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Poll

Should I put words in your mouth when discribing things happening?

No, i dont want to say somethign stupid
- 7 (10.8%)
Mostly no
- 6 (9.2%)
Silence means yes
- 7 (10.8%)
Only if appropriate
- 26 (40%)
Shure i dont mind
- 19 (29.2%)

Total Members Voted: 65


Pages: 1 ... 60 61 [62] 63 64 ... 82

Author Topic: Dungeon Keeper: The RPG  (Read 89789 times)

Rask

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Re: Dungeon Keeper: The RPG
« Reply #915 on: January 03, 2012, 06:52:52 am »

Miran is sleeping and misses the picking noise.

Edit: What's the midnight shift?
« Last Edit: January 03, 2012, 07:18:32 am by Rask »
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Ahra

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Re: Dungeon Keeper: The RPG
« Reply #916 on: January 03, 2012, 07:14:07 am »

(i guess midnight is shift 2/3?) "What in my animators name?" \picks up axe and cestus/ "Now where is that coming from..."
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

IronyOwl

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Re: Dungeon Keeper: The RPG
« Reply #917 on: January 03, 2012, 08:43:35 am »

((I believe midnight is shift 3. I know he mentioned underground time vaguely matches aboveground time, ie there's a "midnight" even though there's no sun, and I think it lined up with Shift 1 being morning and continuing from there.))

Shigon slumbers peacefully, blissfully unaware of the ominous picking noise.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

adwarf

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Re: Dungeon Keeper: The RPG
« Reply #918 on: January 03, 2012, 09:10:14 am »

Rarrgh grabbed his weapons, his trusty bow & war-axe, as he went to inspect the noise.

Inspect the noise
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Ahra

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Re: Dungeon Keeper: The RPG
« Reply #919 on: January 03, 2012, 09:29:23 am »

(upon seeing the (you are an úndead. minotaur right?) "You heard something knocking too or do you want to spar?"
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Hastur

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Re: Dungeon Keeper: The RPG
« Reply #920 on: January 03, 2012, 11:59:10 pm »

midnight is at the end of shift 3. theoretically, there is some plausible deniability overlap.
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adwarf

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Re: Dungeon Keeper: The RPG
« Reply #921 on: January 04, 2012, 12:05:54 am »

(Indeed I am a Vampire Minotaur) "I heard a noise came to kill whatever it is that's disturbing my research."
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Hastur

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Re: Dungeon Keeper: The RPG
« Reply #922 on: January 04, 2012, 12:11:33 am »

Rahal the gargoyle and Raargh the vampire spawn, and gestuch the ork approach the noise and arrive at the Toad-statue room. They hear the distinct sound of crumbling rock from across the room.

2 voices carry across the dimly lit room
"Aha! It is just as the old man from scene 42 said!" and "I hear foul creatures about"

A short dwarflike creature with a pick and a torch emerges from around the stairwell, followed by several taller shadowy figures...
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adwarf

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Re: Dungeon Keeper: The RPG
« Reply #923 on: January 04, 2012, 12:27:19 am »

"Attack!" Rarrgh howled as he drew his bow, and began shooting arrows at them.

Force them back with my bow, and arrows.
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Rask

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Re: Dungeon Keeper: The RPG
« Reply #924 on: January 04, 2012, 12:34:18 am »

Miran starts awake in her sticky syrupy coffin, wondering who is howling around in the middle of the night.
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Zako

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Re: Dungeon Keeper: The RPG
« Reply #925 on: January 04, 2012, 12:37:07 am »

Dragnar jerks awake as he hears the battlecry, a habit trained into him from an age ago, and hears more cries and falling rocks.

"We are under attack!!" He yelled, snatching up his equipment, jamming his helm on and rushing out into the hallway. "Ready your weapons!"

He paused in the water room, and let out a sharp whistle, extending his influence to get the command of his new allies. "LET'S GET 'EM!" Roared Dragnar as he charged towards the battle.

Grab my stuff, whistle to get the command of all npc's and lead them towards the battle!

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Rask

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Re: Dungeon Keeper: The RPG
« Reply #926 on: January 04, 2012, 12:51:27 am »

"Well, that explains the racket. Why did this have to happen now?"

Miran flings her coffin open and climbs out in a hurry, looking a if one of the slimes had decided that it should enter symbiosis with her.  She quickly hands one of her pain vials to Dragnar as he passes. "Here! Weapon poison!"
With her boomerang and a box containing another poison vial and five molotov potions peeking halfway out of the sand within, she rushes toward the sounds of battle, leaving sticky footprints.
As she passes through the cave, she briefly hesitates and then puts down her tools so she can roll in the pebbles at the river's shore. She figures being covered by a layer of small stones is better than arriving at the battlefield wearing only a few small leather straps and glue-like syrup.


Grab equipment, hand Dragnar some poison, roll in pepples to acquire pebble armour, head for battle
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IronyOwl

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Re: Dungeon Keeper: The RPG
« Reply #927 on: January 04, 2012, 12:56:17 am »

Shigon shook his head to clear the sleep from it, roused by the shouting of his comrades. He jumped up immediately, grabbing his imp and slinging him across his shoulders. The imp grabbed hold like a rider, clinging tightly as Shigon rushed after his allies.

Run to battle, following allies or the far off sounds of shouting. Spit fire on arrival!
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Ochita

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Re: Dungeon Keeper: The RPG
« Reply #928 on: January 04, 2012, 02:56:33 am »

"What... Oh, again?"

Run into the battle zone, swing saber at things.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Ahra

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Re: Dungeon Keeper: The RPG
« Reply #929 on: January 04, 2012, 05:09:43 am »

keep all things away from raargh
Logged
And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.
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