Alright. It's kind of a shame since I couldn't roll. Last chance for Mekboy to post, otherwise I'll roll later today.
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Have I now become your enemy by telling you the truth? (Gal 4:16)

_DivideByZero_

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Re: Roll 47
« Reply #685 on: July 15, 2011, 03:00:04 pm »

Roll 48: A Bit Late

Item Values

Spoiler: Precious Metals (click to show/hide)

Spoiler: Warfare Metals (click to show/hide)

Spoiler: Enemies (click to show/hide)

Group Kills:
Butch 'The Butcher' Artiboucheff (Killed by everyone)

Objective(s):
>Slay Yaetrix.
Slay Schazin.

Location(s):
Spoiler: The Weary Hills (click to show/hide)
Spoiler: RidgeWalled - Castle (click to show/hide)
Spoiler: Barakar - Town (click to show/hide)

Current Weather:
Night, Very Cold
Cloudy

Rolls:

Porin Keeperechoes-Porin, realizing that he can't get onto Tarran's horse normally, jumps onto it. It freaks out, kicking wildly at Tarran, but he dodges it.

Tarran Terra-After his look of bewilderment is interrupted by said horse, Tarran mounts and continues onward.

Ivan 'Sir Fiddle' Fiddlebottom-Ivan follows the group along the path, humming some distinct tune that he doesn't know exists.

Taric 'Madman' Cogudib-Before mounting and leaving, Taric takes a moment to bandage his wounds, which are now bleeding profusely from the wounds. The pain remains, but the bleeding is now under control.

'Jacen'-Jacen, foreshadowing the events to come, lights up a torch with a mach and a random stick he finds lying around.

Nihilius 'Cogs' Vekt-Mekboy, you there?

Bjorn Inmus-Bjorn looks for a stick, and manages to secure a small twig into his possession.

GAME EVENT:

As the group nears the mountain, Tarran, the leader--or maybe just the smartest person--of the group, scans the surface for a possible mountain pass. He finds none.
"Just how are we supposed to get through here!" he asks, rhetorically.
"Look!" replies Bjorn.

Bjorn points to a hole in the mountain with a rail leading out of it. Various wooden constructions are present, as well as some other systems for loading cargo onto carts. In fact, some of the cranes seem to be for lifting objects further up the mountain...

Above the mine entrance, the group notices a series of massive metal constructions jutting from the cliff-side. Exposed gears and smokestacks make it evident that someone intelligent lives--or used to live-- here. The gears do not move, indicating that the place was abandoned a long time ago. A winding path up the mountain leads to a reinforced door allowing entry.

"Well, it's either the mine or the installation. We'll have to decide!" shouts Jacen.

Statuses:

Spoiler: Porin Keeperechoes (click to show/hide)
Spoiler: Bjorn Immus (click to show/hide)
Spoiler: Ivan (click to show/hide)
Spoiler: Taric Cogudib (click to show/hide)
Spoiler: Tarran Terra (click to show/hide)
Spoiler: Nihilus Vekt (click to show/hide)
Spoiler: Jacen (click to show/hide)
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Taricus

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Re: Histories of Brilliance and Stupidity
« Reply #686 on: July 15, 2011, 03:03:23 pm »

"I say we head to the installation"
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

JacenHanLovesLegos

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Re: Histories of Brilliance and Stupidity
« Reply #687 on: July 15, 2011, 03:23:43 pm »

Installation.
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

jakeread1

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Re: Histories of Brilliance and Stupidity
« Reply #688 on: July 15, 2011, 03:30:50 pm »

I wonder if it's dwarves!

Installation
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http://www.youtube.com/user/jakeread1 <----- that there is my youtube channel!

SeriousConcentrate

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Re: Histories of Brilliance and Stupidity
« Reply #689 on: July 15, 2011, 04:23:42 pm »

"Installation," Porin agreed. "Dwarves dig too deep, sometimes. Heard story from Schleekus. Terrible things and pretty metals down there..." he said, eyeing the entrance to the mines.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.
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