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Author Topic: Strangest, Wierdest thing you ever modded into DF  (Read 210843 times)

WillowLuman

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #645 on: June 30, 2012, 07:16:05 pm »

I had enough of noobs asking for sewers etc. to be added to the game, so I posted this in another thread:

[SECRETION:FILTH_B:SOLID:BY_TYPE:LOWERBODY:SKIN]
Ewww. That means they'll just be walking around dripping crap from their bellies and backs.

Yeahhh... FILTH_B, FILTH_Y, and UNKNOWN_SUBSTANCE are better left alone. Makes you think that Toady at one point considered adding certain things to the game.
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Slayerhero90

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #646 on: June 30, 2012, 07:34:48 pm »

I had enough of noobs asking for sewers etc. to be added to the game, so I posted this in another thread:

[SECRETION:FILTH_B:SOLID:BY_TYPE:LOWERBODY:SKIN]

Why not make it so the guts secrete it?

"You stab the Human Spearman in the lower body with the -Iron Musket-, spilling his guts.
Brown shit. Brown shit everywhere.

(I don't know that much about secretions, though)
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WillowLuman

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #647 on: June 30, 2012, 07:36:59 pm »

Anyone get weird, strange modding inspirations from this?
Spoiler (click to show/hide)
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Splint

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #648 on: June 30, 2012, 07:39:43 pm »

..... Oddly yes. And they'd be rediculously OP too cause they could wield 8 weapons and shields.

WillowLuman

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #649 on: June 30, 2012, 07:40:37 pm »

..... Oddly yes. And they'd be rediculously OP too cause they could wield 8 weapons and shields.

No bones, though, so limbs would be easier to sever. No rigid layer protecting organs, either.
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Splint

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #650 on: June 30, 2012, 07:43:59 pm »

On no wait.... 4-6 weapons or shields, because they'd need 2 - 4 limbs for locomotion.

And clearly they'd be smart enough to wear armor. And the plus side to no bones is that they can't be hurt by jointlocks and downed by chipped bones, though they'd need high willpower and other pain withstanding attributes to balance that out, since they'd be squishy and easy to injure, as you said..

WillowLuman

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #651 on: June 30, 2012, 08:05:06 pm »

Don't forget they need to keep one of their limbs open for holding teacups.
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Splint

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #652 on: June 30, 2012, 08:06:09 pm »

New tradegood: The Teacup.  smaller more valuable kind of mug, that must be made from porcelien, ivory/tooth/hoof, or shell.

bukitodinos

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #653 on: June 30, 2012, 08:19:21 pm »

I modded in a skill called "trolling"
« Last Edit: June 30, 2012, 08:22:56 pm by bukitodinos »
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WillowLuman

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #654 on: June 30, 2012, 09:53:03 pm »

How u mod in a skill??
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Corai

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #655 on: June 30, 2012, 09:53:57 pm »

How u mod in a skill??

Ask meph. He modded in like, 12 new skills.

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WillowLuman

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #656 on: June 30, 2012, 09:56:14 pm »

You can add a text in the raws that makes it so that some creatures have different names for professions, but I think that all skills right now are pretty much hard-coded.
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Splint

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #657 on: June 30, 2012, 09:57:25 pm »

I had to go in and custom name almost every military profession to have proper plurals, though I renamed crossbowman to Marksman, and elite marksman to Sniper

Corai

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #658 on: June 30, 2012, 09:59:05 pm »

You can add a text in the raws that makes it so that some creatures have different names for professions, but I think that all skills right now are pretty much hard-coded.

No. ENTIRE. NEW. SKILLS.


Disciple of Armok, Alchemist, etc etc etc.
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Splint

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #659 on: June 30, 2012, 10:00:10 pm »

Clearly someone with grater progamming skill than I.
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