Roll 25Lead: 1☼
Copper: 2☼
Billon: 5☼
Nickel: 5☼
Silver: 10☼
Electrum: 15☼
Gold: 35☼
Platinum: 45☼
Aluminum: 50☼
Copper: 2☼
Bronze: 5☼
Iron: 5☼
Steel: 10☼
(More to be revealed)
2 Elves in Barakar
2 Unconscious Elves in Barakar
Group Kills:Butch 'The Butcher' Artiboucheff (Killed by everyone)
Objective(s):Report Death of Butch
'The Butcher' Artiboucheff
Location(s): -Main Hall
-Battlements
-Duke's Chamber
-Courtyard
-Drawbridge
-Hospital (Taric, Tarran)
-East Gate (Bjorn, Zrk, Taric, Cogs)
-Town Square (Ivan)
-Magic Shop (Porin)
Porin Keeperechoes-Porin (5+1=6) hopped over to the counter, peered over the edge, and talked to Urist, the shopkeeper.
Porin: Can Urist enchant Porin's armor? Have money, iron axe for trade.
Urist: Aww, what a cute lit--Oh, right. No problem! I have a number of enchantments for sale. Some of them were given to me by the elves--but don't worry, I tested them myself and their fine. Try to throw something at me.
Porin, in response, threw a shoe at Urist. The shoe stopped in midair and then seemingly tore into small pieces before reassembling itself behind Urist.
Urist: Alright, so check them out!
----Urist's Magic Shop----
---Enhancements---
--Armor--
-Fluorescence-250☼-Become a [insert race here] lantern! Makes your armor highly visible, but on the other hand it provides light wherever you are. Can be turned on and off with minor magic skills.
-Bounce-250☼-Roll a 4 or greater to bounce an attack back at an opponent. Must be hit to take effect.
-Strength-500☼-Increases armor tensile strength to that of steel or possibly more.
-Immunize-500☼-Grants total immunity from magic to the user when the armor is worn. Magically conjured fire, etc counts but is only resisted against, not completely negated.
--Weapon--
-Flaming Weapon-800☼-Sets your weapon on fire as soon as you draw it. Deals massive damage!
---Spells---
--Offense--
-Element Ball-150☼-Turn an object in your hand into an element-based ball dealing damage based on the element. Conditions: None.
-Metalize-350☼-Turn any object into the equivalent of steel for the duration of an attack! Conditions: Roll ≥ 3.
--Misc--
-Speed-700☼-Double your speed constantly at will. Adds up over time, allowing for incredible long distance travel speed. Affects weapon speed too! Conditions: Roll ≥ 4.
-Flight-2000☼-Gain the ability to fly until your concentration runs out!
-Currently: In the magic shop.
-Passive Abilities: Small Size |
Agile |
Opportunistic |
Kutebold-Experience: Talented Ambusher |
Proficient Swordskobold |
Proficient Shield User | Adequate Dodger | Master Thief
-Armor: Cyclops Hide Armor | Brown Tunic | Sling
-Inventory: Iron Short-Sword | Iron Shield |
☼Iron Battle Axe☼Rations for 10 days
BagLoot Bjorn Inmus-Bjorn concentrated, using the very essence of his willpower to try and move his foot. After a good while, his foot started to move!
Bjorn: It's working! I have telekinesis!Bjorn hoisted himself up, keeping his leg in place with his new found ability. Deciding to further examine his own capabilities, he willed himself to rise off the ground. However, he stood in place.
In fact, because he forgot about his foot, he immediately fell once again.
New Ability: Foot Telekinesis!-Currently: Gaining a new ability.
-Passive Abilities: I'm a Wizard |
Accident Prone-Active Abilities: Foot Telekinesis-Experience: Novice Wizard | Expert Pyromancer | Novice Healer (rusty) | Competent Alchemist |
Not Swimmer-Armor: Green Robe
-Inventory: Bronze Zweihander |
*Copper Maul*Alchemy Kit | Staff of Magic
-Status: Broken Right FootIvan 'Sir Fiddle' Fiddlebottom-Ivan (4+3=7!) pulled his fist back, and forced it forward through the nearest elf's face! The elf's head is cleanly severed and flies beyond the town's walls, and the elf's limb carcass flies a good few meters. The other elves gasp in horror before forming a phalanx with their wooden tower shields and coming at you!
-Currently: o.O
-Passive Abilities: Welcome to the Gun Show |
The White Bill Cosby |
To the Left, to the Right-Experience: Legendary Fighter |
Proficient Butcher-Armor: Iron Shoes |
☼Adamantine Gauntlets☼ | Cloth Tunic |
Wooden Helm-Inventory: Bronze DaggerBag -Scars: Back-Status: NoseFractured SkullTaric 'Madman' Cogudib-(4)
Doctor: Splendid! In that case, there's no cost for the treatment. Come on over...
(Doctor rolls a 1)
Doctor: It seems we have a few difficulties involving the traction benches... could you hold on for a few turns? Maybe you should talk to the duke in the meantime.
-Currently: Disappointed.
-Passive Abilities: Builder |
Infantryman |
Bloody Mess-Experience: Skilled Marksdwarf |
Adept Axedwarf | Dabbling Wound Dresser
-Armor: Padded Leather | Great-Coat | Iron Right Greave
-Inventory: Bolt-Action Rifle (1/5 Rounds) | Steel Axe Bayonet
BagMedical-Kit -Status: Right LegTarran Terra-You proficiently waste a 4, and follow Taric.
-Currently: Waiting.
-Passive Abilities: Divinelike |
Holy-Active Abilities: Weapon Breaker -Experience: Legendary Swordsman | Good Armor User
-Armor: Light Steel Plate Mail |
Gold Helm-Inventory: Cogs Doll☼Steel Two-Handed Sword☼ | Iron Short-Sword
Golden icon of an unknown god
Rations for 6 days
Silver Coin -Status: Broken LegLeft Eye'Zrk'-'Zrk' steps out the door to see Cogs and Ivan fighting some elves in the town square. Since the elves seem to be losing, (2) he decides to sit back on a bench and watch the show.
-Currently: Watching the others.
-Passive Abilities: Playing Dirty |
Special Connections -Experience: Decent Hammerman | Excellent Strategist | Wealthy
-Armor: Steel Breastplate | Steel Chain Mail | Leather
-Inventory: Steel War Hammer | +.44 Magnum+ (0/6 Rounds)
The Art of WarBag Nihilius 'Cogs' Vekt-The elf-phalanx charges at Cogs and Ivan. Ivan is (4) able to escape, but Cogs (6) remains in the way and proceeds to leap over the shields, slamming his foot into an elf on the way down. The elf is knocked unconscious.
-Currently: Humiliating the elves
-Passive Abilities: Tinkerer |
Coward |
Bionic Enhancements-Experience: Proficient Gunslinger |
-Armor: Longcoat | Brass Goggles
-Inventory: Hand Cannon (Not Loaded) | Iron Dagger
Backpack