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Author Topic: Strangest, Wierdest thing you ever modded into DF  (Read 205195 times)

Angel Of Death

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #150 on: June 02, 2011, 02:05:12 am »

Carp with a 'water tank' (lungs), robotic metal legs, and a lasergun strapped to their head.

FRIGGIN' CARP WITH FRIGGEN' LAZ0R BEAMS!


Anyway, the weirdest thing I modded in was a gravity gun. That's all...
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stabbymcstabstab

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #151 on: June 02, 2011, 08:31:54 am »

For the love of armok post those raws so they may spread !!FUN!! to all the good little dwarves
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jaxy15

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #152 on: June 02, 2011, 09:22:08 am »

I ever tell you about the time I added artificial babies as shields?
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Quietust

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #153 on: June 02, 2011, 09:58:54 am »

Modding a creature to give booze when milked results in a bucket with booze in it.  This will never be transferred to a barrel.  Nor will dwarves drink from it, even when thirsty, but they will dump it on the floor when they need to empty the barrel to milk the creature for more booze.  It seems that alcohol in a bucket just doesn't work.  (It may be possible to cook the milked alcohol, however - I'll need to test this) ETA:  Nope, can't cook it either.  So far it seems milk is the only liquid you can usefully extract.
A bit of a late reply, but the reason is that alcohol uses the DRINK item type, while milking a creature produces a LIQUID_MISC item, and dwarves don't drink LIQUID_MISC items unless they're made of WATER. As for not being able to cook it, is it possible to cook milk that hasn't yet been transferred to a barrel?
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Stone Wera

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #154 on: June 02, 2011, 09:47:33 pm »

Carp with a 'water tank' (lungs), robotic metal legs, and a lasergun strapped to their head.

I was slaughtered five minutes after embark.

What has science done!?

But seriously you can't post something that cool and not give us the raws.
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nogoodnames

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #155 on: June 03, 2011, 12:30:13 am »

Making playable intelligent rats. I didn't know how to make them hold things at the time so I couldn't really do much but it was still really fun having them struggle to gather wild plants and fend off constant raids from their dreaded enemy: the rhesus macaque.
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Random_Physics_Nerd

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #156 on: June 03, 2011, 10:18:29 am »

Just wondering, but if one were to add [DOES_NOT_EXIST] to the creature raw of the Dwarfves, then try to embark with them? I think it might be rather interesting, if it doesn't outright crash.
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Angel Of Death

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #157 on: June 03, 2011, 10:25:31 am »

Just wondering, but if one were to add [DOES_NOT_EXIST] to the creature raw of the Dwarfves, then try to embark with them? I think it might be rather interesting, if it doesn't outright crash.
If you do it in the raws and make a new world, Fortress mode wouldn't be there. If you just put it in an existing world, it would do nothing. That's what I think.
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jaxy15

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #158 on: June 03, 2011, 10:26:28 am »

Just wondering, but if one were to add [DOES_NOT_EXIST] to the creature raw of the Dwarfves, then try to embark with them? I think it might be rather interesting, if it doesn't outright crash.
Nothing happens.
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GaxkangtheUnbound

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #159 on: June 04, 2011, 12:45:59 pm »

I've made a race of echidnas. I'm still developing the entity and graphics, so if you want them, it'll have to wait.
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Sugata-senpai

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #160 on: June 06, 2011, 06:54:45 pm »

Wow, I've finally registered for this, my time lurking in these forums is over. :'( Given up to post on a thread about weird things you've modded in...

Anyway, on to what I modded in.

The only weird thing I've ever done is mod in a Giant fluffy wambler with adamantine skin and pudge with an incredibly poisonous bite as a playable adventurer.
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stabbymcstabstab

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #161 on: June 06, 2011, 09:42:27 pm »

awesome and welcome to the forums

we should make a thread to hold the raws of all these ideas and one day combine them into the most dwarish item ever
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MaximumZero

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #162 on: June 06, 2011, 11:30:03 pm »

I'm seriously considering making Bismuth and Bismuthinite bright pink. Why, you ask? Look at the active ingredient in Pepto-Bismol.
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Clowny

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #163 on: June 07, 2011, 04:00:02 am »

Well, out of curiosity and exploration of the games vast options and variation. i decided to make a crazy mish-mash of all the 'Scary' creatures of the game

the result = A Deadly Skeletal Pit Boss of Death, i had no idea how to set it to FB... so they spawned... EVERYWHERE.
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Scaraban

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #164 on: June 07, 2011, 04:15:17 am »

Well, out of curiosity and exploration of the games vast options and variation. i decided to make a crazy mish-mash of all the 'Scary' creatures of the game

the result = A Deadly Skeletal Pit Boss of Death, i had no idea how to set it to FB... so they spawned... EVERYWHERE.
You can't make something a forgotten beast, they're randomly generated. You could make it a mega or semi megabeast, though.
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