Day 3
Sprite: Excellent! The glowmoss was glowing much brigher now, the sprite could almost actually see what it was doing! He just needed to encourage the improved glowmoss to grow a bit more and he was sure that he'd be able to banish the darkness from the cave. And after that he could continue on his quest to grant sentience to the common plump helmet. But first, the Sprite felt vulnerable without a Treehome, it was time to grow his tree home from the magic acorn he brought with him to this world. His glowmosses banish all the darkness with a soft green light, eliminating all darkness penalties on this level. He chooses a spot to plant the magical and evil acorn. The small island will do nicely. it is carefully tended to and raised, it sprouts and his spells leave it as a sapling by the end of the shift, standing nearly as tall as he is. By late night, wearyness fall upon the Sprite, But he tends to the experimental mutant plump helmets crowing on the muddy banks. Luckily nobody has munched on them yet, the fools. They'll probably resort to eating them if their bellies start to rumble. But for now his unnatural selection brings him closer to intelligent plump helemets, a strange abberation indeed. (33% done treehome, 0 Darkness level, +8 Mutant Plump Helmets, 16/200 Plump Research Progress)
KrikClik Rises early, and proceeds to gather ingredients, taking his new kitchenwares and putting them to good use. The wares are sparse, but is enough to cook some simple communal meals by. The stockpiles are still meagre too, but the barrel of honeycomb is a relative gem, It'll do nicely to counter the grime of the Otyugh chunks he prepares in his stew. With a little bubble bubble and a little toil and trouble, he eventually prepares a good amount of Mystery Stew, and you cant even taste the Otyugh grystle. He spends the midday searching for a bindlike being to befreind, but walking around down here proves fruitless, the closest thing he finds is a supply of bats living in the Chasm Hole, but they wont do at all. He starts his next shift early instead and crafts his knifehandle and successfully lashes a carved claw to it, provding him with a makeshift clawbone knife! and with enough time to spare for a nap too. (-1Moss -1 Seakittens -1 Grubs -12 Chunks -2 pods -10 Honeycomb +35 Mystery Stew, -1 wood -1 claws +1 Clawbone Knife)
Raargh proceeds to breed the beetles, (rolls randomly) luckily for everyone involved, they are indeed both male and female. And after shamelessly doing their business in the middle of the hall, under close minotaur supervision, Raargh is satisfied that he has done his part towards the circle of life. Getting ambitious, Raargh decides it is a good idea to breed the hellwolf in there too. But the whole process is a spectacualr failure, Raargh tries his hardest, even getting his hands dirty, but he must lack the certain raving madness and callous scientific methodology to crossbreed species. In the end Raargh is weary, and more than a little sticky. Plus Demon, The Hellwolf, will also no longer look him in the eye. (200/200 Beetle fertilization complete!)
Furtuka, the ghoul, Gets to his grisly task of repairing the grisly reanimated beetle carcass. He grislily sows the carpace closes and gislylike reattaches the grisly severed leg grizzily, With the beetle mostly whole again, albeit grisly, Furtuka Takes the dented helmet at tries to bash it back into shape. Without tools it is tough going, He tries heating it up with a fire imp and bashing it against a wall and he returns some semblance of use out of the helmet. it is at least wearable now, although it took the rest of the day.
Shigon continues mining by hand, while contemplating how demon summoning could solve this problem, or maybe just cause new ones. First he'd have to learn the ritual to enslave a particular demon, or else learn a spell to open a gate, and then hope he gets an intelligent demon that can be bargained with. If he used his fire imp it would go even slower, but at least he could standyby and read or something. By the time he is done his arms are tired but he has dug out much more, The planned farming area nearly clear.. (+8 stone)
Incomplete... Explorerers actions still left...need to load new areas/maps...gonna sleep first...ETA 12 hours maybe?...new guy joining...