I dunno, tetra is only good for copper and a bit of silver. A lot of tetra is still a lot of "not very valuable".
Yep, but this turns things interesting.
I was playing with a map with 3k gold only, the only metal, and was going to trade every bit for steel when .21 came out. So, I started again. But almost 15k of tetra is way too much, I should stick with the 2500 that gives some 3k more or less of metal and the two biome settings and see if I can get some variety.
Too much bronze, agatharchides. I will continue some tests and see if I can find a suitable combination.
Test number 2: Same specifications as above, with the change as the embarking having no flux stone and the metal scarcity number changed to 2400
uses world ptr
Maximal regionoffset seen: 0.
VIOLET SPESSARTINE : 112
CARNELIAN : 203
RED GROSSULAR : 243
RAW_ADAMANTINE : 304
YELLOW ZIRCON : 321
RED PYROPE : 359
ALEXANDRITE : 499
GOLD OPAL : 507
TSAVORITE : 686
RUBICELLE : 719
PIPE OPAL : 909
ONYX OPAL : 1113
NATIVE_PLATINUM : 1229
SMOKY QUARTZ : 1359
ORTHOCLASE : 1531
CLEAR TOURMALINE : 1905
SPHALERITE : 5479
TETRAHEDRITE : 6179
BAUXITE : 16468
HEMATITE : 16545
TALC : 24286
SLADE : 26953
MICROCLINE : 29046
A ton of hematite and bauxite, 6k, an reasonable tetra value, I think. Platinum got an awesome number, as is a rare metal and I think 1k reflect this. Less adamantine than before and a LOT of variety of metals. Maybe it's because I didn't get a site with flux? In .19,.10 and .21 I never saw hematite and all my embarks was with flux. Even with chalk layers there are no iron ores. Maybe Toady did this more geologically realistic? Dunno, still didn't get this class in University.
With some curiosities notes, my civ don't have access to iron, but has to copper, and they don't have a single plump helmet. Strange.
Also, the site is on a mountain, few trees and a lot of rock everywhere.