These arrow-hails are beginning to become a great nuisance.
Roll 38Item ValuesLead: 1☼
Copper: 2☼
Billon: 5☼
Nickel: 5☼
Silver: 10☼
Electrum: 15☼
Gold: 35☼
Platinum: 45☼
Aluminum: 50☼
Copper: 2☼
Bronze: 5☼
Iron: 5☼
Steel: 10☼
(More to be revealed)
----Initial Archers----
Dark Elf Bowman
Dark Elf Bowman
Dark Elf Bowman----Ambush Squad----
Dark Elf SwordsmanDark Elf AxemanDark Elf AxemanDark Elf SpearmanDark Elf Spearman----Outcropping----
Dark Elf Crossbowman
Group Kills:Butch 'The Butcher' Artiboucheff (Killed by everyone)
Objective(s):Slay
Yaetrix.
Slay
Schazin.
Location(s):-Fields (Taric, Zrk, Cogs, Bjorn)
-Rock Outcropping (Tarran, Porin, Ivan)
-Mountain
-Main Hall
-Battlements
-Duke's Chamber
-Gunsmith
-Armorer
-Mage's Store
-Courtyard
-Drawbridge
-Hospital
-Castle Gate
-East Gate
-Town Square
-Magic Shop
Current Weather:Midday,
ColdCloudyGrass is still wetRolls:Tarran Terra-
Tarran yanks the Elf by the neck and brings his sword up, letting him drop the crossbow in the process.
"Why shouldn't I?" Tarran says as he keeps his sword next to the Dark elf's neck. "Your friends are trying to kill mine."
"Friends got drive mad by cave! Cave bad! Monster in cave! Don't kill!"This elf has a
really bad linguistic skill.
Porin Keeperechoes-Porin sat by Tarran's side, making cruel kobold jokes as Tarran threatened the elf.
Bjorn Inmus-(5->6+2=8) Bjorn raises his staff and imbues it with the very essence of flame itself. He then swings it at his wounded leg without paying so much as a bit of attention to the arrow itself. He fires a very concentrated stream of unbelievable, sweltering flame, which
reflects off the arrow's metal head, rebounding into the forest and causing a massive explosion that rises to the sky in a great and ash-filled cloud.
"I think I dealt with the archers!"An 8 is totally an epic win
Ivan 'Sir Fiddle' Fiddlebottom-Ivan comes riding to Tarran and Porin before jumping off his horse, walking over to a rock, and very carefully (6-1=5) removes the arrow, causing no extra bleeding in the process. He manages to wrap up the wound as best as he can, slowing the bleeding.
Taric 'Madman' Cogudib-Taric (5) dodges an arrow, (1) dives backwards to dodge another one, (3) sees one land an inch from his face, (1) and gets hit in the (3) right upper arm, resulting in an arrow embedded in his unarmored arm!
Nihilius 'Cogs' Vekt-
"Okay, maybe we underestimated them," says Cogs, (1) getting axed in the mechanical arm by the Dark Elf Axeman, getting dented in the process.
'Zrk'-
"This isn't working! Pull back!"Zrk, in a burst of heroism, runs over to Cogs, (5) shooting the Axeman in the head along the way, grabbing Cogs, and retreating to the horses with Cogs (5) before taking care to remove all the arrows.
GAME EVENT:Obviously because of Bjorn, no more reinforcements come this turn. Keep an eye out for next turn, though.
The hidden archers fire!
(2) Taric is (6) focused upon, and takes (3) (5) (1) one of the three arrows to the (2) chest! But luckily for him, (3) the arrow embeds itself in the armor, so he just yanks it out.
Statuses:-Passive Abilities: Small Size |
Agile |
Opportunistic |
Kutebold-Active Abilities: Fireball |
Ice Shards-Passive Effects: Immunize |
Armor Strength-Active Effects: Flaming Weapon-Experience: Talented Ambusher |
Proficient Swordskobold |
Proficient Shield User | Adequate Dodger | Master Thief
-Armor: Cyclops Hide Armor |
Brown Tunic | Sling
-Inventory: Iron Short-Sword | Iron Shield
Rations for 10 days
BagLoot -Passive Abilities: Completely Useless |
I'm a Wizard |
Accident Prone-Active Abilities: Ethrealize |
The Balrog's Fury-Experience: Novice Wizard |
Expert Pyromancer | Novice Healer (rusty) | Competent Alchemist |
Not Swimmer-Armor: Green Robe-Inventory: ☼Staff of Arcane Watermelon Firestorm☼ |
Staff of FlameBronze ZweihanderAlchemy Kit | 1000☼
Bleeding -Passive Abilities: Welcome to the Gun Show |
The White Bill Cosby |
To the Left, to the Right-Passive Effects: Immunize -Experience: Legendary Fighter |
Proficient Butcher-Armor: Iron Shoes |
☼Adamantine Gauntlets☼ | Cloth Tunic |
Wooden Helm-Inventory: Bronze DaggerBag-Scars: Back-Status: Arrow WoundHeavy Bleeding3rd Degree BurnsOn Ground
-Passive Abilities: Builder |
Infantryman |
Bloody Mess-Passive Effects: Immunize -Experience: Skilled Marksdwarf |
Adept Axedwarf | Dabbling Wound Dresser
-Armor: Padded Leather | +Steel Cuirass+ | +Steel High Boots+ | Great-Coat | Iron Right Greave
-Inventory: .37 Winchester 7000 (0/5 Rounds) | Steel Axe Bayonet
BagMedical-Kit-Status: NoseFractured SkullBleeding -Passive Abilities: Divinelike |
Holy-Active Abilities: Weapon Breaker -Passive Effects: Bounce II-Experience: Legendary Swordsman | Good Armor User
-Armor: Light Steel Plate Mail |
Gold Helm-Inventory: Cogs Doll☼Steel Two-Handed Sword☼ | Iron Short-Sword
Golden icon of an unknown god
Rations for 6 days
Silver Coin1500☼
-Status: Broken Leg +1 to next roll!-Passive Abilities: Tinkerer |
Coward |
Bionic Enhancements-Passive Effects: Immunize-Experience: Proficient Gunslinger |
-Armor: Longcoat |
Brass Goggles-Inventory: .303 AR-371 (7/10 Rounds)[/abbr] |
.22 Black Onyx (8/8 Rounds) |
Iron Dagger☼Poplar Mace☼ |
+Linden Spear+ |
*Larch Sword*Backpack-Status: Dented Right ArmBleedingBleeding -Passive Abilities: Playing Dirty |
Special Connections -Active Abilities: Fireball-Passive Effects: Immunize -Experience: Decent Hammerman | Excellent Strategist | Wealthy
-Armor: Leather | Steel Breastplate | Steel Chain Mail
-Inventory: Steel War Hammer |
+Raging Ox+ (6/6 Rounds) |
TorchThe Art of WarBag