Roll 48: A Bit LateItem ValuesLead: 1☼
Copper: 2☼
Billon: 5☼
Nickel: 5☼
Silver: 10☼
Electrum: 15☼
Gold: 35☼
Platinum: 45☼
Aluminum: 50☼
Copper: 2☼
Bronze: 5☼
Iron: 5☼
Steel: 10☼
(More to be revealed)
----Volthnir, Clockwork Titan----
Group Kills:Butch 'The Butcher' Artiboucheff (Killed by everyone)
Objective(s):>Slay
Yaetrix.
Slay
Schazin.
Location(s):-Fields
-Rock Outcropping
-Mountain (Tarran, Porin, Ivan, Taric, Jacen, Cogs, Bjorn)
-Mine Entrance
-Installation Entrance
-Main Hall
-Battlements
-Duke's Chamber
-Gunsmith
-Armorer
-Mage's Store
-Courtyard
-Drawbridge
-Hospital
-Castle Gate
-East Gate
-Town Square
-Magic Shop
Current Weather:Night,
Very ColdCloudyRolls:Porin Keeperechoes-
Porin, realizing that he can't get onto Tarran's horse normally, jumps onto it. It freaks out, kicking wildly at Tarran, but he dodges it.Tarran Terra-
After his look of bewilderment is interrupted by said horse, Tarran mounts and continues onward.Ivan 'Sir Fiddle' Fiddlebottom-
Ivan follows the group along the path, humming some distinct tune that he doesn't know exists.Taric 'Madman' Cogudib-
Before mounting and leaving, Taric takes a moment to bandage his wounds, which are now bleeding profusely from the wounds. The pain remains, but the bleeding is now under control.'Jacen'-
Jacen, foreshadowing the events to come, lights up a torch with a mach and a random stick he finds lying around.Nihilius 'Cogs' Vekt-
Mekboy, you there?Bjorn Inmus-
Bjorn looks for a stick, and manages to secure a small twig into his possession.GAME EVENT:As the group nears the mountain, Tarran, the leader--or maybe just the smartest person--of the group, scans the surface for a possible mountain pass. He finds none.
"Just how are we supposed to get through here!" he asks, rhetorically.
"Look!" replies Bjorn.
Bjorn points to a hole in the mountain with a rail leading out of it. Various wooden constructions are present, as well as some other systems for loading cargo onto carts. In fact, some of the cranes seem to be for lifting objects further up the mountain...
Above the mine entrance, the group notices a series of massive metal constructions jutting from the cliff-side. Exposed gears and smokestacks make it evident that someone intelligent lives--or used to live-- here. The gears do not move, indicating that the place was abandoned a long time ago. A winding path up the mountain leads to a reinforced door allowing entry.
"Well, it's either the mine or the installation. We'll have to decide!" shouts Jacen.
Statuses:-Passive Abilities: Small Size |
Agile |
Opportunistic |
Kutebold-Active Abilities: Fireball |
Ice Shards-Passive Effects: Immunize |
Armor Strength-Active Effects: Flaming Weapon-Experience: Talented Ambusher |
Proficient Swordskobold |
Proficient Shield User | Adequate Dodger | Master Thief |
Adequate Bone Doctor[abbr]
-Armor:
Cyclops Hide Armor | Brown Tunic | Sling
-Inventory:
Iron Short-Sword | Iron Shield
Rations for 10 days
Bag
Loot -Passive Abilities: Completely Useless |
I'm a Wizard |
Accident Prone-Active Abilities: Ethrealize |
The Balrog's Fury-Experience: Novice Wizard |
Expert Pyromancer | Novice Healer (rusty) | Competent Alchemist |
Not Swimmer-Armor: Green Robe-Inventory: ☼Staff of Arcane Watermelon Firestorm☼ |
Staff of FlameBronze ZweihanderAlchemy Kit | 1000☼
Iron Cuirass | Iron Helm x2 | Iron Boots x3 | Iron Greaves
-Status: Left LegRight LegHeavy BleedingPale -Passive Abilities: Welcome to the Gun Show |
The White Bill Cosby |
To the Left, to the Right-Passive Effects: Immunize -Experience: Legendary Fighter |
Proficient Butcher-Armor: Iron Shoes |
☼Adamantine Gauntlets☼ | Cloth Tunic |
Wooden Helm-Inventory: Bronze DaggerBag-Scars: Back-Status: TorsoLower Body3rd Degree BurnsSmashed Rib CageBruised Lungs -Passive Abilities: Builder |
Infantryman |
Bloody Mess-Passive Effects: Immunize -Experience: Skilled Marksdwarf |
Adept Axedwarf | Dabbling Wound Dresser
-Armor: Padded Leather | +Steel Cuirass+ | +Steel High Boots+ | Great-Coat | Iron Right Greave
-Inventory: .37 Winchester 7000 (4/5 Rounds) | Steel Axe Bayonet
BagMedical-Kit-Status: NoseFractured SkullRight Upper ArmChestPunctured Lung -Passive Abilities: Divinelike |
Holy-Active Abilities: Weapon Breaker -Passive Effects: Bounce II-Experience: Legendary Swordsman | Good Armor User
-Armor: Light Steel Plate Mail |
Gold Helm |
Star Gold Cast-Inventory: Cogs Doll☼Steel Two-Handed Sword☼ | Iron Short-Sword
Golden icon of an unknown god
Rations for 6 days
Silver Coin1500☼
-Status: Broken Right Upper ArmBroken Leg +1 to next roll!-Passive Abilities: Tinkerer |
Coward |
Bionic Enhancements-Passive Effects: Immunize-Experience: Proficient Gunslinger |
-Armor: Longcoat |
Brass Goggles-Inventory: .303 AR-371 (6/10 Rounds)[/abbr] |
.22 Black Onyx (8/8 Rounds) |
Iron Dagger☼Poplar Mace☼ |
+Linden Spear+ |
*Larch Sword*Backpack-Status: Dented Right ArmBleedingBleeding -Passive Abilities: Mercenary |
Well Known-Active Abilities: None
-Passive Effects: None
-Experience: Skilled Gunner |
Competent Knife User |
Competent Gunslinger-Armor: Iron Breastplate | Iron Helmet |
Copper Low Boots | Iron Greaves
-Inventory: Iron Machinegun (110/150) |
.357 Magnum (7/7)
Copper Knife
Backpack3 Machinegun Belts