Miran is happy to have survived the battle, even if she was impaled on a javelin during it. She is even happier when Rargh brings her one of the corpses, and has a nice, revitalising meal, even if biting into the slimy skin is kind of gross. She is in the process of wiping the blood off her face when Bernard approaches. "Sorry, I don't know any recipes for curing poisons," she tells him.
Shift 1:
After recovering her boomerang, the vampire addresses the rest of the combatants. "Since I'm dressed for the occasion," the vampire motions at her swimwear, "I'm going to check where these frogs came from while I search for ingredients. Keep an eye on me, will you?" She grabs two of the javelins and dives into the water. She suspects that there may be an entrance behind the waterfall, and swims in its direction. When the current gets too much for her to handle, she starts jabbing the javelins into the ground and using them to drag herself forward. Anchored such, she inches forward as if she was a rock climber using picks to scale a cliff.
Search for ingredients and entrances underwater
Shift 2:
The vampire retreats to her workshop, her facemask protecting her from the hot fumes as she starts preparing the most coveted of her concoctions: fresh healing dust. She gives the first dose she finishes to Dragnar, who took the worst injuries during the fight.
Make healing dust ($80 of ingredients still in reserve before this day's shift 1), use one to heal Dragnar.
Shift 3:
Miran is rather horrified about enemies suddenly popping up from the river, since she has so far been sleeping on the island in the middle of it. She puts her coffin into the water and lies on it as if it was a surf board, then paddles toward the shore. With some effort, she carries the wooden casket on her back into the recently excavated communal sleeping area, and takes a nap.
Move coffin to the dug-out area and sleep.